Commando Archive

Thread: Updated Commando Status 8/28

Oracle_Centuria
Thu Aug 28, 2003 10:25 am
#14

The problem here is you are not going to get an honest look at this from anyone here. If you have pistoleer (I have novice) or Smuggler (I have dirty fighting 4) then of course you will be PISSED if they take the pistol specials AWAY from the launcher pistol.



If you do not have any pistol specials above body shot.....of course you will hope it gets changed.



Now the question is what is really better for the definition of commando. Personally I think if its called a pistol, it should use pistol specials. Just like if its called a rifle it should use rifle specials.



This would allow people to "customize" their commando a bit instead of being cookie cutters.



As opposed to making launcher pistol changes, make HAR changes. Let the HAR use rifle specials, modify the HAR line completely and add commando specific specials for the HAR and the Launcher Pistol. Perhaps 1 specials for each with 2 versions. That would cover the 4 trees.


In this way you can have a Rifle Specialist / Commando or a Pistol Specialist / Commando or just a plain old Commando.


Any way you look at it you get the opportunity to have 2 specials for your HAR and LP, you FT specials, and your other 2 lines. All from being JUST a commando. Add on to that if your going rifle or pistol and you have a NON cookie cutter profession for once.



Just my 2 cents.




Oracle Centuria (RR)
Rebel Rousers
Ahazi Server, SWG
wolfgang74
Thu Aug 28, 2003 10:39 am
#15

Great post ivani, I agree with everyone on the unarmed tree, it currently serves no purpose for us. I personally think they should give the the VK cert at unarmed 4, at least that would help alittle.



Grifter, Novice Commando (No hurry for master)


Interpid

RomanaCorvus
Thu Aug 28, 2003 11:01 am
#16

Oracle:

You made blanket statements. They were wrong.
You based them on people's motivation being self-interest. Again, you were wrong.

You got called on being wrong. Which part of this don't you understand? I'll break it down into small words if you need me to.

And, oh yes, I completely understand what removing the LPs status as a pistol would mean. Not being stupid enough to make blanket assumptions about other people, or to throw a temper tantrum when it's pointed out that those assumptions are incorrect, it's unlikely that I'd fail to understand something so simple. Removing pistol mods/specials from the LP makes it exactly the same as the HAR or the flamethrower at novice commando level. And just like the HAR and the FT and, in fact, every other one of our weapons, you'd see it get specials, accuracy and speed mods as you progressed up a revised commando tree.

And btw? "This is my OPINION" isn't a defense when your opinion is about other people's motivations. Don't be surprised when those other people speak up to tell you that you haven't a clue what you're talking about.



Current favorite SWG Forums quote:
"I hate u devs u guys really suck the poo." -- oOMaSTaOo
-Krillin-
Thu Aug 28, 2003 11:13 am
#17

Mystidia....I think he's got more than 50% support for most of what he's saying. I'd be for keeping the LP the same if they improved on the HAR, for example. ATM the LP seems to be where the devs are pushing us for daily use weapons and it should definitely have some AR. Compare with the other profession cert'd weps....every one of them is AR1 or >. Commando...THE AR profession, is the only one with a certd wep with no AR.


Ivoni....I agree with most everything you stated in your post. One key is putting some AR into our bread and butter weps (LP specifically). I don't agree with the unarmed line elimination though. Dropping that means we are losing our leverage in pushing the fact that we are an elite hybrid profession and should be out damaging the carbineers, pistoleers, rifleman, tks...etc. It also provides a gateway to the profession that is going to be needed or we'll end up like BH, with everyone jumping on the commando bandwagon and we'll get nerfed. Unarmed makes us a little more challenging to obtain, and that's worthwhile IMO.




-----------------------------------------------------------------------------------
IG: Nail
Rembering the pumba....sleep well, sweet princes.
Ivoni
Thu Aug 28, 2003 11:23 am
#18

Good points made. Thank you. Next re-write I will improve my word choices. Didn't have enough caffeine when I wrote it.

To clarify though.

I don't want unarmed removed. All I'm saying is that nothing is done with it. Hopefully some skills will be implemented justifying it.

As for the LP. I see two options.

1. Leave it be. As it is many Pistol classes are training Novice Commando just to get our gun. Of course they will be better at it because of the specials they possess.

2. Change it to no pistol specials apply, add some armor piercing, and implement specials specific to it. Thereby justifying it's existence and training up the Commando tree to get better with it.

I'm for option 2. What the LP is currently, in my view, is simply a hotfix to allow us to actually get some xp.

I don't understand keeping option 1. I want to be a heavy weapons person. Not a pistol person. Had I wanted that, there are 3 other professions using a pistol I could have pursued. Each of those I would get more powerful with as I progressed.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Marforce
Thu Aug 28, 2003 11:43 am
#19

I also agree with Ivoni.


I want the LP to be exclusive to the Commando tree with its own specials. It should also have and AP rating, as should all of our weapons.


All the points that are brought up are valid, the Commando profession should be capable of providing all our needs in one Profession. We should not have to dabble in another profession to be able to do adequate damage.


I want to be a Self sufficent when it comes to using heavy weapons, not get one line from Pistoleer or BH just so I can be on par.




Kieca Oliaw
HydrAG
Thu Aug 28, 2003 1:04 pm
#20






Ivoni wrote:
There does not seem to be a point to gaining Master Marksman other than the "thought" that you have to learn all guns before learning the heavy weapons.

Even then you have to start over.

