Commando Archive
Thread: Get rid of...
BobbyJack wrote:
That rocket shooting hair dryer is the most powerful pistol in the game. Its up to you if you want to spend the skill points to make it extremely effective or not
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA omg I never laughed harder in my life. My old scout blaster is better then this stupid LP. And I would take almost ANY pistol in the marksman tree over the LP. Most powerful pistol in the game my ass. Honestly. 2.6 speed with 27-220 damage <thats good? thats lame. My FWG5 1 shots npc rebels and this thing takes 4-5! FAR from best. Every commando I know says its a piece of **edit**.
Metalhand wrote:
If this is a repeat post I'm sorry.
I would like to see the special heavy weapons support tree dropped. It is useless.
im guessing you havent ever, you know, really USED one of the weapons you are complaining about?
They are far from useless, trust me. The Heavy Weapon support and Field Tactics line give us nearly EVERY damage type at ARMOR PIERCING! There is no weakness we cant exploit, and armored opponents mean -nothing- to a commando that has good grenades or heavy weapons. They are prohibitve due to charges and cost, and overall a well balanced part of our profession.
Dropping these lines is one of -the- worst ideas I've ever seen suggested here, and I suggest you play with them a bit before making an uninformed statement like that.
for those of you saying get rid of the HAR tree and replace it with a heavy LC or a rifle or something.
How about just make the Heavy Acid Rifle into a rifle!
/gasp whata novel idea
then you would have a long range weapon
Because then you would have a long range overly powered weapon. Its suppose to mirror the flamethrower (apparently) I think its also suppose to be an armor pierceing weapon (the discription for level 4 acid rifle says so... but SOE smokes funny stuff) So I think if it was brought down to the level of the BH llc (light lightning cannon, not the consumable lightning cannon) with half the speed and damage of the flamethrower and ap1 we would have a well balanced system with our close ranged weapons. With unique choices between the 2. But the name is missleading, rifle is a weapon thats been "rifled", in other words the inside of the barrel has been etched with a spiraling set of grooves that makes the bullet spin as it exits the weapon. I think a name change is in order at the very least
Acidthrower is decent enough no?
However we do need some form of ranged weaponry. Since the LP is our ownly ranged weapon that isn't consumable, why not give us mods and specials with it? Or better yet replace it with a heavy carbine
I'll push for that as long as I breathe I tell you! I hate the hair dryer ![]()
i do say night wof ur evry were lol and ur usly 100% right
metal hw r the best for 2 ressons
1there r only rang wepone at this time
2if ever in a grop and a nightsister diseds it wants to stand still and shoot the ----- out of ur boody back ur --- up to 48 m and bast the ----- out of her with a pbcwithin 3 shots shes ded or any other npc or ai u will find that the pbc can save ur butt in tite places
as for gernads i think if they uped the speed fix aol on them and mad the ham on them 19/25/19 they be worth useing but for just throwing a thing the size of a rock or basball to cost 100/200/100 ham is just down right rong i use to pich in softball lol i no long ago but still i throw that thing as hard as i could over and over and over in this game i gess i could only throw that ball 2 times befor i be huffing and buffing lol
as for the lp it needs skills rilly bad take that useles har away and give us a rang tree dovoted to the beemrifel {ah u forgot that thing has no cert dint u lol} and luncher pistol
some questions.
You said you mastered the HW line in a previous post and are still missing? What range are you shooting from? The HPBC have a sweet spot of 48m, and then the range penalty goes all wonky from there. Basically, I have found that if you are not at aboutg 48m, then yes, you will be Sir Craptacular.
I always drop to a knee, aim and then use my HPBC and hardly ever miss.
AP3 and a hit for 4-6k dmg is a pretty hard knock.
Lor Raiku
Chilastra
Master Commando
I am going to make this short, and surely I am repeating something others have posted:
GRENADES: AWESOME combat experience gainers. If there was no other reason to have them in the game, this would be good enough. Try a proton grenade some time, it hits likea rocket launcher (without armor piercing) and all damage counts towards combat exp! You know those 5k baz nitches, try using nothing but grenades and see what happens.
ROCKETS/HLC/HPBC/etc: This is our arsenel against just about ALL RESISTANCES. The only projectile we don't have an attack foris cold. Only the cryoban grenades help here. I would love to see a cold based expendible projectile.
LAUNCHER PISTOL: Pretty darn good if you got Pistoleer as well. It can be a great intro to commando when that darn flamer keeps missing. Use the LP to level up to FT3.
So you see none of it is useless (except that darn HAR which is just bugged) you just can't be the elite uber super BH killing commando bada** you want to be. Tough!
Honestly. 2.6 speed with 27-220 damage <thats good? thats lame.
Your right that is lame, find a better weaponsmith.