Commando Archive

Thread: Something about TH's last post really bothers me...

garvin
Wed Feb 11, 2004 1:16 pm
#27


Again I counter the nonsense that I know nothing about the commando profession by saying: "I was a Master Commando for nearly 3 months"


Obviously you are a liar or you learned nothing about the Commando profession in your "3 Months"...so which is it? Are you lying or just an idiot? If you were really a Commando for 3 months you wouldn't be saying what you've said...No Master Commando would...UNLESS you were a commando back when we did the 2.5x multiplier to ranged professions...and if that's the case things have changed for our profession so much since that time that again, you know nothing of which you speak...


I hardly ever lost at PvP. I could apply multi-DOTs to multiple people using flame cone, then I could focus the DOTs with flame single. Using multiple flame DOTs, I could wipe out every single NPC at a faction base, solo without stopping to heal.


Talk about nonsense...let me get this straight...you fought a group of people that first lined up almost single file so you could apply a flame cone on them...then they also hung around long enough while your delay ticked off so you could flame single each one seperately...and all the while they all couldn't do enough damage to you to kill you...Does anyone else smell this crap? You are just proving you are a liar...And yes...I admit that in some NPC areas we can clean up...but I have also been a Pistoleer and done the same thing (without ever healing) so what does that prove...should every profession that can clear a faction base without healing be NERF'd...better add Pistoleer, Rifleman, Carbineer, TKA and a few other's to your list...because they can all do it too...I've cleared a Faction base myself using nothing but TKA...and I've cleared various other areas with nothing but Pistoleer...so again, your arguements are entirely weak and full of holes...


The logic behind the commando class is the same as teras kasi: If you get in melee range of a commando, you should be dead. Pistoleers kite. That's what they do. To say that a commando is weak because he cannot kite and is at the mercy of a kiter, is as nonsensical as a pistoleer complaining that his flamer doesn't do a lot of damage.


I never said that "if you get in melee ranged of a Commando you should be dead"...But in reality, if you can 100% avoid the fire DoT by staying out of range...Do you even understand the way balance works? For every good there has to be bad...If you give us power, you have to add a restriction great enough to balance it...our's is Range Restriction and Delay, combined with slow speed and poor accuracy...


What the heck does that have to do with Pistoleer anything a pistoleer would complain about...Kiting is a valid strategy...there is nothing wrong with it...it's the whole reason they are given special accuracy while moving...do you homework before trying to pretend to know what you are talking about...


"A marksman can beat a commando."


Okay, that little quote is so outrageous that it speaks volumes of how the rest of your claims are exaggeration and flights of fancy. Isn't a commando also a master marksman?


Apparently my point was a bit beyond your comperhension...So I'll dumb it down a bit for you...If I used only my marksman weapons (say the FWG5) and only normal marksman specials (like /healthshot1 and others) I could beat a Master Commando who is using a Flame Thrower...Does that tell you something...or is it still beyond your understanding? If a Marksman can out damage someone using a Flame Thrower, then by no means is the Flame Thrower over-powered...it all comes down to strategy...If I run towards someone firing my flamethrower, and they continue to run away from me while firing Pistol shots, all the time staying outside 16m, they will win...and in this case, the Pistol proves more useful then the Flame Thrower...


Nobody could be as ignorant about a profession and as poor with an arguement as you...so my guess is that you are as the other's have said...nothing but a griefer and a troll...If you are serious about your posts, then you really are an idiot and probably should move on to a much simpler game for you to understand...the mechanics of this one seems to beyond you capacity...please tell me your not really as dumb as you make yourself appear...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

La-grange
Wed Feb 11, 2004 1:16 pm
#28



DeneziB wrote:
I disagree that the profession is crippled or broken - - I play a commando and I paid very close attention to the DoT changes on Test Center because I know how important it is. The damage just shifts from the DoT to the weapon which means you have to get into combat and fight instead of DoT and kite and thats a good thing. - TH
I completely agree with Thunderheart. You all are lumping the reduction in DOT damage on Test with the amount of damage the weapon does on Live. When the changes go live, you will actually do more damage from the initial flame hit, with a reduction in the damage the DOT does. TH is correct when he says that all too often commandos light their victims up and run, wearing their full composite to take the brunt of damage until the DOT burns the person to incap.
All you flame kiters using the overpowered multi-DOT are actually going to have to stop running and use a weapon other than your flamer. You actually are going to have to use strategy and pick up support combat skills to compete and you're frightened. Why not pick up TKM? Why not pickup pistoleer skills?
You all cannot look beyond spam DOTting your opponents to death.





