Commando Archive
Thread: Ok im seriously angery
Enix_Dayspring wrote:
Palad wrote:
Enix_Dayspring wrote:
Palad wrote:
http://www.starwars.com/databank/organization/stormcommandos/eu.html
This is the OFFICAL star wars site, with information on the storm commandos, their armor, the look, their traits, and trainer crix madine. This shows and says storm commandos WEAR BLACK SCOUT TROOPER ARMOR
http://www.starwars.com/databank/updates/news20030522.html
P.S. A full list of all troopers serving in the empire at the time of palpatine from the EU. The big clunky assult trooper armor would have existed, but commandos wore the black scout trooper armor that refracted light and sensors away from the trooper, in affect turning him camoflodged in some cases.
Message Edited by Palad on 04-05-2005 03:43 PM
Yes but just because you're in the commando profession doesn't make you one of the elite Storm Commandos.
Just like not every commando in the U.S. military is part of Delta Force.
Huray! lets say more dumb things, like just cause you use the force, run around with a light saber, and have the title jedi doesnt MEAN your a jedi, it just means the title and stuff is on loan!
You can pretend to be whatever you want to in the game. It's called role playing. But that doesn't mean that the developers have to cater to your personal wishes.
The breakdown of it is, they had limited time and resources to make new armor types. They wanted commandos to get assault armor. Several other professions are also getting assault armor.
If they had made assault armor the black commando armor youre complaining we didnt get, but bounty hunters and squad leaders got it, you'd be complaining that since they aren't commandos, they shouldnt have it.
You even know what armor it's talk about here?
All the devs need to do really, is add a texture, or a palette to the armor.
From there, they could:
1. let anyone with the certs for scout armor wear it. (this is like adding the different EU colors to Scout armor and Stormtrooper, and let people wear them)
2. make it so that when the "style" part is added to the armor, when someone tries to equip it, it checks for novice commando/bh/rifleman/smuggler(all professions fitting the Imperial Storm Commando)
3. Make it so armorsd have the composite color changer. Make some colors only apply to some professions, aka fencer, cant pick nor see the black. Make it so when the armor is removed, it reverts to white.
If devs didnt cater to RP'ers, we wouldnt have had jedi robes, stormtrooper armor, marine armor and many other things. we wouldnt have been able to join the empire.
None of these were "options" the devs had planned for this game. But RP'ers asked, from the very first day of the first SWG forums, to be able to play Imperial, Stormtrooper armor, scout armor. And the devs, catered.
We also asked for "real" units to sign up with for stormtroopers and rebels, but it was shot out of the sky by nitpicking gamers and other cretins, that couldnt see the value of such, not past their "Stand watch by a doorway all your playtime? Thats what you have to do then".
Devs catered to them too, and left us with a world, where we don't really sign up with the faction, we just hire ourselves to them, and gain "honorary" titles, nothing that gives any meaning.
Yet, we saw in JTL, that devs were thinking about this. They let us sign up for special pilot units, with officers in command of us, with orders of what to do, and it worked. altho, they let us off the hook once we mastered.
And for the bloke who said there was heavier armor? Yes there were, Zero-G troopers and Space Troopers, special trained Stormtroopers, that worked mostly in space or zero-G environments. Hardly an assault armor to be used on hoth, Tantive IV or aboard the Deathstar is it?
Wolfmann31 wrote:
If devs didnt cater to RP'ers, we wouldnt have had jedi robes, stormtrooper armor, marine armor and many other things. we wouldnt have been able to join the empire.
None of these were "options" the devs had planned for this game. But RP'ers asked, from the very first day of the first SWG forums, to be able to play Imperial, Stormtrooper armor, scout armor. And the devs, catered.
I've got nothing against RPers, they bring a LOT of atmosphere to the world. The original poster was "seriously angry" because during this time of massive changes to the core of the game, he didn't get his specialized black armor (which, though it is part of the EU, is an extremely sore spot to many Star Wars enthusiasts. I cringe whenever I see black stormtrooper armor).
