Commando Archive
Thread: Why does LLC get AR1, and our non-charge weapons get AR0?
YEah guys..you kinda right..i did start to get Personal(with some attitude n stuff
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...at the time i came hearearlier i just got done getting bitched at by like23 people for using grenades(very nice ones btw, 1056-2341 at 5.4) in combination with Area mind poison(even the lower level one is a death sentance)....Apperently people don't like the idea that i can have AoE dots(combat medic)and AoE nukes(commando) can be used very effectively together....So yeah i was somwhat defensive.
However i never once Called nerf on BH's...if Some of you got that idea, i'm sorry
If i called for a nerf i would have also given a suggestion for a change, that is just how i do it
...I Was just pointing out what i see and think, in Responce tothe "BH >>> All" argument...That just doesn't make good game design if one class is so obviously better then everyone else(why be anything else then?)...but hey, i'm not calling for a nerf...Personaly i would like to see everone else boostedto balanceout with them...However that isn't the way the devs are gonna look at it "Whyboost 12 classes when we could just tweak 1 down...." You see that is why everyone thinks when somone points out a Powerfull special or class as a whole, that they are calling for a nerf.
Anyhow....i'm done with this thread....HAR needs to be boosted to AR1 or even 2(i don't even use flame or HAR...yet)....Maybe i'll just become a BH dabler....Ahhh Who knows, and Suggestions on CM vs Commando?
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Ohhh....Well crap, forgot to reply to the BH being the bigest supportors of us bit....I don't buy it...Commandos have been the Biggest Supporters of Commandos....Bountyhunters Have a heavy weapon, So it was a given that anything that helps us, helps them ![]()
But yes, i Agree Some Bountyhunters have Come by and Shown their honest support....But that doesn't mean ALL bounty hunters deserve some extra "prop's" or something because a few Bountyhunters droped by and Showed some support...it doesn't worth that way with me....You earn you own way in life!
To all thepeople that Showed Support for Commandos, Many sincerest thanks...*bows*
To all thepeople Trying to Ride in on what other people have done....
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First off, I think everyone needs to put their talywhacker away, zip up there pants, and stop this pissing contest. I don't think this was meant to be a nerf the bh post. This is the only point of the post... why does the HAR not have AR 1. By all reasoning the flamethrower should not do to its massive dots and wounds. The HAR on the other hand does not have a dot, or wounds. It has lesser damage then the flamethrower on top of that. The HAR by definition should be our weapon with atleast AR 1 to use on armored openents in pvp or situation pve. At this current point, there is really no reason to use a HAR unless you want to switch to Acid damage. Which I see as overrated since most high level weapons are acid. Unless the HAR gets AR1, I will not use it at all.
Now some people are upset, and you have to understand the fact. I think of Bounty hunters as a jack of all trades when it comes to weapons cause they have 3 diff types. The commando profession is strickly heavy weapons and special heavy weapons. Correct me if I am wrong but I am pretty sure you get the same speeds/accuracy for your special heavy weapon too. I atleast except the HAR to compare with the LLC, just two different types of damage. I don't want your LLC to be nerfed at all. I think the BH's have as much to worry about now with dabbles going stricly LLC. I think 1 out of every person I saw today had one.
I think some really good points have been made guys. The problem I have with the argument that BH costs so many skill points so they should get the best moves and weapons is that a master chef/tailor spent alot of points, it doesnt mean they should be entitled to this or that. The points that the BH spent have given him alot of abilities like the terrain neogiation, better harvests, alot of useful traps to use in the wild and the ability to set up camp. Skills have values in their own right, not just useless prerequisites. I'd take a couple scout lines over the brawling requirment anyday I think.
To make our melee useful we need to get Teras Kasi anyway. Scout skills can stand on their own with terrain negoiation and mask scent, etc. In the end, this isn't really about the BH. They deserve to have a useful LLC, but I think the HAR also deserves to be useful. Forgive the BH reference here again but it's just the first example I thought of
The scatter pistol is acid dmg and its AR1. If the small acid bolts from the scatter have an AR1, then why shouldn't the acid hose HAR have AR1. I think that pretty much gets rid of any acid doesnt pierce armor arguement. I do feel confident that when the devs attention is brought to this matter that the HAR will get it's AR1. As always, I enjoy hearing everyone elses thoughts on the subject.
Fellow Commandos, we need brawler/unarmed to become commando. Why do you all let it stop there? With the new knockdown changes fighting the high end creatures is much more of a task than it used to be. Dont just stop at master unarmed, get that unarmed melee toughness up there! Once a creature gets to melee on you a commando has a much greater chance of survival than a bounty hunter does. Simply put bounty hunters are masters of firearms and have great mobility. However, a commando is a master of Combat, in all forms. "Too close to shoot em? Then punch em dead in his face, commandos are tough."
Yeah it is a bit odd that the acid rifle has no armor piercing, but isnt acid damage great for just about all of the high end mobs?
Well, first off, I think that Commando's should keep on the side of the BH, else you will have another profession calling for a Commando nerf...which is not what we BHs want. We have been on the side of the Commando forever, and it would be good if you guys would show us some support to. When we found out you guys were getting a bump up in dmg, the BH forum was full of love for the Commando.
Second, I think everyone in this game has to stop thinking that it's all about the PvP...it's not. That LLC is going to come in very handy when it comes to our PvE marks. I could care less about the PvP to be honest. Commando's shouldn'tworry about one on one combat with BH's anyway. Commandos will still be the kings of mass combat...thats what the class does. BH's are a one on one class, not a class of mass destruction like the Commando.
Third, I doubt you will see many BH's running up and using the LLC. We will still be using mind shots and eye shots in PvP. Besides, you guys could beat our ass if we run up that 15m to attack you. You just have to get to us and go melee on us. We take like 3x dmg from meleewhen holding a LLC.
We are the two class above all others that should stick together...we both have the same enemies.
because bh are a lot weaker in combat then commando. Commando can kill bh and at-st. Bh can only kill a commando
Commando's are ....heavy weapons. Granted, one commando alone shouldn't be able to kill an at-st with ease. But their core design was anit-vehicle, anti-MASS infantry. And I've been watching duels with cmd vs bh.....it's all about tactics... If a BH stands 6m away...they die.. If a commando attempts to use a special when the target is 20m or misses....they die. It's not about equality...but balance.