LOL. You read my mind. Im going master TK/Pistoleer with a little novice smuggler 0-0-4-0, novice commando 0-0-4-0 (come on thats about the only part that works). And there are some former commandos I know of that dropped all but the novice box and invested it into pistol skills to use that nice LP a little more efficiently.



"Bet I can kill me before you can kill me."
Elder Carbineer and other stuff
`:_-|-_ Here lies S.W.G. R.I.P November 15, 2005
TheBlacksword
Wed Feb 11, 2004 5:31 pm
#29

/sigh. It seems the devs are stalking me... CH got screwed a patch or two ago and now Commando... /cry I will get TK or Pistoleer next and then they will be nerfed. It seems that you have to be a crafter in order to have your profession made better (Chef, BE). Nerfing the flame DOT wouldn't be nearly as much of a problem if we could, oh, say, use our HAR tree and not blow ourselves up w/ our nades? Or perhaps make use of that crappy Unarmed IV prereq?



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Gredo151
Wed Feb 11, 2004 7:07 pm
#30

Ah to Hell with the Flame thrower its just not star wars anyway. Give us the E-web, or some form of heavy repeating blaster. Then you can balance/nurf/whatever the flame thrower to whatever levels you like, but when (I'm talking as a commando no supporting professions) it's our only viable weapon, it just plain sucks. Oh but its possible to PvP with it i here you say, Err i don't think so. Today i fought a CM who used mind poison and then proceededto kite to stay out of range Flame single range. Well the poison was taking me out so i thought 'What the hell, Im going to Die ill Get a DOT on him, seeing how he got one on me'., After a series of misses, i luckily managed to get a DOT on. Great! i thought as the clone window poped up, i'll stick about and watch him die. Did he? i dont think so, with Stim D's available he sat there and healed himself as casually as anything. When added to the fact that new Chef foods negate the flame DOT even more, we end up with a sub-standard gun with specials with an extremely close range. Yes we're gods (or at least we were i was too busy hologrinding Armoursmith today to try it) at PvE, but in PvP we suck hard. Pass, i'll take rifle man....
tacwraith
Wed Feb 11, 2004 7:32 pm
#31

BH's dont know how good they have it compared to commando.

I mean.. just look. working weapons, working specials.. oh they dont have defenses.. boohoo neither does commando. Oh commando has skillpoints to get defenses.. boohooo so does BH.

In some alternate universe, the BH's have only one working special, have no terrain negotiation (because the mods dont stack), the LLC costs 80k and only lasts for 30 shots, the BH pistol has no pistol speed or accuracy mods, the bounty carbine specials cant be used indoors or in dungeons and of course, investigation tree gives you durni missions.




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SoontierFel
Thu Feb 12, 2004 1:04 am
#32

LOL


I just mastered commando and this is what I did. I got picket missions on dant. I used flame single 2 on one I switched to the next flame 2 switched to the next flame 2. By this time the first two pickets were dead. I then flame single 2 on the lair. At this point picket 3 was dead. Then, I just repeated that for about a day and bam master commando.


garvin
Thu Feb 12, 2004 1:18 am
#33

You label me a troll because I disagree with you? Nonsense. There is nothing I have written that wasn't inappropriate. The CSR will re-read my posts and most likely ban you for false reporting.

Everything I have written has been IMPARTIAL observations based on experience. Frankly, I have written nothing that wasn't fact.

I suppose you all have also reported Thunderheart for being a troll because his remarks disagree with your opinion. You all didn't stop at calling him and idiot and other unsavory names. It wouldn't surprise me that you haven't called him a troll outright and then reported him to a moderator yet.

I'm a bit flattered that you believe I'm a "liar" because my combat abilities were so spectacularly amazing that the only explanation for my skills is that I'm making it up.

I must remember the golden rule to not engage in discussion with children and idiots because they'll always drag you down to their level. I'm done with this thread because you people are incapable of any rational discourse other than saying liar-liar-pants-on-fire and saying you're an idiot.

Thunderheart and the Dev's opinion align with mine. That's all I need to know to affirm that my beliefs are the correct ones. They don't have vested interest in their opinions like the people calling me a "liar".


The saddest part is that you feel some aching need to keep proving your ignorance and incompetence over and over...you've more then proved it, so it is defintely time to move on...


Have you even read your posts...who me in the above post where you made one factual reference...show me where you backed up any of your statements with actual #s...all you arguements just come down to "I was once a Commando way back and my opinion counts" but your opinion is based on inaccuracies and past balances that have long since changed...and you statements of what you were able to accomplish as a "Master Commando" are full of more holes then any flasehood I've ever seen...Any Master Commando can atest to that...


You are obviously just a troll that comes into forums and feels the need to enrage a group of people by posting...There are so many holes in all your posts that you can't actually back up anything you stated and therefore are just here to flame the Commando profession...nothing more...


