Commando Archive

Thread: Respec System

CyberData4
Tue Apr 19, 2005 7:19 pm
#14






Wolfmann31 wrote:





Knightcrest wrote:
Thank you Stern, I hope for my sake that you are right. I just don't have grind left in my anymore... hate to sound like I was whinning, especially with all the good things commando has gotten recently, but just don't have any grind left in me. Just want the CU in, expansion in, and be able to enjoy a fully armed and operational commando.





Exactly..I've played this game for 2 years..the grind has left me. Let me enjoy the game now..I've grinded my share.






QFE! I've been at it since launch as well. I've been use to just having my skills and being able to enjoy hunting, pvp, etc with them. I don't want to grind more quenkers. I have 13 sp's left on my toon that I ahve yet to put into my template....why? Because I just don't have any more grind in me. It's gone.


Most MMORPG's are just about the grind. You get to level "X" and that's about it. You either get bored or roll another toon. SWG has been for the most part, far different. It's not about leveling, but finishing a template and then living in the star wars universe. Will I roleplay? Fly my ship? Shop for parts? Sell something? PvP? Harvest? Assist some allies in a krayt hunt? Etc.... there is so much more to this game than JUST leveling. I don't wanna grind no mo'

Raptor2k1
Tue Apr 19, 2005 8:19 pm
#15

Yeah, I'mwith you all on that, hehe. Especially since I made, what is now an apparent mistake, of trying to take up shipwright... Oh well.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


CyberData4
Wed Apr 20, 2005 12:45 am
#16

Agree 100%. Creating this dull respec system in light of the overwhelming fundamental changes coming to the game seems pointless. I mean they've let combat degrade to the point where players could:


-Farm millions upon millions of credits with ease

-Have uber armor that removed 85% of damage

-Left professions broken

-Allowed 300% buffs that allowed players to trivialize content



But for some reason we cant have a free respec? Now I have to log into the liver servers and bore myself for a week while I regrind some things just so I don't have to regrind post CU? That's really bad design. It helps nothing and only drives players away. Players that have limited play time and are in the middle of their templates are going to be screwed.


Players like us commandos that will get back SO many points due to removal of prereqs are going to get screwed. What's the point? Just let players respec what points they already have spent whereever they want. It won't kill the game because after the respec period many will changed anyways and have to endure the grind, and players have been around for a long time, professions are being changed ALOT. No point in penalizing them.
HOTDOG
Wed Apr 20, 2005 8:38 am
#17

I think they shouldturn the combat related XP (combat, pistols, slicing, medical crafting, etc.- in other words all types of XP earned to gain a box in a combat prof that is changing in the CU) into "Respec XP". You can then use this Respec XP to purchase the boxes that you want after theCU. Also give the option to use this RXP whenever you go to earn a new box.

Example:

After the revamp you have earned enough Slicing XP to get Slicing 1 but you also have enough RXP to get the box. So you go to train and the trainer asks you if you would like to use your RXP or your Slicing XP.


This waythey can limit theboxes you can purchase with the XP- In case, say, they want you to be able to get BH 0444 but you have to earn the investigative line- and a person can get the bozes they want without being penalized.


Granted, there are those with 900,000 combat XP roaming around but didn't weEARN thatXP?








TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
Knightcrest
Wed Apr 20, 2005 3:00 pm
#18

Well, logged into Bloodfin to check my oldest commandoto test out the respec... yep master marksman nuked my ability to have a complete template for sure. I ended up lacking and would have to grind. My speed flamers sucked, and had several small issues with the conversion... but I could live with all that, but cannot live with being forced to grind by SOE because they chose to change my prereqs rather than balance them. Jedi get to go box for box despite their huge differences allowing padawans to zoom to Knighthood, but they can't keep Hybrids from being shafted. I know I am just another number, but both my accounts will not be renewed at the end of this month unless this respec changes to where my 250 hybrid combat sp are rebalanced to be the same as 250 elite sp. It's not my fault that they changed it, and now are setting my character behind it's peers. This must change, or I will be done. I hope it does because I love playing this game, but I do not enjoy hours upon hours of mindlessly killing things to progress after I had already finished my character development to what should have been balanced in the first place.



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
Kalandra
Wed Apr 20, 2005 10:50 pm
#19

In the current system, for my template (SL/Pikeman), I am using 126 elite points 56 standard points, and 45 novice points. (23 spare)

In the new system, for my new template (cmdo/rfm/4040 carb) I will require 160 elite points, 56 standard points, and 45 novice points. (4 spare)


However, with the 23 spare points I have in the new system, there will be no possible way for me to get more elite skills, so I settle for medic 2-1-0-0. This is my combat template, and it works. If they go and change the system so that it won't work (ie. SL is still borked, medic is nearly useless) then I should be allowed a full respec. I will find myself having to manually grind 4040 commando, which is unacceptable.


Alternatively, I would have to drop pikeman pre-CU, and pick up rifleman/4040 commando. Either way, I am faced with a lot of grinding, simply because they changed the roles of my profession



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Khog
Thu Apr 21, 2005 1:33 am
#20


Let me get this right.


We can't reallocate the freed up novice points to elite points.


This means that people who are not Commandos now have an advantage over those of us who have been for a long time, because they can just move all their points straight into get Master Commando and have a full 2.5 elite template, where as we are left with a maximum of a 2.0 template and often worse and nowhere applicable to spend the released novice skill points.


