Commando Archive

Thread: 10 Questions for the Devs

TechnoHic
Tue Feb 03, 2004 11:31 am
#27

Jeez I almost mised this whole thing.


I have been reading a couple of the other 10 questions particularily pikeman and I saw a lot of "This will all be covered in the coming combat rebalance" as answers and that helps little so I got a couple


1. We understand that you are constantly working for balance however balance can be looked at in 2 ways. some think all professions should be equal period and others think that balance should reflec the ammount of skill points involved since professions with less skill point investment can pick up more from other professions. Which balance type are you going for?


2. Will prereqs be represented more to where the elites make more sense? (i.e. some toughnes by way of defenses to match commandos brawler investment, or human traps/darts for BHs)


Thats all I got.



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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
maddogs
Tue Feb 03, 2004 11:47 am
#28

Also I looked at all of that Dev's posts *and I mean ALL* and nothing like that was ever said, so that is one issue I would like dropped please.



strange thing is i also looked and looked and looked and i cant find were some one posted the the fourms were open and he gave linke for us to look (i cant remaber who it was that posted this )


only thing is i know this did hapen becous i readwhat lord_paul sed with my own eyes and i got extreemly mad so did many other commandos at the time


could some one ells that was there at that time conferm this to theedeg wernt you there and i think tacwrath was there to



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Daniel' Judson-Leonheart

TechnoHic
Tue Feb 03, 2004 11:51 am
#29

I remember someone saying that the correspondant forums got left open to public by mistake and people were mad as hell but it was back when I first started coming to the forums so to be honest, I dint have a clue what was going on.



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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
Theedage
Tue Feb 03, 2004 12:01 pm
#30



maddogs wrote:
Also I looked at all of that Dev's posts *and I mean ALL* and nothing like that was ever said, so that is one issue I would like dropped please.
strange thing is i also looked and looked and looked and i cant find were some one posted the the fourms were open and he gave linke for us to look (i cant remaber who it was that posted this )
only thing is i know this did hapen becous i read what lord_paul sed with my own eyes and i got extreemly mad so did many other commandos at the time
could some one ells that was there at that time conferm this to theedeg wernt you there and i think tacwrath was there to





I gave you guys links that day the forum was open lord_paul didn't say he hated commando's.

But he said that reorganizing the trees or putting in skill mods for the lp was a huge task that would take an extremely long time and that it was NOT on the future plate for commando's now or anytime in the near future. This was back in late october/early nov when they accidentaly let open the boards.

However, his statements on how it is a big task is utter crap and can easily be taken as "go to hell commandos" because we've all seen how fast skills can be changed ( *cough* melee defenses and damage mitigations *cough* ) so yes infact he's a lying arse.



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
maddogs
Tue Feb 03, 2004 12:06 pm
#31

thx theedage i also remaber this and i also got that he dint like us and he had no plans for us in his commbat plans



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Daniel' Judson-Leonheart

Hellshot
Tue Feb 03, 2004 12:07 pm
#32

My thoughts on a ten questions list:



1.) What changes for the HAR are in the upcoming Combat Balance Patches? *Ie: Animation changes, Speed and Accuracy Mods being fixed, AP added, etc.* Alternatively, could the HAR be replaced or supplemented by the beam rifle, which has the same weapon model?


2.) Will grenades be getting status effects added to them, to balance the cost and few uses per stack? If not; is this a possible addition to grenades? Also, are any possible changes to grenades in the works, such as more accuracy bonus, better ideal range, longer maximum range, etc to make their use less detrimental to the player?


3.) Is it possible to combine the Flamethrower and HAR into one tree, leaving room for the Launcher Pistol or Unarmed "Dirty" moves?


4.) With creatures HAM's being changed, and the Heavy HAM's/Status Bars seen in the GCW, what changes have been proposed for HW's? *Ie: More Damage, easier to produce, reloadable ammo, etc.*


5)Given that defense mods will not stack in the future, are there plans to give commandoes these modifiers. Also, are their plans to give commandoes terrain negotiation in accordance with their elite soldier status?


6.) Has there been any proposed ideas, for the LP, to be made a Commando specific weapon? *By this I mean, it does not use Pistol Accuracy and Speed, but gains it's own Mods and Specials for Commandos*


7.) With Unarmed being a requirement for Commando, is there anything in the works, for Commando Unarmed "Dirty" moves? *Nothing that would compete with TKA, but something like escape tactics, Stuns by hitting with the butt of the weapons, etc.*


8.) With new weapons schematics appearing, what ideas do you have for new Commando weapons, if there are any in the works at all? Some examples include repeating blasters and weapons featued in the upcoming Republic Command title from Lucas Arts.


9.) Currently the only Skill Mods that apply to Commandos are listed as Heavy Weapon, and as it stands these do not work, causing us to have no Mods. Is there a fix or addition in the works to add Tapes and Segments into the game for Commando Weapons?


10.) What role do the developers see the Commandos playing within the whole of SWG? *This will give us an idea of where you see us stand, so we can show our view in response to that, and find a true placement of our profession*




Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Theedage
Tue Feb 03, 2004 12:08 pm
#33



maddogs wrote:
thx theedage i also remaber this and i also got that he dint like us and he had no plans for us in his commbat plans





/nod



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
Noitcopa
Tue Feb 03, 2004 12:22 pm
#34

Heres one .. I know its stupid, but VERY annoying. How hard is it to fix our titles?!? They are text!


Think you hit all the others. nicely done.





"It is in self-limitation that a master first shows himself." - Johann von Geothe
Hellshot
Tue Feb 03, 2004 12:32 pm
#35

Can this get stickied so people see it? I realize its not final, but its important.



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
tacwraith
Tue Feb 03, 2004 12:55 pm
#36

good questions. but if you see the responses given to other proffessions, plus all the responses to the '5 issues' from the past few months, you KNOW SOE will just pull their generic answer generator out and plug in the answers.


Sometimes I think that the makers of World War 2 Online did one thing right. They answer all issues and questions and concerns with just one word:



'soon'



SOE should do the same.


'huh?'






'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

PsychoticChipmunk
Tue Feb 03, 2004 1:12 pm
#37






LeBob wrote:

when will we be able to 'drop' items on the roof area of PA halls? (also patio area of large houses, and theater stage/audience section)


that's all I want to know


thanks








That is one of the arch top 10 so check out their forum in a week or so to get a response on that.



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tacwraith
Tue Feb 03, 2004 2:00 pm
#38

42








'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Zito75
Tue Feb 03, 2004 2:04 pm
#39

As a few other people have said, a good question would be:


What is up with the Commando profession titles?





Zito Ipod - Radiant
Master Rifleman - Master Combat Medic
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