Commando Archive

Thread: Can weaponsmiths stop gouging plz

necrobones
Tue Sep 09, 2003 7:03 am
#27

I am a master weaponsmith and I can say that making grenades is a huge pain unless you specifically set out to make them. They use different resources, and take up huge amounts of factory time for an item that isnt in high demand and cannot be sold for as much as other weapons. I think that commandos should be able to make them too, but perhaps put some dependancies on other classes for some of the components, like has been done for other crafters.
ZombieBunny
Tue Sep 09, 2003 7:14 am
#28

What I did was get 2 factories, hire a weaponsmith to make me the schematics and I voila, I got crates and crates of grenades for a affordable price.


Its a shame most weaponsmiths only get jiggy with it when they make money, grenades really help out, well as long as the Imperial weaponsmiths supply their troops with grenades, were all happy... dont want them rebels killing our AT ST now do we?

Stelsvik
Tue Sep 09, 2003 8:17 am
#29

Dude, you have no idea how many components and mienrals go into making a glop grenade. An FWG5 takes 3 components and about 80 resources to make....I sell them for about 10k each at 52-203, 2.0 stats. A glop grenade takes 3 components as well, and those components are harder to make then the FWG5's are, and then about the same amount of resources to make as the FWG5 does. I sell about 200+ FWG5's a day, which means I could easily charge 250k for a crate of those...


----------------------------------------------------------------------------------


10,000 creds / 80 mats = 125 cpu


And yes, I know 10k is on the bottom end of the scale. I saw this and just had to post how amazed I am sometimes. Sure weaponsmiths have costs, but at 3 cpu for materials and 2-3 cpu for power how does11 cpu go to 125 cpu so easily?




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BaukaRaun
Tue Sep 09, 2003 8:22 am
#30

Just for the record and to let all Weaponsmith's know if it matters. I WILL NOT PAY THAT MUCH FOR GRENADES, PERIOD! At those prices you can keep them on the vendor and pay the fee for them being there. I agree, price gouging is rediculous. My suggestion is when we find gougers then post there name here with SS's as proof. I would be more than happy to have list like that so I would know who "NOT" to go see for my weapon's. Commando's don't have enough points to do anything to make large sums of money. Any Weaponsmith that is or may be doing this is taking advantage of a newly fixed class and should be ashamed.
PadawanChong
Tue Sep 09, 2003 8:43 am
#31






Oruedin wrote:

True, very true. Currently, I buy my weapons from one Master Weaponsmith alone. There are like 3 in my area.


Why do I go back to the same one every time? Politeness, mainly. That and I'm treated as a valued customer.





I've stated this for a while when people said those of us that didn't grind were going to lose out... What it all comes down to is user experience. If the user enjoys buing from you, you're not going to have any problems getting customers.




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GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
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Endormoon
Tue Sep 09, 2003 9:52 am
#32

I think ALL commandos weapons (with the exeption of the LP) should have charges. It would keep all the newbs from jumpin ship to come and flood the profession. Only the dedicated people would use commando. Less commandos = lower prices. And charged weps = less overuse in pvp. Would you pay 30k for a flamethrower to get a few kills in pvp when you could just use a pistol? I think having charges onthe weapons would greatly balance the game. Keep the high damage but have charges.
FlipCurran
Tue Sep 09, 2003 10:41 am
#33

if your a commando on starsider and you are looking for grenades. email me. i'm going to try to sell them.


500 for a c22 and cyro


750 for a glop


prices are for 1 stack of 5 grenades.




SirAuron
Galactic Liberators
Starsider
Oruedin
Tue Sep 09, 2003 12:05 pm
#34

True, very true. Currently, I buy my weapons from one Master Weaponsmith alone. There are like 3 in my area.


Why do I go back to the same one every time? Politeness, mainly. That and I'm treated as a valued customer. And she's made me special guns before when I asked, and I paid more for them, true-- but I was the one who suggested that.


I understand the time factor, and it's not that which annoys me. It's the Wal-Mart attitude that some weaponsmiths take. Cranking out 100's of some item (sub-par) and then charges out the wazoo for em.


If someone makes a quality gun-- top-notch, fully experimented with 900 conduct/quality components... you bet I'll pay more.


Why? Cause they had to hunt down those high quality resources. And that takes time.


Which I don't mind paying for.


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