Commando Archive
Thread: Anybody Else Happy?
Solo'd a Purbole Lair on Dath with theLauncher pistol. Would have destroyed it too if it hadn't respawned once I got it down to halfway. (Yes I killed all the purbole and then the guards as they spawned.) Don't understand where people are getting the idea that the LP isn't worthwhile. All I have for combat skills is the Commando requirements plus novice commando. Only had a 3k HAM Probot for 4 fights before my isp booted me and it went back to my datapad.
But then people thought the spraystick sucked, and I was solo'ing reds with that too.
I'd be upset about all our other weapons, but since the resources for them either haven't shown up on Lowca or they only showed up for 8 hours. There really aren't any for me to use on my server except the LP I got during that 8 hour window. So while you may find those weapons suck. Remember that atleast your server has em to look at.
I'm content with the changes, as long as other changes are on the way soon, I really wanna see the Launcher become a Commando weapon and not a Pistoleer Weapon that helps Commando's out.
For the moment I can live with these changes as long as it keeps getting better.
I can fight PvE with Commando skills, but for PvP I'm sticking to my rifle for the time being.
I am happy that I can advance at least now yes ![]()
I bought a HAR last night and hd it sliced. Its fairly slow and didn't do great damage compared to my TK abilities but then again I am a Novice Commando and noticed that you get some good speed bonuses going up that tree so I will reserve final judgment on iut till I have advanced a bit and WPs have actaully had a chance to experiment on some good HARS.
Some numbers:
My HAR's damage seems to be in the 150-250 range. Oddly, I have noticed a hit for 650+ every now and then and am not sure how this is happening...any ideas?
As for range,it isn't very impressive BUT I did notice that the kneeling position offers the best accuracy and using this stance does allow me to hit consistently from near the max distance allowable for this weapon (sorry forgot the number but it was several meters out) as I get +0. The best accuracy I can get is +8 and that is in fact from 0.0 range.
All in all I give it a C+ grade at this stange and am willing to hold off final judgment as I said earlier.
Correction: WP's was supposed to be WS = Weaponsmith
Jeez you would think they would make an edit button.
Well, I can finally advance through Commando...the day I get a flame thrower lol...
Launcher pistol HW xp is great. Too bad my LP does nowhere near the DPS as my FWG5. My newly aquired flame thrower isnt too bad...29-231 4.1. I honestly dont think the range mods are working correctly...it misses alot....I got the first flame special and it did decent damage but the refresh to use specials is absurdly slow, therefore rendering the Flame thrower useless. At least we can advance up the tree fairly easily now, but as was saidby someone else earlier...why would we want to?
What happened to TKA's? I know the CH changes are very good. So far a good patch but not enough fixesapparently and some nice new bugs ta boot...
Got chased out of some imperial destroy missions by an AT-ST ...that was pretty cool hehe
Ishaac
Eclipse
Kill_Joy wrote:
To answer your question there is one group of people happy about todays patch......The Devs of WoW
LOL I don't think I've heard a more true statement Kill-Joy
I just read Q-3POs update to you guys and read someother posts. Sorry to hear you guys are as Fooked up as you are. Although we TKA got slaughtered today with the KD nerf I really feel for you guys. I hope that someone that has more than 2 brain cells(ones lost trying to find ther other one) reads your classes issues and actually tries to help you instead of basically blowing you off. Good Luck!!
Sobec Anun'Ra
Kettemoor