I, personally, like the fact that dabblers are not rewarded in this class. They seem to have made CH the same way. You pay the price you get the big toys.





I agree. The influx of "I only plan on taking 1 or 2 trees of commando which are best" post have already started. Call me an elitist but I think if you're gonna use the toys you have to pay the price.



Hydrargyrum


Kauri


Commando-snob I guess




TBN, Kauri
RomanaCorvus
Thu Aug 28, 2003 1:12 pm
#21

Oracle:

"Romana maybe you should focus on improving the class instead of trying to target other peoples opinions and flame. "

My god, but you're a hypocrite. "Kiss my arse", wasn't it? When all I said was speak for yourself when you made a statement that did NOT apply to me? Why is it that the folks who feel compelled to hurl personal insults are the ones who turn around and accuse the people they're insulting of being the flamers?

You weren't flamed. You were told you were wrong. Is there no difference in your world? Are you so incapable of recognizing when you make a mistake that the only possible interpetation is that someone is out to get you?

You weren't flamed. You were disagreed with. Your inability to tell the difference speaks volumes about you.

"You have a right to disagree all you want....but you dont have a right to flame people for posting their opinion. "

Hypocrite. Read my original response to you and tell me where the flame is. Here's a hint: there isn't one. There's just me telling you to speak for yourself, that your assertion that folks who have pistol skills will automatically be against removing pistol mods from the LP from self interest was not, in fact, true -- using myself as an example. See, that was me DISAGREEING with you. You know, what you tell me I have the right to do? Then theres you telling me to kiss your arse? That was you FLAMING me. See the difference?

So which is it? It's hard for you to take the moral high ground when you've been in such a hurry to abandon it yourself.

"Romana maybe you should focus on improving the class instead of trying to target other peoples opinions and flame. "

Hypocrite. Look at my post history in the commando forum. DOH! Oops, there goes your argument. Such a shame when facts get in the way of a perfectly good tirade, isn't it? And one more time: you weren't flamed. Maybe YOU should focus on realizing that someone telling you "No, you're wrong" isn't a flame. And hey, if you don't want to be told you're wrong.... maybe you should learn not to make blanket statements that assume that everyone shares your outlook? Golly. That might be a good place to start, don't you think?



Current favorite SWG Forums quote:
"I hate u devs u guys really suck the poo." -- oOMaSTaOo
MaDCoW8Me
Thu Aug 28, 2003 1:23 pm
#22

For those that think a novice commando will be effective with rocket launcher need to take into consideration there is a very high chance to miss, and for a long downtime. This goes away with advancing in commando further, so there is a just reward and big advantage to those higher in the profession.



Aipest Geera
CC Extraordinaire
Mystidia
Thu Aug 28, 2003 1:32 pm
#23

I dont see a huge problem with the novice commando using a RL. As stated by MadCow,accuracy and speedwill bethe problem for them. It wouldnt be a bad idea to move the cert to HWS 1, and bump up the accuracy up one at each stage, though.


That should help a little.



-Krillin-,


The problems that you bring up with the Rocket Launcher are the exact reason that I dont want the Launcher Pistol to have AR. If Launcher Pistol has AR, then pistoleers will be all over it for AT-ST killing. Id rather see them add AR3 to a "main weapon" like the HAR or Lightening Cannon, which has its own skill trees, than the LP, which benefits pistoleers. (BTW the 50% figure that I said before was only for the LP and Unarmed stuff, not for the whole post. I agree with every other point as well.)

RomanaCorvus
Thu Aug 28, 2003 1:51 pm
#24

Mystidia:

"The problems that you bring up with the Rocket Launcher are the exact reason that I dont want the Launcher Pistol to have AR. If Launcher Pistol has AR, then pistoleers will be all over it for AT-ST killing. Id rather see them add AR3 to a "main weapon" like the HAR or Lightening Cannon, which has its own skill trees, than the LP, which benefits pistoleers."

One suggestion I made last week was to give us a weapon along the lines of a "Launcher Rifle" or "Launcher Cannon" at the master commando box. It would share the same specials/mods as the launcher pistol would, but would have an AR rating, do somewhat higher damage, that sort of thing. That would act as both a reward for becoming a master commando and allow the mods/specials on the left-largely-unchanged launcher pistol to carry over onto a beefier version of the commando primary weapon once the class is mastered.

I normally wouldn't suggest something like a brand new item, but the devs have apparently commented that they plan to add in a large number of elite/hybrid class specific weapons over time anyway.



Current favorite SWG Forums quote:
"I hate u devs u guys really suck the poo." -- oOMaSTaOo
WoRlaNN
Thu Aug 28, 2003 2:07 pm
#25

Excellent post Ivoni (too busy to read all the others though)... My idea with the Launcher Pistol is, since it says its "target seeking", to have an ability to fire at multiple targets... this will make the LP much more usefull. Just my thoughts.



Level 60 Commando
One of the first to be Master Commando on Chilastra.
DrkSensei
Thu Aug 28, 2003 2:16 pm
#26

A thought I had for the launch pistol(and the rocket launcher) is changable ordinance. For example at Master you get stun warheads(certification)..throw this in your lp or rl and boom it does stun damage instead of blast.I envison it as something akin to a power up.Just something to add a little flair to the Master rank. One of those odd thoughts as I am killing bunnies.



Bothan Bounty Hunter ~ Starsider
Narak Al'Stari
C o g i t oE r g oS u m
Bothan Commando M Gorath

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