Commando Archive

Thread: Proposal from a Jedi / MComm: Give all Professions a Progression Tree

JoKen_Jash
Tue Jul 26, 2005 9:31 pm
#27






MX13 wrote:






5mil, 10 mil, 20 mil, 40 mil, 80 mil?





There's a small Rodian Commando in our guild that could grind1.2 mil every 3 hours... Now I know he's crazy, but that would mean he could get to Tier 1 in 3or 4 days.


Again, serious question: Is that cool if he wanted to grind it? Or should it take longer? What's a reasonable amount of game play balancing playing & grinding? Should it take longer than the Village?







Yeah, the costs are a bit high... Jedi is obtainable though a lot less time than that... Yet we'd still be weaker.



JoKen Jash
Commando to the end!

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Raptor2k1
Wed Jul 27, 2005 1:58 pm
#28







Proposal: Give ALL Elite Professions a "progression tree" like the Jedi have.







No... just... no. The last thing this game needs is more pointless grinding just to keep up with the Jonses. That's why I hate Everquest with the passion of a thousand fiery stars.


Take the jedi out of the GCW and put them in a seperate JCW (Jedi Civil War)system. Current balance problems between jedi and everyone else are solved, while retaining some degree of continuity.


If jedi aren't fighting anyone else, there's no reason we have to compete with them. BH balancing would be the only potential issue.


As far as I'm concerned, a master commando is a master commando. That should be the pinacle of this profession, and mastery of any other elite/standard profession should be a similar pinacle.




More Grinding to keep up = Bad



You see, the inherent problem with this suggestion is that it rewards a small community of elites that will do whatever it takes to have the best stats; those who can afford to put in lots of time into grinding. At the same time, this completely screws over the casual players. New encoutners end up balanced for the 'elite' *cough* DWB *cough*, while casual players who have filled out their template are left completely in the dust and left at a disadvantage... unless they want to grind even MORE. There's a lot of folks who don't play this game to grind. I myself enjoy PvP, RP, and story-based questing more than grinding (who doesn't, really?) I can't doo that if I have to grind to be able to compete with those who have obscene amounts of free time they can devote to the game in order to have the best stats.


IMO, whether a character is a 'hero class' should be something based purely on the skills of the player, not something determined by a spreadsheet. It takes more skill out of the game and further rewards those who wouldn't be able to cut it on a level playing field, yet have a lot more time to waste to compensate.

Message Edited by Raptor2k1 on 07-27-2005 02:15 PM



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Lord_Eoin
Wed Jul 27, 2005 10:10 pm
#29


Personally I love this. Jedi are seen to be 'the ultimate power in the universe' although thats FAR from true. Most Jedi couldn't kill a droideka, but apparently are supposed to walk all over every 'lesser' being. Besides the fact, with all these jedi running around...







StarWars.com Databankwrote:







The Jedi Order


A noble order of protectors unified by their belief and observance of the Force, the Jedi hearken back to a more civilized, classical time in galactic history. Their order is ancient, spanning over a thousand generations. As the Galactic Republic throve and grew over the centuries, the Jedi came to serve it as guardians of peace and justice.


...................(skipping a bunch of paragraphs).................................


When the Empire came to power, the Jedi order was exterminated by Emperor Palpatine, and his Sith Lord apprentice Darth Vader. During the time of the Galactic Civil War, the Jedi were all but extinct. A few survivors, Obi-Wan Kenobi and the Jedi Master Yoda, were able to train the first new Jedi in a generation.




FWIW- The link is http://www.starwars.com/databank/organization/thejediorder/


Jedi were not the ultimate fighters, the basis of KOTOR 2 really.



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DarkNexus1014
Thu Jul 28, 2005 9:18 am
#30



Warmaker01 wrote:
What's interesting is someone posted a similiar thread in the GCW Forum. And the Jedi are all flaming it.




I just read the post, and everyone seems to like it.

Though that's a pretty good indication that SOE won't implement it.



________________________________________________________________
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HosieCow
Thu Jul 28, 2005 10:01 am
#31

"Grizzled Old Commando"


Sounds like a lonely old pedophile to me.
StarNick
Thu Jul 28, 2005 3:44 pm
#32

Im a grizzled old commando who's getting married

There goes that theory

Anyways, this...and other elite-elite ideas have always been interesting, but I seriously doubt it'll happen. It would be nice to make jedi not the only alpha class, and potentially draw MORE folks to the game because of the flexibility. If you want an end game, you pretty much have to go jedi...and thats something that SWG was always about, flexbility...so shouldn't the end game be like that too?

It should never be a must, rather an option to go and do something to get even better and even more specialized.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

MX13
Thu Jul 28, 2005 4:25 pm
#33






StarNick wrote:
Im a grizzled old commando who's getting married

There goes that theory

Anyways, this...and other elite-elite ideas have always been interesting, but I seriously doubt it'll happen. It would be nice to make jedi not the only alpha class, and potentially draw MORE folks to the game because of the flexibility. If you want an end game, you pretty much have to go jedi...and thats something that SWG was always about, flexbility...so shouldn't the end game be like that too?

It should never be a must, rather an option to go and do something to get even better and even more specialized.




Well said, but it's kind of sad to see a Cor beaten down about the game's non-Jedi route


I've seen other ideas of much greater detail floated out there. My goal with this idea was to keep it simple in order to simplify implimentation (the Dev's biggest concern), and then asking the communityif the concept in this current level of simplicity warrents consideration.


It seems by the responses the post has gotten, even though the concept is simple (no huge new trees), it seems to satisfy some of the desire for further non-Jedi progression. If this is the case, we as a community & our Cor's should consider pushing the concept of a system like this to the Dev's IMO. I'm not saying this is the system, but it seems the community doesn't need a huge new system. A simple, well thought out one will do. So Dev's, I hope you're reading GIVE US NON-JEDI PROGRESSION!!! WOOT!!!


And a big congrat's StarNick You are much braver than I...





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"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
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MX13
Thu Jul 28, 2005 4:28 pm
#34






DarkNexus1014 wrote:





Warmaker01 wrote:
What's interesting is someone posted a similiar thread in the GCW Forum. And the Jedi are all flaming it.






I just read the post, and everyone seems to like it.

Though that's a pretty good indication that SOE won't implement it.





I think I read the right one....


I liked it too, but it has one fatal flaw.... It's VERY complex, the poison apple to it's development & implimentation. I tried to keep this concept as simple as possible to see if a simple solution could meet the need. The simpler the concept, the more likely it will be considered.



I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
Satisfied Customer ---------------------------------------------| Cancelling Accounts

Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
StarNick
Thu Jul 28, 2005 4:29 pm
#35

In all honesty, most of the Correspondents are in more favor of collectively pushing for several publishes devoted to the most serious bugs for all the professions, rather than new features or contents while old bugs fester. For us commmandos especially, this is potentially the biggest concern. Its not always wise to add in new content on the foundation of something thats still broken

That doesn't mean none of us like it, or it doesn't come up every now and then though



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

MX13
Thu Jul 28, 2005 5:10 pm
#36

Well, Tiggs said the next 2 Pub's are all about bugs & fixes.... lol... that should keep them bust for quite a while, lol.



I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
Satisfied Customer ---------------------------------------------| Cancelling Accounts

Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
StarNick
Thu Jul 28, 2005 5:57 pm
#37

Guess they're listening to us after all then lol



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

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