Commando Archive
Thread: 2nd Generation Weapons? Your thoughts.
LuciusScipio wrote:
Rockhurst, I agree with your point.Garvin has a great idea. Actually, I like it a whole lot more than my suggestion...One of the main reasons why I suggested it is because I'm concerned that the Devs maytake an easier path and not put in as much effort as they could (at this point, it's hard for me to completely trust in them anymore)...adding a single flame/acid 3 may give us something better than we currently have...so I left this as an alternative since 50% of something is better than %0 of nothing...I probably shouldn't have because the above idea is really good and I don't want to discourage it.
Garvin has lots of great ideas...wonder where he gets those from
I feel for you...we've all had that lack of trust in the devs intentions. I get my trust in knowing if they don't significantly improve their product, they risk loosinga large portion of their customer base...especially after the huge outcry regarding the revamp schedule. With other products (WoW, EQ2, etc.) coming to the market, they devs have a huge motivator to get things right. SWG was designed to be the most accessable, widespread played MMORPG. They've gotten away from that in some areas, and these kinds of changes to specials will help us get back there.
And, 'ya never have to hold back on an idea. From everything that's said, you really have to think outside of thecurrent system we havewhen it comes to the revamp. Who knows, perhaps even after Master there will be ways for you to continue to improve your Flameshot...
It's hard to comment without closing in on an NDA violation...I will say that you are on the right track but might be going a bit over the mark...
JuggernautRM wrote:
Still waiting for garvin to comment on what I guessed on. Just wondering if im even a little right.