Commando Archive
Thread: Life as a Master Commando after 12/16 patch
Yes, I was totaly amazed as well... what a different experience from the day before!
BUT, guys remember that the devs have said that they are redoing creatures totally so don't be supprised if things change drastically as they were before the patch soon. They did post that after this patch some critters would be very easy and some very hard compared to before AND that it was a work in progress.
Anyway, for now the patch ROCKS!
p.s. anyone else had trouble with flame cone after the patch? I had much more troble hitting multiple creatures anyone else?
well garvin, before we were melee range gods because we took the same damage as melee classes did (aka, no ranged class penalty, like the 2.5x they gave us later).
now they take away the penalty (from all rangeds) , so we are all in the same boat.. we can really 'tank' compared to before this patch.. but nowhere near as close as to what a melee class can tank.
however, dont think the removal of the 2.5x and the melee mitigation you get from even a master melee will let you fight with no armor vs a kam. even my master tka/master commando gets hit by 400 damage by those things..per hit. Wear no armor and drop like flies.
tacwraith wrote:
well garvin, before we were melee range gods because we took the same damage as melee classes did (aka, no ranged class penalty, like the 2.5x they gave us later).
now they take away the penalty (from all rangeds) , so we are all in the same boat.. we can really 'tank' compared to before this patch.. but nowhere near as close as to what a melee class can tank.
however, dont think the removal of the 2.5x and the melee mitigation you get from even a master melee will let you fight with no armor vs a kam. even my master tka/master commando gets hit by 400 damage by those things..per hit. Wear no armor and drop like flies.
Funny you should mention about armor, I was just thinking about that.
Befor the 2.5 damage mod I never woar armor. Then during the mod I started with 70-80% ubese. Now that its gone I still got the ubese and by god I love it. I can kill most things way befor I get half way out of HAM, and they are always in packs too. I just had to go repay the war grondas and gronda patriarchs a visit since they were what I was fighting just befor the mod came.
post patch...
ok ive noticed some npc's like the forced trained on dantooine and those mokk ppl with 100% kinetic resist (forget thier title) now usedeadly specials on you, like causing heavy bleeding of hitting you for ~1600 base dmg etc sometimes resulting in a quick fatality.
the dmg mitigation is working, dmg is about half on average. (mit3)
so, just as SOE predicted, some (i say most creatures eg. pikets, huurtons) are easier but other high level's are quite a bit harder. i havent had a go on krayt dragons yet... (you can probly tell i spendmost time on dantooine!)
but hey, this condition is temporary, although i would like some actual examples from SOE as to what encouters are supposed to be more difficult just to confirm my experiences here. this will make the situation more predictable and acceptable.
As one of the many Dabblers who caused the CH nerf, I hang my head in shame... But as a Master Commando, I feel I've earned the right to brag.
Today, before my guildmates showed up for the ritualistic Rancor hunt, I soloed an ancient bull rancor with flame2/lp blast healthshot/HAR fireacidsingle2... Un... Flippin... Believable... Yeah, it didn't shoot at me, but I also didn't have my graul tanking anymore... I had a heavily nerfed and wholly nowhere near as sturdy rock beetle...
Actually, what shocked me most was that the HAR seemed faster... was I just running on adrenaline and it 'felt' faster but hadn't really changed or is there some chance the HAR got some love...
Stats hadn't changed, still the only ap0 acid weapon in the game, skill list still looks wrong, and no extra DoT appeared...
Did the HAR get a stealth Fren?
Lynch, Master Commando of Flurry
Force Unsensitive - Fren= Inverted nerf.
tac your dead wrong
I dont have TKA, just pistoleer with my commando and for melee i fared pretty well today, along with my Lp and Flamer i fought off two 5.5k ham and a 1k ham creatures on corellia and beat em pretty good (i forget the name, but their one of the cat like creatures...and are 60% resistant to heat as well). in no possible way was this like having 2.5X mod back, instead my +37 melee def actually *helped*
Though no longer a Master (stupid holo has reduced me to a lowly Grenadier) I wanted to put in my 2cr about life post-patch...
Needing some DNA samples for my BE work I took a voritor lair and piket plains walker lair mission on Dant and sallied forth on my trusty speederbike.... Snuck up and tried to sample one of the voritors, BAM battle music, slap the armor macro and figure I'm on my way to the vats as I set everything around me on fire. I don't die. "It's just dumb luck" I tell myself. Sample second Vor successfully, it dies. Deciding to not press my luck I head off to the Piket mission.
Arrive at the pikets... 3 of them standing around. Maskscent and head in. Flip over to combat channel cause I want to se how bad these things beat me if they aggro. Go to sample, BAM combat music, and he brings friends. Fire and explosions everywhere, got burning pikets dancing all around me... notice my HAM's not dropping in huge chunks.. look at combat spam...
A piket misses you.
A piket plains walker misses you.
A piket plains walker misses you.
I was amazed, elated, so far beyond happy it wasn't even funny. My defences were WORKING. I wasn't taking over TWICE the damage. Then I got incapped and as I fell so did they. All in all a very happy day for me.
Last note.... Any of you fine folks on Corbantis that want a decent lvl10 or lower pet just drop me a line and I'll see what I can brew up for ya. Till I master this blasted profession and get back to my real love ![]()