And if you read today's patch notes, you'll se that TH and the Dev's opinions DO NOT match you opinion...so again, you are once more proven incorrect and worthless...The Dev's actually up'd our power...It's hard for us to place a DoT...so they lowered our DoT damage but increased our over-all damage...The also re-added xp and looting rights via DoT damage...The said all their changes were to prevent Commando Griefing, but in reality, they've made it possible to be worse...Do you even fathom the logic behind TH's explaination of "By removing DoT stacking we are preventing loot stealers from DoTing and running" but at the same time adding back in the ability to count DoT damage towards loot rights and up'ing our initial damage...


Until you offer any shread of evidence that you were once a Master Commando in the form of some understanding of how this profession and our weapons actually work then I will continue to believe you are nothing more then a Troll out looking for a fight...and everyone knows that type of person is the weakest most pathetic type around...congratulation on winning that distinction...now move on...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Athenis
Thu Feb 12, 2004 1:37 am
#34

Ah....i love the sound of crying in the afternoon....seriously....at least you can attack from long range...and you all say u guys are broken...BH's in my opinion are broken...and they take the most to master...quit complaining..."Oh well i mastered marksman and commando so i worked harder than anyone else to get where i am now"....not really....a bounty hunter has to master scout and marksman....im not even gonna go into how a master scout has to trap...seriously i got to a 3-4-4-4 commando pretty **edit** quickly and it doesnt even take that long if you go on hunts with friends....i dropped as soon as i saw how many there really were...if you want to complain about a profession go try pikeman...tried that....sucked way to much to even keep...now i am goin to TKA...getting unarmed xp has taken me as long as it took to master marksman...when a random commando joined my group for the first time i started to despise them...you get nearly no xp because they decide to take out there "not cheesy" flame thrower...also it makes sense that you would only be able to do specials at close range...its what they were ment to do...clear things out...closely...and you think wind would mess up the attack of laser more than it would a liquid on fire going through the air?...dont think so...you have to control it to make it effective...otherwise you are more likely gonna kill yourself and your team...although i do think that as you go up in the commando tree that range for specials should increase...starts with 16, goes to 20, then 24, then 28, and 35 at master commando...



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Athenys Stormblood
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The faces of angels destroyed...
I saw a third of Heaven's legion banished...
And the creation of Hell...
I stood with my brother and watched Lucifer fall...
But now, my brothers aren't my brothers..."
-Zao-"Ravage Ritual"
garvin
Thu Feb 12, 2004 1:55 am
#35


Ah....i love the sound of crying in the afternoon....seriously....at least you can attack from long range...and you all say u guys are broken...BH's in my opinion are broken...and they take the most to master...quit complaining..."Oh well i mastered marksman and commando so i worked harder than anyone else to get where i am now"....not really....a bounty hunter has to master scout and marksman....im not even gonna go into how a master scout has to trap...seriously i got to a 3-4-4-4 commando pretty **edit** quickly and it doesnt even take that long if you go on hunts with friends....i dropped as soon as i saw how many there really were...if you want to complain about a profession go try pikeman...tried that....sucked way to much to even keep...now i am goin to TKA...getting unarmed xp has taken me as long as it took to master marksman...when a random commando joined my group for the first time i started to despise them...you get nearly no xp because they decide to take out there "not cheesy" flame thrower...also it makes sense that you would only be able to do specials at close range...its what they were ment to do...clear things out...closely...and you think wind would mess up the attack of laser more than it would a liquid on fire going through the air?...dont think so...you have to control it to make it effective...otherwise you are more likely gonna kill yourself and your team...although i do think that as you go up in the commando tree that range for specials should increase...starts with 16, goes to 20, then 24, then 28, and 35 at master commando...


You really don't read our forum very much do you...Many of my posts alone often state that BH's are screwed up as well...in fact, up until your post we often stood up and supported BH's in any requests they made to Dev's because we often got the same support back...nice to see there is someone who feels that supporting fellow professions is silly...


Instead of speaking bad about another profession, how about showing support...you'll get the same in return....


Let me ask you this...should we just take the attitude of "Well, we have much that is broken in the Commando profession, but well, there are other professions that might be more broken (although I'd argue that) so I guess we should just be quiet and not say a thing..." Or should we actually take pride in our profession and try to get fixed....seems pretty obvious to me...We, just like every other profession out there, see issues that need attention...so we push for changes...some call it whining...but isn't it funny that EVERY profession has something they want fixed, but to every other profession, it's just whining...


We know our profession best as you probably know your profession better then me...Don't compare our issues to other professions in a "they are more broken then you so shut up"...can't you see how illogical that whole way of thinking really is?




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

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