Maybe sometime when the devs get everything settled and the bugs and poor designs that have plagued the game for the last 2 years are fixed, there will be free time to make a quest so that the precious stormtrooper commando armor (and the couple dozen other specialized armors for different factions or professions) can be owened by no doubt deserving players. Right now is not the time for crying about it though.
Wolfmann31 wrote:
We also asked for "real" units to sign up with for stormtroopers and rebels, but it was shot out of the sky by nitpicking gamers and other cretins, that couldnt see the value of such, not past their "Stand watch by a doorway all your playtime? Thats what you have to do then".
I don't know if you were around at the time or just heard about it. But the truth of the matter was that it was primariliy the Role Playing enthusaists that DIDN'T want PC stormtroopers doing things stormtroopers wouldnt do because it would ruin their immersion. Some who agreed with the devs that "real" stormtroopers would not go out hunting durni's but would be on guard duty, etc. Just like there are alot of roleplayers that wish Vader would stop landing in theed because it bothers them to see people licking, kissing, punching etc. the Dark Lord of the Sith.
There were many (like me) who could live with some break in immersion for the chance to really feel like part of the Empire.
The long and short of it is, RPers are important to the atmosphere of the game, in fact theyre critical to it. But specialty RP items shouldn't be thrown in the game during times of enormous and monumental change. There's always time for that later. No need to be "seriously angry" as the original poster said he was.
Message Edited by Enix_Dayspring on 04-05-2005 06:44 PM
Enix_Dayspring wrote:
Ok so what are they going to do for the Rebel Commandos or the Neutral Commandos? They get recolored Rebel Marine armor or recolored Composite?
I think you know as well as anyone does that if they gave Imperial commandos a special set of armor, there would have to be special sets for rebels and neutrals too. Then of course you would have Riflemen, pistoleers, carbineers, bounty hunters, etc. etc. all wanting their own special sets of armor JUST FOR their professions.
So you see, it would certainly take more coding than "just recolor scout armor and give it assault armor stats".
Wolfmann31 wrote:
If devs didnt cater to RP'ers, we wouldnt have had jedi robes, stormtrooper armor, marine armor and many other things. we wouldnt have been able to join the empire.
None of these were "options" the devs had planned for this game. But RP'ers asked, from the very first day of the first SWG forums, to be able to play Imperial, Stormtrooper armor, scout armor. And the devs, catered.
I've got nothing against RPers, they bring a LOT of atmosphere to the world. The original poster was "seriously angry" because during this time of massive changes to the core of the game, he didn't get his specialized black armor (which, though it is part of the EU, is an extremely sore spot to many Star Wars enthusiasts. I cringe whenever I see black stormtrooper armor).
Maybe sometime when the devs get everything settled and the bugs and poor designs that have plagued the game for the last 2 years are fixed, there will be free time to make a quest so that the precious stormtrooper commando armor (and the couple dozen other specialized armors for different factions or professions) can be owened by no doubt deserving players. Right now is not the time for crying about it though.
Wolfmann31 wrote:
We also asked for "real" units to sign up with for stormtroopers and rebels, but it was shot out of the sky by nitpicking gamers and other cretins, that couldnt see the value of such, not past their "Stand watch by a doorway all your playtime? Thats what you have to do then".
I don't know if you were around at the time or just heard about it. But the truth of the matter was that it was primariliy the Role Playing enthusaists that DIDN'T want PC stormtroopers doing things stormtroopers wouldnt do because it would ruin their immersion. Some who agreed with the devs that "real" stormtroopers would not go out hunting durni's but would be on guard duty, etc. Just like there are alot of roleplayers that wish Vader would stop landing in theed because it bothers them to see people licking, kissing, punching etc. the Dark Lord of the Sith.
There were many (like me) who could live with some break in immersion for the chance to really feel like part of the Empire.