I'm afraid I have to say this is definitely not right. In the current system we had a bugged but workabl template with master commando utilising all our points and were a useful profession. Now as stated by the Devs the Commando needs a full 2.5 elite to make it a viable template as it uses specials from other professions but they are forbidding us from moving to a full viable template.


Oh dear - I'm not going back to the grind - so is this designed to drive us from the game? First they impose this abominable level system on us and now they kick us while we're down by not allowing us to move to being where we were in the current live game i.e. a fully viable (if bugged) elite profession.


I think, Starnick , you need to be protesting this with all your might. This is a blatant kick in the privates.

Message Edited by Khog on 04-21-2005 01:34 AM



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Commando - I burn
Master Smuggler - I've been waiting a long time to find out what I do
Pahaddino
Thu Apr 21, 2005 2:40 am
#21






Khog wrote:


Let me get this right.


We can't reallocate the freed up novice points to elite points.


This means that people who are not Commandos now have an advantage over those of us who have been for a long time, because they can just move all their points straight into get Master Commando and have a full 2.5 elite template, where as we are left with a maximum of a 2.0 template and often worse and nowhere applicable to spend the released novice skill points.


I'm afraid I have to say this is definitely not right. In the current system we had a bugged but workabl template with master commando utilising all our points and were a useful profession. Now as stated by the Devs the Commando needs a full 2.5 elite to make it a viable template as it uses specials from other professions but they are forbidding us from moving to a full viable template.


Oh dear - I'm not going back to the grind - so is this designed to drive us from the game? First they impose this abominable level system on us and now they kick us while we're down by not allowing us to move to being where we were in the current live game i.e. a fully viable (if bugged) elite profession.


I think, Starnick , you need to be protesting this with all your might. This is a blatant kick in the privates.

Message Edited by Khog on 04-21-2005 01:34 AM





Yes, and sinceI know that I have surrended BH and Commando to pick up MPistol and TKM to have more elite point.Need half of Carbine and I m set forCU.

It is a little effort compared to after CU lol.

Hasun
Thu Apr 21, 2005 3:09 am
#22

I don't understand why they don't just make it 1 point for 1 point. I've spent 249 skill points in the live game andI should be able to spend all those 249 points after the CURB. In game i'm a mbh/mp with novice brawler 1-0-0-0. The devs reduced the prerequisits for bh so it needs just ranged support out of the master marksman line. This for me frees up the Master marksman box, the carbines line and the rifles line, which I can only spend on a novice profession and that stinks.


We who have completed ingame templates are been handicapped and are now been forced to grind in the live game when we should be on the TC helping. I really hope the devs come to there senses.



Kravan/Punker/Hasun/-Denny- Crane
I S.O.L.D OUT
I SURVIVED THE MANDO LOTTERY SCAM (SUMMER OF 2006).
+DEVASTATION+

T-Y
Thu Apr 21, 2005 8:48 am
#23

So, as the CU stands now we can respec our template to whatever we want (based on the points we get from our current template)???

I was planning on dropping some of my doctor skills to pick up some def from fencer. But really all I need to do... if I don't want to grind now is to get one-handed 4 and wait for the CU to change. Correct?? I have 4/4/4/0 doc and could/plan to drop all of it. So, all those points could go towards novice Fencer and up. Or allocate them to anything else like rifles or pistols, just as long as I have the conversion points.

If so, I guess I need to relog to TC and find me a template I like.

Message Edited by T-Y on 04-21-2005 08:49 AM



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Khog
Thu Apr 21, 2005 8:57 am
#24






T-Y wrote:
So, as the CU stands now we can respec our template to whatever we want (based on the points we get from our current template)???

I was planning on dropping some of my doctor skills to pick up some def from fencer. But really all I need to do... if I don't want to grind now is to get one-handed 4 and wait for the CU to change. Correct?? I have 4/4/4/0 doc and could/plan to drop all of it. So, all those points could go towards novice Fencer and up. Or allocate them to anything else like rifles or pistols, just as long as I have the conversion points.

If so, I guess I need to relog to TC and find me a template I like.

Message Edited by T-Y on 04-21-2005 08:49 AM





No, as it stands you can only change noviceboxes for noviceboxes and eliteboxes for elite boxes, and only between combat professions. So you could take your doctor points into fencer but not into brawler.

Message Edited by Khog on 04-21-2005 09:01 AM



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Commando - I burn
Master Smuggler - I've been waiting a long time to find out what I do
SimonVeers
Thu Apr 21, 2005 11:47 am
#25

What I am curious about this whole Respec System is if this is a one time only thing? As in you log in after the CU goes live and you do your respec right then and there OR if there is a time period in which you can "play" around with the skills allowed given the parameters StarNick mentioned above?


Guess I will have to wait until Thunderheart answers this one.



Gerald Von-Kel
Husband to Dralni Llwecoo
Father to Andrass Von-Kel
Colonel in the Imperial Army
Knightcrest
Thu Apr 21, 2005 4:58 pm
#26

Well I haven't seen any Developer comments on this. Is this even being discussed on the Corespondents boards? Or has it gone silent? Time is running out for some people to respec themselvesbefore they re-respecwhile it is still easy. I hate to keep on this, but TH/Tiggs or someone needs to just say "We are looking into it" or "This is the way it will remain, you guys that chose hybrid profs will need to regrind inorder to remain effective". Stern any more info on this? I am sorry to nag, but this is really starting to nag me in a bad way.



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
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