Commando Archive

Thread: Commando stuff for you to look at

Snare
Thu Aug 14, 2003 2:06 pm
#27

These changes look very promising. When you say defensive mods, do you mean the +5 ranged and +5 melee defense from the Field Tactics line? I think we could live without those if our weapons begin to work as advertised. Then again, I don't think many people understand exactly how those modswork or to what magntude they can be helpful/hurtful.


I didn't see a mention of the Flamethrower Range. Probably 16m along with Heavy Acid Rifle?


In all your "Fixed particles", the one weapon that needs it the most in the Launcher Pistol

Murrough11
Thu Aug 14, 2003 2:07 pm
#28

This stuff is on the live servers yesterday? or the TC yesterday? if its on the TC we are going to have to wait a month for this right?


Tigard Orrar

Scorus
Thu Aug 14, 2003 2:08 pm
#29

Very nice, I think Commando will finally become a desired profession. Oh, and I'm glad I don't PvP.



Scorus
Narvil
Thu Aug 14, 2003 2:09 pm
#30

Lighting RIFLE??!?!?!



Does this mean that it will now be using the Rifle skills?






Narvil Lawgiver
Master Bounty Hunter
Fellons
"Some days it just isn't worth gnawing thru the leather straps" - Emo Phillips
Acacius
Thu Aug 14, 2003 2:09 pm
#31

Impressive.


Most impressive.


Sounds good. I'm excited.

Ster
Thu Aug 14, 2003 2:10 pm
#32

Very true about the targeting of the commandos. More often than not, when someone sees a ton of rockets coming their way and their buddy in a billion pieces from said rockets... guess what they are probably going to yell. So I am thinking that commandos are going to need all the protection they can get once that happens.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Drakeal
Thu Aug 14, 2003 2:10 pm
#33

I believe its considered a rifle the same way acid rifle is, you know.. Rifle in the way it has a stock and a trigger (lol!), Prolly just a name, no rifle skills..



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Drakeal - Commando, Maybe now i can kill a Womp Rat with this Useless paper we... i mean Flamethrower!

Commando for Life
Kreno_til
Thu Aug 14, 2003 2:11 pm
#34

Now im glad I didnt quit commando yesterday


A bright light has just burst through the dark oblivion...




I SURVIVED MELON NERF 2003
AragothTheFencer
Thu Aug 14, 2003 2:11 pm
#35

YAY YAY YAY i am so excited i just can't hide it



Aragoth - Mixing it up
"Go back to Endor you stupid Wookiee"
"Wookiees don't live on Endor"
*in sarcastic tone* "Wookiees don't live on Endor"
HaploRamirez
Thu Aug 14, 2003 2:12 pm
#36

Ok well reading that just made me hopeful of the future. Lets see how this works out....nice one Raph.
Drakeal
Thu Aug 14, 2003 2:13 pm
#37

Ok, we are all acting like Anxious little school girls.. Lol.. Man i hope these Changes go thru, and holo, Great Job with telling us this, you cant even believe how many people you jsut pleased with that post, heh



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Drakeal - Commando, Maybe now i can kill a Womp Rat with this Useless paper we... i mean Flamethrower!

Commando for Life
Ster
Thu Aug 14, 2003 2:14 pm
#38

Actually all of the "rifles" in the commando profession will probably be able to use skills from the rifle and rifleman skill tree considering the pistol launcher uses skills from the pistol tree. Just a thought.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Drakeal
Thu Aug 14, 2003 2:15 pm
#39

Yeah but Acid Rifle dosnt, and Chances are Lightning Rifle dosnt either, atleast thats what i'd assume.... I hope im wrong because it would be very nice to have a weapon that use what we got from Rifles



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Drakeal - Commando, Maybe now i can kill a Womp Rat with this Useless paper we... i mean Flamethrower!

Commando for Life
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