The long and short of it is, RPers are important to the atmosphere of the game, in fact theyre critical to it. But specialty RP items shouldn't be thrown in the game during times of enormous and monumental change. There's always time for that later. No need to be "seriously angry" as the original poster said he was.
Message Edited by Enix_Dayspring on 04-05-2005 06:44 PM
No heads exploded when bounty hunter armor was added to the game. Why should it start with imperial armor colorizations being added to the game? You guys get wookies, ithorians, the whole works, we get guys in different colored armor. It balances.
And yeah, I read all the stuff on the site. You know what else it says? JEDI ARE SUSPOSED TO BE RARE/NON EXISTANT in this portion of the series. So you are saying a colorization of armor and allowing people to call themselves storm commandos is bad and the devs would never do it, yet they will throw jedi at us by the hand full? dont be so nieve.
I agree it would be nice to have the color tint option to the game, but it does not need to be anything more than the the recky armor it is now. It wouldn't be a bad move to allow players to RP a Storm Commando having the ability to black tint their armor. Coding wise it would be more of a chance to create more bugs though to restrict the coloring of the armor to Commandoes only and an even bigger pain in the ass to code one select set of armor for commandoes that only Imperials can use.... You do have neutral and Alliance Commandoes. I would like to be able to run around in an Endor helmet with a spec-force jacket and not need to worry about armor to RP a rebel commando... but, ya know what? Can't so it or I will get slaughtered on live.... and would have to gimp my ranged abilities to take TKM in the CU scenario to run around not wearing armor and fighting it out with folks.
/agree with the color shading option (AND add in the green tint for those guys that wanna RP a Swamp Trooper since the Swamp trooper NPC's wear green scout armor in this game)
/disagree for a special Commando cert
Find some middle ground mate cause we can't all have what we want..... hell I don't want my smuggler's DL44 to look stupid without a Scope and Barrel when it is in my hand regardless how it looks to you guys.... and sure as heck don't want it sounding like a "squeaky wheel" everytime I fire it.
Message Edited by Knightcrest on 04-05-2005 10:09 PM
Wolfmann31 wrote:
Someone might have missed it in my last post, but I believe I included BH, smuggler, rifleman to those who would qualify as Storm Commandos.
BH, due to their tracking abilities, tecnical abilities and the ability to operate alone in difficult conditions.
rifleman, due to Storm Commandos also used for assasinations, sniping, under difficult conditions.
Smuggler, due to the need for being sneaky, and the ability find/aquire things needed when in a difficult situation.
Commando, due to the ability to operate heavy weapons and make things go boom.
so, it wouldnt just be "for commandos", it would be for several professions, that would fit in a Storm commando image.
If they made this game, to what my beliefs would be, we would have more armors, available for all, and variations available for some or all, and some even specie specific, like the Marine. The Specforce rebel armor, would have been the specforce rebel armor, and the normal rebel armors, would have been the uniforms we saw in the movies, with sown in, padded armor.
All to make the game look more like what we know. And have rebels look like rebels and imperials look like imperials, and eventually, when most if not all options from the movies and EU is used, new sets would come.
That someone didn't miss it (if indeed you were pointing me out). I was replying to the original posters ideas and thoughts. I do agree though on your points that Storm Commandos are not just commandoes... they are hybrids of commandoes, so they could have the cert as well. That infact complicates things even worse though as BH's have assualt armor certs as well, so a BH/Commando still needs the special cert. Riflemen and Smugglers though would have the cert for Scout Trooper Armor from the get go, so the tinting issue would solve those two templates.
Palad wrote:
Enix_Dayspring wrote:
Ok so what are they going to do for the Rebel Commandos or the Neutral Commandos? They get recolored Rebel Marine armor or recolored Composite?
