Commando Archive

Thread: Detonation Droids...Here is what I know...

Squygxicus
Thu Apr 29, 2004 11:37 am
#27

Oh man that sux. Seems like we finally get an option with some punch and its totally exploitable......


bahh.... I dont even know if I wanna make em!
garvin
Thu Apr 29, 2004 11:46 am
#28






Squygxicus wrote:

Oh man that sux. Seems like we finally get an option with some punch and its totally exploitable......


bahh.... I dont even know if I wanna make em!





Actually I hope you make them...the more people that use them and report their findings, the more chances the devs might fix them...besides...it's a good way for DEs to make money...you shouldn't be penalized because the Devs released something that is exploitable...It's like blaming Smith & Wesson when one of their guns is used to kill a person...


Let us worry about getting them fixed...

Message Edited by garvin on 04-29-2004 11:48 AM



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

garvin
Fri Apr 08, 2005 3:15 pm
#29






Raptor2k1 wrote:




I still hope, even if these droids get restricted, that Commandos get added eventually and I openly encourage any Commando who currently wants to use these droids to use 6 skill points and get Novice Commando.







Just as a heads up for clarity's sake for those reading this thread, you might want to change that unerlined part to smuggler, as I'm guessing that's what you meant.



Now, as to the issue at hand, all I can say is that with leverage like this, our consumables should be in for a whole lot of loving soon - I hope.







Doh!...the jig is up...I have Commando on the brain...lol


Nice catch...can't believe I missed that...The correction has been made...glad to know you're watching my back...


And yes...the main gist of my posts to the devs recently have been using the idea of these new droids as leverage...Keep them in game...and it really doesn't matter what level they are set at or how exploitable they are in reality, as long as our BLAST weapons are a level higher...We are suppose to be the ranged Blast Damage specialists...so any Blast weapon that comes for another profession out should not out do our own (the Programmer said that himself)...So if they are not going to fix these droid bombs, they need to improve our blast weapons...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

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