Commando Archive

Thread: 19 Answer Posted...Drum Roll Please...

Evelas
Thu Jun 03, 2004 11:11 am
#14

A decent answer, but it's more of a hint than a reply. It means we may get something good, but no definite, more or less what.



Evelas - Jedi, Magnan - template pending
"I'm just dying for them to give Jedi that neat power that allows them to yank weapons out of your hand, so I can pull out a Grenade just as he's doing it." -Merc93
Evelas
Thu Jun 03, 2004 11:21 am
#15

Aye, 9 months and they finally started listening. I've been waiting for this since December when I went Commando.



Evelas - Jedi, Magnan - template pending
"I'm just dying for them to give Jedi that neat power that allows them to yank weapons out of your hand, so I can pull out a Grenade just as he's doing it." -Merc93
Ster
Thu Jun 03, 2004 11:27 am
#16






garvin wrote:


As for the Heavy Weapon Mods...don't despair about those at all...don't worry about loot mongering...I won't let them leave Commandos with no inherent Heavy Weapon Mods...we won't end up totally loot based for those mods...I will, at the very least, push for a large bundle at Novice (if not before Novice) and another bundle at Master...and if possible some variously spread out inbetween (just don't want to risk losing the new tree)...






No worries, I know you are on the job. And your right, if we start talking about the problems now then we might jeaprodize the new tree. Man I want that assualt rifle...




Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Vagrantprodigy
Thu Jun 03, 2004 11:43 am
#17

After playing on TC2 for since it came up, I have no faith the devs will get commando right.



Vagrant' - Trandoshan Commando- Test Center Jein - Zabrak BH/Commando- Starsider

Bring back Tyrant!!!
Ryubushi
Thu Jun 03, 2004 11:47 am
#18

Possibly getting a new tre...


It should be an unarmed tree, really. We are commandos, after all. We could use a disarming combo, maybe a knockdown. Let's toss melee into it, too, so we can use the butts of our flamethrowers to smash NPCs (and other players) across the jaw.




garvin wrote:

When the Combat Balance begins (which will be soon), the correspondents and some players will be brought on to a special Combat Balance server. We will support that with some In Development threads and other communication tools. I’ll also do some update posts, too.

Message Edited by garvin on 06-03-2004 10:09 AM





Toss my name in the proverbial hat, if you can, to be one of the players to go to the special combat balance server.







***Valcyn - Lt. Colonel Ryubushi [ONE] of the Empire (the Tank Maniac); Career Master Commando, Master Carbineer, and extremely Anti-NGE.
***Eclipse - Ryushidosha, freelancer; Scaley Master Carbineer, ranger, merc for hire, and general sociopath...that despises the NGE.
***StarSider - Ja'ahn Woo [PYRO] of the Alliance - The Galaxy's first Jawa commando/carbineer...who also hates the NGE.

People like me...because I force them to...with violence!

KeltinOxford
Thu Jun 03, 2004 1:10 pm
#19








garvin wrote:


We need to be optimistic about this...9 months ago we were told we'd never see a new tree...now we are being told that we WILL get one...and most of us can agree...a change, any change, is better then how we are now...Personally, as long as they don't hurt our FT's any more, I wouldn't mind them scraping everything else and starting new....


This is good news...it shows that the Devs have heard some of the things we've been saying to them...It's making the CB feel more like xmas to me...I can't wait to open up our present on that day and see what Santa Dev brought us...







Yup, I totally agree. In my mind, any change (just about) is a good one at this point. I'm all for it, bring on the combat balance!!






Furyk Zarowan

Master Commando || Rebel Alliance Pilot

United Pilots Alliance, Bloodfin


wolfgang74
Thu Jun 03, 2004 1:10 pm
#20

Really good news, now I'm dying to know what we will be getting in the HW tree.
wolfgang74
Thu Jun 03, 2004 1:19 pm
#21

I really like the idea of the reloadable launcher and I think this would be the most important addition. One thing that worries me is, will our specials be givenany status effects? So many other combat proffesions have a ton of these and we have one flame dot.And the quesion I would ask TH next time would be "willcommando still suck at pvp after the CB?


It is good to hear something about a fix


Feixeno356
Thu Jun 03, 2004 1:48 pm
#22

AWESOME.

PHEW

any news is good news!

personally I don't like the idea, and I fear our new skill tree will be just for the E-web, if that idea goes through...which well, is nice, yes, I want an e-web, but i'd rather have a assault rifle, again if that idea went through.

just something about needing a squad leader to help me use a weapon is kinda shoddy.

I mean look how many squad leaders are out there, I don't wanna give up 4 4 4 4 teras kasi just so I can USE a weapon of mine

however with an assault rifle? ooh now that'd be fun as heck and much more commandoy.

well this is based off the speculation an assault rifle or e-web GETS into the game.

but I bet the possible new skill tree is gonna be for the launcher pistol or something

*sigh* I dunno. I just kinda expected too much out of this I guess



Master Teras Kasi / Going Pistoleer Master.
A member of ROGUE
Beta Tester who is behind the times
We will show them the true power of the C-Force
Raptor2k1
Thu Jun 03, 2004 2:53 pm
#23

I like it. From the sounds of it, heavy weapons might end up without any mods at all within the profession (while having their accuracy and speed bumped up to acceptable levels) with skill tapes further pushing our heavy weapon skills above average.


The news of a new tree is quite nice to hear as well (seeing as the two treesI still have are FT and HSW. )





Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Yoda2397
Thu Jun 03, 2004 5:07 pm
#24

OK, this isembarrassing, but could someone please explain to me how skill mods or skill mod tapes work? I keep hearing about them, but I have never seen one, nor know what you do with it. If there is a thread on this topic, please point me that way.



Thanks!


--Zadok






--Zadok
-Master Commando
-Master Dabbler
Radiant
The_Great_Destroyer
Thu Jun 03, 2004 5:51 pm
#25






garvin wrote:

Personally, as long as they don't hurt our FT's any more, I wouldn't mind them scraping everything else and starting new....




Been waiting for someone to sack up and say that. As for Heavy Support weapons, I know that with the combat revamp damages will be changing, but right now a T-21 easily outdamages a rocket. I hope they pay some attention to that before the revamp but especially after.




Destroyer
GRWRRHHGGAAGHUHURR
>Official Stamp of Disapproval on the CU <
...has fathered half of the Eclipse population

thepunisher286
Thu Jun 03, 2004 6:31 pm
#26

TH said the Combat Balance Sandbox server will be released soon.... invite me
Page 2 of 3