I think you know as well as anyone does that if they gave Imperial commandos a special set of armor, there would have to be special sets for rebels and neutrals too. Then of course you would have Riflemen, pistoleers, carbineers, bounty hunters, etc. etc. all wanting their own special sets of armor JUST FOR their professions.
So you see, it would certainly take more coding than "just recolor scout armor and give it assault armor stats".
Wolfmann31 wrote:
If devs didnt cater to RP'ers, we wouldnt have had jedi robes, stormtrooper armor, marine armor and many other things. we wouldnt have been able to join the empire.
None of these were "options" the devs had planned for this game. But RP'ers asked, from the very first day of the first SWG forums, to be able to play Imperial, Stormtrooper armor, scout armor. And the devs, catered.
I've got nothing against RPers, they bring a LOT of atmosphere to the world. The original poster was "seriously angry" because during this time of massive changes to the core of the game, he didn't get his specialized black armor (which, though it is part of the EU, is an extremely sore spot to many Star Wars enthusiasts. I cringe whenever I see black stormtrooper armor).
Maybe sometime when the devs get everything settled and the bugs and poor designs that have plagued the game for the last 2 years are fixed, there will be free time to make a quest so that the precious stormtrooper commando armor (and the couple dozen other specialized armors for different factions or professions) can be owened by no doubt deserving players. Right now is not the time for crying about it though.
Wolfmann31 wrote:
We also asked for "real" units to sign up with for stormtroopers and rebels, but it was shot out of the sky by nitpicking gamers and other cretins, that couldnt see the value of such, not past their "Stand watch by a doorway all your playtime? Thats what you have to do then".
I don't know if you were around at the time or just heard about it. But the truth of the matter was that it was primariliy the Role Playing enthusaists that DIDN'T want PC stormtroopers doing things stormtroopers wouldnt do because it would ruin their immersion. Some who agreed with the devs that "real" stormtroopers would not go out hunting durni's but would be on guard duty, etc. Just like there are alot of roleplayers that wish Vader would stop landing in theed because it bothers them to see people licking, kissing, punching etc. the Dark Lord of the Sith.
There were many (like me) who could live with some break in immersion for the chance to really feel like part of the Empire.
The long and short of it is, RPers are important to the atmosphere of the game, in fact theyre critical to it. But specialty RP items shouldn't be thrown in the game during times of enormous and monumental change. There's always time for that later. No need to be "seriously angry" as the original poster said he was.
Message Edited by Enix_Dayspring on 04-05-2005 06:44 PM
No heads exploded when bounty hunter armor was added to the game. Why should it start with imperial armor colorizations being added to the game? You guys get wookies, ithorians, the whole works, we get guys in different colored armor. It balances.
And yeah, I read all the stuff on the site. You know what else it says? JEDI ARE SUSPOSED TO BE RARE/NON EXISTANT in this portion of the series. So you are saying a colorization of armor and allowing people to call themselves storm commandos is bad and the devs would never do it, yet they will throw jedi at us by the hand full? dont be so nieve.
Wolfmann31 wrote:
Well, I disagree with the current "certification" in the CU.
They are "forcing" people to take up professions they dont want to.
Why shouldnt a rifleman, be able to wear a assault armor? As long as the penalties are there.
Why should a Fencer, be forced to pick up a ranged profession to get Padded armor?
see? they are forcing people, after they balanced armors from 1 rules allinto Best vs Ranged, Best vs Melee or okay vs both, where the looks of the armor, doesnt matter, but the core of the armor matters.
A mabari is as good as a Composite..
They fix armors, then they make it so we cant pick, we are forced into taking up professions, so we can look like we want to look, RP'er as much as Gamers. forced.
Now, if they had enforced a profession specific variant(color, belt, shoulderpad etc)of an armor, it would work, but not this.
