Commando Archive
Thread: List of Possible Pre-CURB Quick Fixes
StarNick
Tue Feb 22, 2005 5:32 pm
#27
Ok...sent the list in, awaiting feedback 
Update: Basically...was shot down, and crashed....looks like y'all will have to wait for the CU folks =/
Message Edited by StarNick on 02-22-2005 09:11 PM
Novock
Tue Feb 22, 2005 10:25 pm
#28
Ah no offense but thats not really that suprizing was it? I guess it was worth a shot.
StarNick wrote:
Ok...sent the list in, awaiting feedback
Update: Basically...was shot down, and crashed....looks like y'all will have to wait for the CU folks =/
Message Edited by StarNick on 02-22-2005 09:11 PM
glorydragon
Wed Feb 23, 2005 1:08 am
#29
My biggest one right now is Flame dots not counting for loots, but that's only because I have a 2.1 speed FT so I don't worry aboutspeed all that much. I do think that we shouldn't need our equipment to totally make up for our lack of skill like it is now, but I'm confident that will be fixed in the CRUB come May/June.
other than that, for right now I want
Stacks of 25 min for all consumables (includeing grenades) and make it experimentable up to 50 in each.
and +30 acc for the FT. I mean come on get real, even with +50 speed and acc for the HAR we would still use the FT. I say we should let the HAR alone untill they fix it the right way. otherwise we may get told "well you asked for a quick fix so we already fixed it" and that would blow royaly.
Ajo79
Wed Feb 23, 2005 1:17 am
#30
Sounds good to me.
Upping the XP and adding more Flamethrower speed mods is most crucial to me.
Excess3
Wed Feb 23, 2005 1:20 am
#31
Add KD/posture change down to grenades and consubmable HWs. If not all, at least to the Thermal Dets and the RL.
glorydragon
Wed Feb 23, 2005 1:21 am
#32
I left xp out of my list since most of usare Masters and don't plan on FS grinding.....
nerfherder321
Wed Feb 23, 2005 1:36 am
#33
except me, i havent mastered any elite or hybrid professions...ever...
glorydragon wrote:
I left xp out of my list since most of usare Masters and don't plan on FS grinding.....
Tuscanspeed
Wed Feb 23, 2005 1:38 am
#34
+25 to flame thrower speed and accuracy.
mmmm grenade modifiers (speed & accuracy) to WORK!
we could tear up jedi popping grenades out at 1 a sec.
INSTEAD OF 1 EVERY FREAKING 9 SECONDS!
glorydragon
Wed Feb 23, 2005 1:38 am
#35
and you've been around since 01/04/2004? are you like Commando 0240 TKA 4420 Pistols 0040 Smuggler so something?
Tuscanspeed
Wed Feb 23, 2005 1:39 am
#36
actually they could just copy and paste the code that CM use for their thrown weapons.
i could live with that.
nerfherder321
Wed Feb 23, 2005 1:44 am
#37
glorydragon wrote:
and you've been around since 01/04/2004? are you like Commando 0240 TKA 4420 Pistols 0040 Smuggler so something?
actually i've been playing since august of 2003
i've tried almost every profession, i'd get bored with them before i finish, although i havent dropped commando or smuggler in that period of time
TK-132
Wed Feb 23, 2005 8:30 am
#39
Ya know I don't think I've ever been so ticked off by the Devs. Too damn lazy to even put a little fix in for us. I seriously doubt if they will fix things so great in the blessed CU. If it ever comes...
There has been no Alpha yet or any other information on the CU. How hard is it to get it done I mean c'mon. This is just lame. All they care about is marketing. They are saving everything for when the movie comes out using the movie to help sell the game better and beat the other MMORPGs. 