Commando Archive
Thread: Flamethrower damage question- against enemies with no armor and no heat resists
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SithAdvocate
Wed Feb 25, 2004 9:45 am
#14
KulenErion wrote:
try checking the numbers with melee resist, since you have to be within melee range for specials, they may have miscoded flame special damage to melee damage.
I'm not positive on the other resists on Torturs, but I think they did have a 20% kinetic resist...I'll have to check...currently working on pickets and plains walkers and and I'll post soon on the damage reduction I'm seeing (but only seeing it on specials)...I think you have the truth of it...it's either :
- another type of resist is coming into play in addition to the heat resists when we use specials (torturs have 10% heat resists and specials were doing ~72% damage almost exactly, while tortur bulls have no armor and are vulnerable to flame and were getting hit with 80% resists almost exactly...a few times it came out to exactly 80% of the damage...however, just shooting them with the flamethrower without specials yielded the correct results, 100% damage against tortur bulls and 90% damage against torturs due to their 10% heat resists).
- there is a blanket 20% reduction on all damage done with flamethrower specials
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