Commando Archive

Thread: BH thoughts on nerfing commandoes

Shadusdarkmour
Sat Sep 27, 2003 6:55 pm
#27

hmmmm who here thinks veers next post will be i have to wear armor to compete with a flamethrower, thats unfair. The flame thrower should be nerfed. Veers let me be the first to open your mind to whole idea of strategy one when used properly will bring the most aggresive players to their knees. I personally like to call it defense. See if works like this. You studyand research an enemy moves. You learn to think like him. You learn his weaknesses , you learn how to surive his attacks then when you face him you counter his all powerful combo with knowledge gained from yourresearch and then finish him off while he tries to figure out why you arent dead. It is really effective but it may require a bit more work then you are willing to put in.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
Cymene
Sun Sep 28, 2003 1:01 am
#28

So, Deadnewbie ..... as the commando i'm not going to fire again, i will just sit there and watch the flame DoT. If you add in another flamesingle2 at max damage again the FT is just a little behind your damage, which seems about right to me.
LightG1138
Sun Sep 28, 2003 2:22 am
#29

/agree


This is a great example of how to make commando's less powerful in a sense without actually nerfing the weps or dmg.




Litus Litan

-Jedi Knight
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