Commando Archive

Thread: So, what is commando supposed to be? TH As a customer I deserve to know.

Tob
Sun Feb 01, 2004 9:36 am
#27



Halmet wrote:


Tob wrote:
Well, the SWG commando from the beginning was clearly defined as a Heavy Weapons Expert. That is, something very different from the dictionary definitions for the word "commando", which will describe the Commando soldier of 20th-century Earth.

As for what it SHOULD be, I think it should stay a HW expert. Screw infiltration tactics, light weapons, weird hi-tech equipment, and static demolition charges.... I will stick with my HPBC and flamethrower.


I think the devs named this profession with the whole "Rambo/Arnold/movie action hero" character in mind.





Well, in that case they should make us invicible killing machines that no one can touch. I think it would be silly, but they have to do that to stay true to their concept.

So, we want killer unarmed attacks and superspecials with ALL weapons in the game. And defence mods that make everyone miss at any range all the time (apart from small scratches on the cheek to make us look cool, and the odd arm wound to have a sexy female sidekick "nurse" us - all commandos must then also be male of course). That is what happens in all those action hero movies, so that is what it has to be if the devs are to stay true to their concept.
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