Commando Archive
Thread: Just a warning to you Commandos....
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Hedd
Thu Aug 11, 2005 9:55 pm
#27
EHarley wrote:
The FS grind is increased by this, and it was planed, but like I said this exploit was the catalyst.
Oh noez, getting to Jedi will take more time. Be still my beating heart.
EHarley
Thu Aug 11, 2005 10:19 pm
#28
Well it seems you preceive me as some new player that is taken by this change. You also make it seem as though my words describe some
sort of fear I have. Are you under the impression that my Statements lead to fear of not completing jedi? Are you under the immpression
that my statements lead to the point that FS grind is too long? No No No Silly flammer, My point in my statements are in fact about the
unfairness this creates. The Double standard that is NOW being developed. The should not be a change of standards just because other's think there are too many of them, everyone pays the same don't they Old jedi new jedi, its all the same cash, right?
Again good try at the hate mongering, but you have failed just like the last.
/clap Good try though.
sort of fear I have. Are you under the impression that my Statements lead to fear of not completing jedi? Are you under the immpression
that my statements lead to the point that FS grind is too long? No No No Silly flammer, My point in my statements are in fact about the
unfairness this creates. The Double standard that is NOW being developed. The should not be a change of standards just because other's think there are too many of them, everyone pays the same don't they Old jedi new jedi, its all the same cash, right?
Again good try at the hate mongering, but you have failed just like the last.
/clap Good try though.
Message Edited by EHarley on 08-11-2005 10:20 PM
Felisconcolori
Thu Aug 11, 2005 11:38 pm
#29
"I used to think it was a terrible thing that life was so unfair. Then I thought, 'what if life *were* fair, and all of the terrible things that happen to us came because we really deserved them?' Now I take great comfort in the general unfairness and hostility of the universe."
-Marcus Cole, Ranger of another universe. Words for anyone with problems about any profession or strategy being unfair, within bounds.
All of this boils down to the argument that all professions should be roughly equal. I myself preferred the old system, where any idiot could pick up any weapon and try to use it. Because let's face it...
If I'm walking through the forest, and trip on an old WWII grenade, I can probably figure out that I pull the pin, and throw it. It may or may not explode, and I may or may not hit the broad side of a barn with it, but by golly, I can figure it out.
The only remotely canonical reference to weapon usage requirements comes from the RPG published by West End Games which states "anyone not using the force to wield a lightsaber has the chance to sever their own limb(s) if they should fail a usage check" or words to that effect.
Better yet... rather than make Grenades "Heavy Weapons" xp, let's make grenades "Thrown Weapon" xp. Because you throw them. And because that way we have a reason to have Unarmed IV.
DarkonSlayer
Fri Aug 12, 2005 7:33 am
#30
I believe this can be fixed with the change in the XP of the grenade, then maybe, just maybe they can UN-NERF all the nerfs they did to grenades that lead up to this! Think of it this way Scout traps use trap xp, so shouldn't grenades use Greande xp! common sense don't you think? Of course I still agreewith all the people who wish to be rid of the Jedi. I started playing this game 2 years ago knowing that jedi wouldn't be a force to deal with and if you found one it would be an awe inspiring site, now when I hear the sound of a lightsaber I just walk the other way!
Shagg22
Sat Aug 13, 2005 9:11 am
#31
OsloisAwomaow wrote:
Ryubushi wrote:
Warmaker01 wrote:
Like I've said in the past: The Jedi and all things Force related, are the worst thing to happen to this game.
I agree 300%.
Agreed 1000%
*covenant grunts chanting "Heretic, Heretic, Heretic"*
Agree infinity%
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