Commando Archive
Thread: New novice commando, but all i see on boards is getting me worried
I'm at the moment working towards Commando. I got unarmed IV yesterday after 2 days of heavy combat. Ilack theIV in rifle and pistol marksman... expect to be done late on saturday. Realy looking forward to becoming a commando.
I were, or am still, will drop it soon though, a weaponsmith. So I'm cranking out grenades and various launcher weapons
Will be realy fun to use the personal made weapons.
n0show wrote:
So maybe we are asmessed upas what everyone says we are.....basically we're the "nerfgoat" of the galaxy. As someone else put it so nicely.......
Two letters.
C and H
commando is fun building up in and fun for the casule player GL and hope you have fun
and dont worry about the things going on in thees boreds to you get master becous none of them will efect you untill then
just relax and have fun building up
I have had my complaints, along with many others, but all considered I wouldnt trade commando for anything.
What you probably read is about bugs we have here and there and how a lot of things dont work but we're just trying to get everything working properly to better the whole class. I think we all continue to love the profession still, thats why were still here after nerfs and being ignored by the devs.
Have fun, and stand strong.
Ok, I made it to Master Commando before a lil crystal box told me to go BE, and I went kicking and screaming... Now I'm sacrificing everything I can to keep at least Flame4 until I can go back... So, here's a few tips...
1) Don't forget about the skills you learned on the way. All those Pistol Marksman and Ranged Support skills still work. My favorite opening shot is my LP macro /aim, /healthShot1, /bodyShot2. Kneeling, this shot is usually gonna get ya +30 or so to your modifier for the bleed, bleed starts working on the health bar, bodyshot puts another dent in it. Suppression fire is your friend, so is warning shot... use them wisely and they'll help get the baddies off ya long enough to either egress the situation or get healed.
2)Brawler skills combined with your flame specials. This is VERY important. When you get to the 16m sweet spot for your flame special hit Warcry and THEN your special. If Warcry sticks the baddie is frozen for 10 seconds.. plenty of time to go through cool down and switch weapons. If your grouped with someone who has a knockdown ability and you hit warcry on the knocked down target they STAY down for 10 seconds, allowing you to do massive amounts of damage.
All I can really say is play and have fun. Learn your limits, and know what you can make happen with a good group. When ya hit Master, and ya get FlameCone2... well, let's just say spraying a cone of fire over the 3 or 4 critters tryin to eat your doc/cm/bh/whoever buddy is a beautiful site... especially if ya live through it heh