Commando Archive
Thread: wat master commandos need to stope greifing by dablers
Fair enough, however... how does it hurt Masters by giving them an extra attack as a Master to make it worthwhile? What I'm trying to get across (as a point) is that we as the people who play this game, shouldn't think like SOE and want to NERF everything under the sun simply because we disagree with it. Create FLAMESINGLE3. Treat it exactly like Flame2, except that it's got zero delay. BAM problem solved.
maddogs wrote:
noi dont nerf them i get rid of them by moveing it there
There isover 1700 gernaders runing around in randiant alone thats y we got nerfd there punishing us masters for there beeing to many gernaders {i hate that name }
If ur going to try and stop there from beeing so many ban wagen ppl then u do some thing that dont hurt masters and this is wat needs to hapen and thats that stright out fact
Just like to point out that there is no need to flame Spelling Nazi's, it's always painfully obvious that it's nothing more than a weak attempt to make themselves look more intelligent, you would have better luck tanking a krayt with a probot.I would love to see spelling nazi's post in a different language.
I have no room to talk about dabbling, I'm a master commando with a rancor, of course this wouldnt be the case if not for the melee penalty we now take, but then again, pets are cool and I enjoy them.
The problem isnt the dabblers though, the blame for FT1-4 being the only useful skill in commando class rest squarely on the shoulders of the dev's, or maybe more accurately, the ruthless greed of CEO's of a corporation that constantly pushes them into releasing things that arent ready.
If I had to guess, I'd say that the sony corp. most likely rarely listens to anything their developers have to say because they dont understand the problems with under developed game systems and code.This is what happens when you have people with business degrees calling the shots rather than people who arent in complete ignorance of what should/needs to be done.The dev's probably work under strict deadlines on things vastly too complicated to be addressed before that deadline, of course I dont know I'm only guessing.
I'm sure that in time, these issues will be fixed.In all reality the only thing that will stop this game from having everything worked out is if the flow of money stops, this is all a CEO cares about, wether or not it's making his company money.I'm not a fanboi guys, I've wanted to drive down to Sony and throw a brick through the window more than once, but that isnt really acceptable behavoir, just frustration.
Give it time, I'm a master commando that has nothing over a grenadeer right now too, and cant survive a 5 second encounter with anything that hits for more than 150, but I know it will get fixed.EQ got fixed, even now this far after it's release EQ has problems here and there, but they get fixed.
I bet within 6 months commandos do have a flame3, or maybe even a full weapon frontload, something that sognifigantly damages the weapon of a master comando yet tosses out a crazy amount of damage ![]()