Well in that statement.... to be honest. Besides Storm/Clone Troopers with a brief shot of Ubese and Tantel...and the infamous Mando... I don't really remeber any armor. I, for one, wish that there was no armor that was needed for any prof. I am a RP'er myself, but I do understand that due to framerate and the already heavy loading of customization of personal appearance that there can be too much customization for technical issues. You are not forced to wear any armor if you are a primary of one proffesion, you can just pick up one of the ones that are cert'd for it besides your primary if it is for RP. I see where you are coming from, but find it difficult to near impossible to be able to implement without all kinds of issues we don't want to get into... leaving it at that for this post.
Message Edited by Knightcrest on 04-05-2005 11:09 PM
Wolfmann31 wrote:
What upsets me, is that the devs, blatantly disregard everything known about the Stormtroopers.
Stormtroopers, are the heavy armored assault unit of the empire. they didnt have any "assault trooper" wearing a bulky darktrooper miniature armor.
Heavy trooper in the Empire = Stormtrooper
Medium trooper in the Empire = Scout trooper
Light trooper in the Empire = Army/Navy Comabt trooper.
There were Imperial forces that used armor even more bulky than the assualt armor we are seeing now. It was used in space, and they were also trained to use it on moons and some planets. The "Stormtrooper" was not the Heavy Assault trooper. Stormtrooper is the name of the standard trooper andALSO the name of an organization ofelite soldiers that were trained in combat far above the level of the regular Army or Navy soldier. Many of them were trained for very specific situations. The "Stormtrooper" made up the largest percentage of this elite organization. This didnt mean that other branches of the organization were not able to be trainined in advanced armor for situations that required the use of heavy assault armor or recon armor.
But, since the devs have forgotten how to make open faced helmets, they have forgotten that armors don't need to cover every inch of your body, they create a abomination of an armor, based on the looks of the Darktrooper armor. an armor, no trooper would want to go near.
That would be a personal opinion for one, and the Stormtroopers were never in a situation to "want" or "desire". They did what they were trained to do. If they were trained to use hvy assault armor, they did it without complaining. on a side note, a quick clance at the movies will show its not the devs that avoided open face helmets. The movies dont really have any open face helmets either. So the devs are actually being true to canon on that.
If you were a cop, and someone made a Robocop to take over your job, but the whole project failed, so they then told you that you had to dress up like that robocop. Would you go "wheee! I get to dress up as that thing that tried to take my job!"
I see where you are going with that comment, but as I said earlier. Its not for the Stormtrooper to decide.
And for the record, Black Scout armor, should be the Imperial commandos trademark. As a specforce armor for the Rebel Commandos should have been. (If the devs have figured out how to make open face helmets, and actually read Star Wars books)
Itis not the Imperial Commando trademark. It is the trademark for a unit in the Stormtroopers that happen to be commandos! We are not in that unit. Technically, we are not in the organization of the Stormtroopers at all and should all be thrown in the brig for even having a suit on our person.
Saying that we "aint them" is like saying, we dont need stormtrooper armor because we aint stormtroopers, we dont need ubese armor because we're not of the ubese specie, we dont need marine armor, because we aint rebel marines. We don't need the Empire or the Rebellion, because we aint part of it really.
Some people seem to be having a problem seeing the diff between what we are and how we fit in the game. The devs have posted in the past that we are not apart of the Stormtrooper organization. They originally looked into such as feature but do to the inability to fully enforce the Stormtrooper ideology, it was not implimented. We are not Imperial or Rebel Commandos. We are Commandos. Who happen to affiliate with Imperial or Rebel forces. Also, your paragraph is way off mark.. It is not like saying we cant have all that stuff. What it is saying is that we are not apart of this one single elite organization, and thus dont have the armor. Why? Because if we did have the armor...THAT would be against the EU. Only members of the Organization could be in the unit, and we are not apart of the organization. Think you are in the unit all you like, doesnt change the reality of it. RP it all you like, doesnt change the reality of it. We are citizens of a galaxy at war that have shown themselves to have "hero" like abilites that have given us access to the faction we are affiliated with in a manner that a common person could not. We are much more like Privateers.