Commando Archive

Thread: Why Devs wont fix Commando.

TK-132
Sun Jul 31, 2005 3:50 pm
#14

Sad but, true.

It's about who whines the most. This is WOW.

War of Whining!

Ever wonder what would of happened to Commandos if TH didn't give that example...




Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
RankorCity
Sun Jul 31, 2005 8:17 pm
#15

In the dev's view (until one actually tells us differently), Commando worksas a toolbox/utility profession. We arent the nukers we were told we would be. But, we cant get confirmation on it, so we are left guessing as to what we are supposed to be/do.





Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
Kaytin
Tue Aug 02, 2005 3:41 am
#16






JoKen_Jash wrote:

Why? Just look at us?I wouldn't be surprised if the total number of commandos has dropped to a few hundered, Master commandos being a mere hundered at best. And that's talking every server. We're as rare as jedi should be, but for the completely wrong reasons.


And jedi appear to be much more important to them.








That is how we could fix it. Hack SOE, change all Commandos to Jedi and vise-versa, tell them it's a new Jedi trial that somehow Vader was able to make (thus making the Jedi truly rare again). The (former) Jedi must kill so many things solo, and the profesional whining and fit-throwing would cause some kind of headway to be made. Then when they give the (former) Jedi what they want, we go back and switch everyone back again. It's fool proof. Now does anyone know Java, C++, and about 15 other programming languages? *scans the commandos*





Col. Kaytin Iehaekai
Imperial Security Bureau
(Apprentice)
Elder Commando/TKM
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