Commando Archive

Thread: I'm a commando: NERF IT!!!

ShinigamiGeki
Wed Oct 01, 2003 2:25 pm
#14

http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=11423&highlight=#M11423


I love how people can change their minds so easily.




The Peaceful Wookiee on Lowca
Geki loves MiniGeki
Viking987
Wed Oct 01, 2003 2:45 pm
#15

How would armor stop bleeding?


How would armor stop the effects of a poison?


etc


Why should armor affect any DOTS?

MrValentine
Wed Oct 01, 2003 2:57 pm
#16

Viking,


The problem with the bleeds right now is that they go through armor at full strenght. Say I hit someone for 40 dmg with healthshot (would have been 200 but they are wearing armor) The resulting bleed is not for the 40 dmg the shot was for, it is 200 a tick. The armor shouldn't stop the bleed, but it shouldn't be armor ignoring either.


Hope that made sense.

MrValentine
Wed Oct 01, 2003 2:58 pm
#17

I hate typos.
darkmix
Wed Oct 01, 2003 3:00 pm
#18

How does armor reduce your health, (action perhaps), and mind? Theydo in this game. Armor becomes like a second layer of skin, like a wet implant in this game. You suffer a penalty for wearing it, therefore, you should have an all encompassing resistance to the type of damage it prevents. This definitely includes DOTs, if you have a fire DOT on you for example, every time that DOT ticks, it should roll against your armor resistances.


Yabari
Wed Oct 01, 2003 3:10 pm
#19






pyclone wrote:

Some people should learn how to red, i have commando skills in fact i have the whole flame tree,




I've learned how to green, and I'm working on how to blue, but I haven't learned how to red yet.
Ail
Wed Oct 01, 2003 3:16 pm
#20

Commandoes are fine, really, hell I would even describe them as weak...


The proof is that 2 months ago this board was dead with very few posts per day, and look, it hasn't changed much and there hasn't been any player influx to the class....


/sarcasm off....


welcome to the bandwagon !!!!!!!!!!!!!





Aildiin Rifleman/Doctor,Rastar Master Armorsmith Master Artisan, Aildin TK

Shop located SW of Bestine at -1907 -4348

Best sellers
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Brawler's armor (ubese 75% kinetic 313/363/427 ham) 100k/set

pyclone
Wed Oct 01, 2003 3:18 pm
#21

I like how people think inconsiquential things like typos and past statments negate meaning in an argument. They don't.


The fact is my use of the word NERF was to get attention, an informed commando can see that i'm requesting fixes to a bunch of "bugs" that work in our favor. I'm doing it for the sake of the game and the benifit of all.


Those who are against this are sad ubeer gamers that like to win regardless of the realitve accomplishment or fairness.


I say to these people "go play counter-strike and buy an awp" you'll be happy then you can kill three or four people before you get offed. But i've played CS alot and i'm sure alot of you, how fun is it to use the AWP? and also how much fun is it to play against it?

Personally if i use it its becasue my side needs help, and if i get killed by it it doesn't bother me much its just a power weapon for ubers who have forgoten that tactics and variety are fun. Much is the same with commando's atm, not all there are those who have mastered it and are holding out for the well rounded profesion that it should be.




Zocli a ilcoZ
Killer Doctor t Jedi Crafter
HanzoShinobi
Wed Oct 01, 2003 4:06 pm
#22

I dont post very much but this guy is pi$$ing me off.
Dude give it up already, we should not and will not get nerfed. I agree with the armor resist issue, but that is A GENERAL COMBAT BUG! not a commandos only issue. Like people have stated before all DOT attacks are suspect, not just a commandos.
After reading your old post before we got "Uber" like you kids say, I have come to the conclusion that you are a hypocrite. I noticed you are just a flame specialists, but you have the nerve to complain about our class when it clearly shows you just became one after we got fixed just to do high damage against people.
Quit whining, you just got your a$$ handed to ya in PvP by a better commando.
Do us all a favor and drop your commando skills now, because one less baby in our profession the better. Just my 2 cents.

Hanzo Shinobi
commando 4/4/4/2



Hanzo Shinobi
parTisapEnt Uf SpeSHUL OOlimpix
-<9>- GoLD MedULs ONE anD KounTinG
Pwnt By LOWCA Bishes
BELIALhg
Wed Oct 01, 2003 4:15 pm
#23

One more thing to add to your already stupid post. Say I light you on fire and youre wearing armor. Your armor stops some of the damage, but you keep burning. From what you've said the armor should keep on protecting you even though you are on fire...........


If I light you on fire you're going to burn with or without armor, maybe the first tic does too much but then the last one doesn't do enough.

pyclone
Wed Oct 01, 2003 9:57 pm
#24

Wrong guy all the tics are the same, and the one before i'm flame specilist now becasue its the only thing that works on commando maybe someday this will be a cool class but not now.


i've had heavy weapon up to three and field tactics up to three, but no real point dps is lower and if the enemy has resits i just use the dot.


Now do you all notice that everyone and their dog as a flamethrower now????


I have and if you haven't your just not paying attention, the fact is its very easy to get flame specilization, it took me about 2 hours of killing mountain squills to get first box, 2 for the second then one hour ont the third and fourth once i got the cone attack.


Basically, congrats to myself and all the other flamethrower dudes out there who are elite because the long and hard work we put in payed off. (well maybe not long or hard work)




Zocli a ilcoZ
Killer Doctor t Jedi Crafter
pyclone
Wed Oct 01, 2003 10:00 pm
#25

Btw when i wrote the other post i was refering to the consumables being able to one shot an opponet i never imagined that a flame thrower would be a 64m sniper gun.


INSANITY




Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Jeren_Sehn
Thu Oct 02, 2003 12:02 am
#26

HAM costs are broken for the flamethrower...though not for grenades or the Heavy Weapons. With the FT though, the HAM cost of specials is usually just 22 health (and no action or mind)for me whether I'm in armor or not. I regerate health so fast in battles through, that the effective cost per move is usually zero.


Jeren Sehn--Master Commando





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