Commando Archive
Thread: Something about TH's last post really bothers me...
Again I counter the nonsense that I know nothing about the commando profession by saying: "I was a Master Commando for nearly 3 months"
Obviously you are a liar or you learned nothing about the Commando profession in your "3 Months"...so which is it? Are you lying or just an idiot? If you were really a Commando for 3 months you wouldn't be saying what you've said...No Master Commando would...UNLESS you were a commando back when we did the 2.5x multiplier to ranged professions...and if that's the case things have changed for our profession so much since that time that again, you know nothing of which you speak...
I hardly ever lost at PvP. I could apply multi-DOTs to multiple people using flame cone, then I could focus the DOTs with flame single. Using multiple flame DOTs, I could wipe out every single NPC at a faction base, solo without stopping to heal.
Talk about nonsense...let me get this straight...you fought a group of people that first lined up almost single file so you could apply a flame cone on them...then they also hung around long enough while your delay ticked off so you could flame single each one seperately...and all the while they all couldn't do enough damage to you to kill you...Does anyone else smell this crap? You are just proving you are a liar...And yes...I admit that in some NPC areas we can clean up...but I have also been a Pistoleer and done the same thing (without ever healing) so what does that prove...should every profession that can clear a faction base without healing be NERF'd...better add Pistoleer, Rifleman, Carbineer, TKA and a few other's to your list...because they can all do it too...I've cleared a Faction base myself using nothing but TKA...and I've cleared various other areas with nothing but Pistoleer...so again, your arguements are entirely weak and full of holes...
The logic behind the commando class is the same as teras kasi: If you get in melee range of a commando, you should be dead. Pistoleers kite. That's what they do. To say that a commando is weak because he cannot kite and is at the mercy of a kiter, is as nonsensical as a pistoleer complaining that his flamer doesn't do a lot of damage.
I never said that "if you get in melee ranged of a Commando you should be dead"...But in reality, if you can 100% avoid the fire DoT by staying out of range...Do you even understand the way balance works? For every good there has to be bad...If you give us power, you have to add a restriction great enough to balance it...our's is Range Restriction and Delay, combined with slow speed and poor accuracy...
What the heck does that have to do with Pistoleer anything a pistoleer would complain about...Kiting is a valid strategy...there is nothing wrong with it...it's the whole reason they are given special accuracy while moving...do you homework before trying to pretend to know what you are talking about...
"A marksman can beat a commando."
Okay, that little quote is so outrageous that it speaks volumes of how the rest of your claims are exaggeration and flights of fancy. Isn't a commando also a master marksman?
Apparently my point was a bit beyond your comperhension...So I'll dumb it down a bit for you...If I used only my marksman weapons (say the FWG5) and only normal marksman specials (like /healthshot1 and others) I could beat a Master Commando who is using a Flame Thrower...Does that tell you something...or is it still beyond your understanding? If a Marksman can out damage someone using a Flame Thrower, then by no means is the Flame Thrower over-powered...it all comes down to strategy...If I run towards someone firing my flamethrower, and they continue to run away from me while firing Pistol shots, all the time staying outside 16m, they will win...and in this case, the Pistol proves more useful then the Flame Thrower...
Nobody could be as ignorant about a profession and as poor with an arguement as you...so my guess is that you are as the other's have said...nothing but a griefer and a troll...If you are serious about your posts, then you really are an idiot and probably should move on to a much simpler game for you to understand...the mechanics of this one seems to beyond you capacity...please tell me your not really as dumb as you make yourself appear...
DeneziB wrote:I disagree that the profession is crippled or broken - - I play a commando and I paid very close attention to the DoT changes on Test Center because I know how important it is. The damage just shifts from the DoT to the weapon which means you have to get into combat and fight instead of DoT and kite and thats a good thing. - THI completely agree with Thunderheart. You all are lumping the reduction in DOT damage on Test with the amount of damage the weapon does on Live. When the changes go live, you will actually do more damage from the initial flame hit, with a reduction in the damage the DOT does. TH is correct when he says that all too often commandos light their victims up and run, wearing their full composite to take the brunt of damage until the DOT burns the person to incap.All you flame kiters using the overpowered multi-DOT are actually going to have to stop running and use a weapon other than your flamer. You actually are going to have to use strategy and pick up support combat skills to compete and you're frightened. Why not pick up TKM? Why not pickup pistoleer skills?You all cannot look beyond spam DOTting your opponents to death.
LOL. You read my mind. Im going master TK/Pistoleer with a little novice smuggler 0-0-4-0, novice commando 0-0-4-0 (come on thats about the only part that works). And there are some former commandos I know of that dropped all but the novice box and invested it into pistol skills to use that nice LP a little more efficiently.
I mean.. just look. working weapons, working specials.. oh they dont have defenses.. boohoo neither does commando. Oh commando has skillpoints to get defenses.. boohooo so does BH.
In some alternate universe, the BH's have only one working special, have no terrain negotiation (because the mods dont stack), the LLC costs 80k and only lasts for 30 shots, the BH pistol has no pistol speed or accuracy mods, the bounty carbine specials cant be used indoors or in dungeons and of course, investigation tree gives you durni missions.
LOL
I just mastered commando and this is what I did. I got picket missions on dant. I used flame single 2 on one I switched to the next flame 2 switched to the next flame 2. By this time the first two pickets were dead. I then flame single 2 on the lair. At this point picket 3 was dead. Then, I just repeated that for about a day and bam master commando.
Everything I have written has been IMPARTIAL observations based on experience. Frankly, I have written nothing that wasn't fact.
I suppose you all have also reported Thunderheart for being a troll because his remarks disagree with your opinion. You all didn't stop at calling him and idiot and other unsavory names. It wouldn't surprise me that you haven't called him a troll outright and then reported him to a moderator yet.
I'm a bit flattered that you believe I'm a "liar" because my combat abilities were so spectacularly amazing that the only explanation for my skills is that I'm making it up.
I must remember the golden rule to not engage in discussion with children and idiots because they'll always drag you down to their level. I'm done with this thread because you people are incapable of any rational discourse other than saying liar-liar-pants-on-fire and saying you're an idiot.
Thunderheart and the Dev's opinion align with mine. That's all I need to know to affirm that my beliefs are the correct ones. They don't have vested interest in their opinions like the people calling me a "liar".