Commando Archive

Thread: Guild Armor? [updated 7/25/05]

RC-1140
Mon Jun 20, 2005 9:05 pm
#27

That's actually a pretty decent look you put together. I hate the points on the kneepads though, and I'd switch out the boots for Comp. The problem is many of us won't be certified for battle armor. We're gonna have to stick with assault.



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tacwraith
Mon Jun 20, 2005 9:21 pm
#28

its not really an issue. you just need carbineer or doctor/cm or any novice melee to get the battle armor cert. and most commandos do end up getting battle armor cert even for basic. The encumbrance means squat when pve'ing and its of little hindrance in group pvp (really, only jedi pvp by running around like crazy, the rest of us slug it out ).


The armor is very good looking, the pics are a bit blocky because of the resolution loss to fit them into imagedump.


Feel free to come to bria and see it in person though. in the game the kneepads and boots arent really that noticable. you do see the great black/white contrast and the armor design.


Marauder also happens to be the easiest armor to craft. its resists can go to 7k when well crafted, 5k with cheapo loot item drops (advanced cores from krayts and they drop like candy).


You can also picture the same armor in green/brown colors and using a rebel battle or assault armor helmet. Ill see if i can get my armorsmith char to make a set (btw my armorsmith is the bothan Tac seen in the pics) so you can see it.




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craftr
Mon Jun 20, 2005 9:39 pm
#29

my vote goes for the original post, white armor with colored trimed. even though Stormies are white, you dont see many white composite suits, and they colored biceps for squads would be highligted by the rest of the whiter armor.
Raanan
Tue Jun 21, 2005 3:06 am
#30






Raptor2k1 wrote:



Hmm,if the guild is rebel, couldn't you go Rebel Assault armor with composite wrists that are colorized? It's give you the advantage oflonger-lasting(and cooler looking)armor, but would be able to keep the color coding.


Also, for the professions certed for light armor, black Ubese looks really cool and stealth commando-ish.


Maybe set it up so color schemes for trim remain roughly the same while different types of players can wear different types of armor? (ie, one set uniform for medium, light, and heavy).


Also, I think it'd be nice if the eventual goal was full mandalorian armor, but until the devs reconisder the implementation that's a bit of a pipe dream.


Message Edited by Raptor2k1 on 06-21-2005 12:45 AM




Anything but comp!


/cry


I'll wear it if that's what everyone else wants but holy mother Iloathe that stuff... hated it ever since that's all anybody wore pre-cu.




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Hedd
Tue Jun 21, 2005 4:04 am
#31

This is Chitin armor


http://www.geocities.com/sirjohndrake/Firebat.jpg


Minus the helmet. Helmet is a bit awkward but the rest feels just like home to a commando, rather picturesque build to it. Not very kind in colors though, mostly earthtones with flashy colors for the helmet visor only.



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-DarkHunter-
Tue Jun 21, 2005 5:08 am
#32

I like the idea of a uniform,I was thinking about one myself the other day Anyway I liek the idea but I

have one question-where would I as a squad leader fit in? I have no problem with the rest but I think squad leader should geta certain thing.


Just my 2 cents.
Ryubushi
Tue Jun 21, 2005 5:12 am
#33






-DarkHunter- wrote:

I like the idea of a uniform,I was thinking about one myself the other day Anyway I liek the idea but I

have one question-where would I as a squad leader fit in? I have no problem with the rest but I think squad leader should geta certain thing.


Just my 2 cents.





Squad leaders would, if we go with what I was considering, be considered a variant of officer, most likely. So, red trim for them, though it may be a different shade than the normal guild officers. Darker red, perhaps.





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Envoy3113
Tue Jun 21, 2005 7:39 am
#34






RC-1140 wrote:

Well Tacwraith, I've been doing some searching, and it appears that there are also recon and assault versions of Marauder armor. I'm not positive if this is true or not, please fil me in. I have to agree that it is definitely a rugged appearing armor, but there are pieces I dislike, particularly the boots, bracers, and gloves. I really like the skirt (reminds me of the ARC troopers), even if I don't like the kneepads. And I definitely hate the helmet. But there are some great possibilities there. How Customizeable are the colors? The leggings would look great in green with the trim in black like you have it. If you could change the color of the little shoulder pads, they would do perfectly for showing combat role, then leave the sleeves green. Otherwise use the sleeves for combat role. Then perhaps we can mix in some comp pieces like bracers and such for a truely unique and origional suit. That is if there is an assault version. Please let me know if this is the case.






The recon version of marauder seems to have gone the same route as BH armor with missing schems, never heard about an assault version of it though.


Like what yall are doin, keep it up





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JoKen_Jash
Tue Jun 21, 2005 7:47 am
#35

There was an assault version on TC-Ep3. Apparently it never made it to the game though.



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swg03
Tue Jun 21, 2005 8:32 am
#36








Ryubushi wrote:


Guild Leader - White with Gold Trim
Guild Officers - White with Red Trim
Rangers (I believe one or two people mentioned trying to master ranger with commando) - White with Green Trim
Riflemen (our snipers) - White with Black Trim
Healers (docs/combat medics) - White with White Trim



Standard Commando - White with Blue Trim






healers/medics should always be white and red.


I would just swap colors with officers and healers. then your done just dont get your hopes up, those colorsmight not evenbe availible. that would be lame..





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Tyreal18
Tue Jun 21, 2005 9:48 am
#37

Hrmmm, well, staying with the practical nature of the commando, why not mimic our garb from the planet?


Guild Leader: Tan with Purple (royalty, get it? )


Officers: Tan with Dark Blue


Rangers: Tan with Dark Brown (can substitute green in also)


Riflemen: Tan with Black


Healers: Tan with Light Red


Grunt: All Tan



So perhaps we could have several different types of battle gear, focusing more on tactics via visibility than overall look.


OsloisAwomaow
Tue Jun 21, 2005 9:55 am
#38






Tyreal18 wrote:

Hrmmm, well, staying with the practical nature of the commando, why not mimic our garb from the planet?


Guild Leader: Tan with Purple (royalty, get it? )


Officers: Tan with Dark Blue


Rangers: Tan with Dark Brown (can substitute green in also)


Riflemen: Tan with Black


Healers: Tan with Light Red


Grunt: All Tan



So perhaps we could have several different types of battle gear, focusing more on tactics via visibility than overall look.







What about crowd control?



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Tyreal18
Tue Jun 21, 2005 10:01 am
#39

Hehe, I was just going by what was previously posted, but ok, here I go (using my battle squads titles lol....):


Special Operations: Designed primarily for stealth, so they get a suit of Tan with Black, or Black with Tan (depends on time of day)


Assault/Crowd: They don't care who sees them, so they get Tan with Light Blue


Close Quarters: Same idea as Assault troops, but they get Silver with Black


Snipers: Trying to be discreet and blend in, they get pure Tan or Dark Brown


Combat Medics: Tan with Red


But as I said before, this would be for tactics only, so a main color scheme is not truly developed. If y'all wanted to make it more obvious, I'd suggest simply making the guild clothing uniforms differing on the roles, for those can be made with more variation and color.


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