Commando Archive
Thread: Question about XP
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Aiceb
Thu Feb 24, 2005 12:44 pm
#14
Right now I have negative 220k Jedi experience. I have no trees done in jedi.. so i get very very little experience. It's def not very easy of a grind to get it back at all. I was wondering if anyone has tried giving up Jedi padawan to remove the xp debt? Would that work does anyone know, has anyone tried it? Thanks.
Barb-Wire
Fri Feb 25, 2005 1:49 am
#15
Aiceb wrote:
Right now I have negative 220k Jedi experience. I have no trees done in jedi.. so i get very very little experience. It's def not very easy of a grind to get it back at all. I was wondering if anyone has tried giving up Jedi padawan to remove the xp debt? Would that work does anyone know, has anyone tried it? Thanks.
your -XP will carry over. however if you COULD drop jedi while maintaining your second character you would have to re-grind the village over again to get jedi back.
dropping a skill totally does not clear your XP total be it positive or negative.
Staveeno
Fri Feb 25, 2005 1:52 am
#16
Grinding it back would be faster
Get some pikatta pie, citros snow cake and group with something
Then go kill animals that are in your XP range. Which for you would be level 20-30 creatures probably.
cibak-ka
Wed May 04, 2005 8:41 am
#17
If I am on the terms can i have another BH kill me and not loose xp?
Will this also get me off the terminal and how do you calculate amount of xp lost.
AryethRahn
Sat Jun 25, 2005 5:57 pm
#18
How will new Entertainers get Healing XP if Battle Fatigue is removed?
Fragpuppie
Sat Jun 25, 2005 8:34 pm
#19
AryethRahn wrote:
How will new Entertainers get Healing XP if Battle Fatigue is removed?
They say that the healing XP requirements will be replaced by pure Music and dance requirements. As for what they intend to do in the Entertainer tree.....I'll say......."Aroo? Dunno."
Fragpuppie Uber
Master Entertainer, Master Musician
Founding Member - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
shadowfly
Sat Sep 17, 2005 12:23 am
#21
I am a master smuggler, master Pistoleer. What can i cap at on pistols, rifles, and carbines?
I am also thinking about changing my temp to master CM, master BH, really do now know at this time.
Dante_Cryvante
Sat Sep 17, 2005 12:25 am
#22
if you do bh cm then its liek this
900k rifle
900k pistol
900k carbine
1.2mill med
shadowfly
Sat Sep 17, 2005 12:37 am
#23
I know if i go bh it will be that, but i am asking what it will be with my current temp?
LordKilgore
Sat Sep 17, 2005 3:14 pm
#24
Dante_Cryvante wrote:
1.2 mill pistols
10k everything else
It's 1.5 mil pistols
that's almost my template i went master marksman too so i cap rifles, carbines, and unarmed at 200k
1.5 mil pistols
200k rifles
200k carbines
200k unarmed
210k combat (not the cap just what you end up with)
77k FS xp is roughly what you will end up with every cap.
Dante_Cryvante
Mon Sep 19, 2005 9:48 am
#25
opps i forgot smuggler has brawler... i dropped smugler a while back for mcm...
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