Commando Archive

Thread: The Knowledge Base

LordSeckmoth
Fri Mar 05, 2004 9:03 am
#14

Nope, not a bugs list for this, it's more of a guide for players to look up information on how an item in the game works.


Example: How do I throw a grenade?


LordSeckmoth
Fri Mar 05, 2004 10:43 am
#15

Got a looted grenade, it's throw, and I throw lot of grenades.... I just limit it to C22's hehe. *C22's tend to hit 7-8/10 times for me, and I'm seen them with pretty decent damage... so if we could get upped Accuracy at Master by like +20-30 it would bring those Protons up to where they should be. But that's another issue, and I already have it in, again Combat Rebalance most likely *


So what do heavy weapons say? Attack?


EanthMechie
Fri Mar 05, 2004 12:40 pm
#16

What about a fix to wookies not able to use c12 and c22's? Any word?
Andibandit
Sat Mar 06, 2004 12:32 am
#17

How to PVP:


Either go overt or duel someone and wait for him to accept. Then in the new window that pops up, select "nearest cloning facillity" and press ok......rince and repeat.



(sorry but i couldnt resist :smileyhappy





"The biggest risk is not taking one." -- Unknown

Sovall - Master Rifleman/MHS
Saaj - Master Doctor/MHS
Johner - Master Smuggler/Master Armorsmith



CSRDavidF
Wed Mar 10, 2004 2:05 pm
#18


I just wanted to stop by and say that we’re very thankful for all of the input we have received from the community. Over the last few weeks the Knowledge Base has seen literally thousands of new entries in every conceivable topic. Many of the best questions have come directly from these forums.


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If you have not yet taken a look at the Knowledge Base I encourage you to do so. With Publish 7 (currently on ffice:smarttags" />Test Center and coming soon to a server near you) the Knowledge Base will be more visible with some User Interface changes that are going in. We also hope to further revamp the User Interface for the Knowledge Base in the next few publishes following 7.



If you have questions regarding game systems, even if you know the answers to those questions or think they are silly, please either post here or work with your correspondent to get those questions to us. The more information we can put in the Knowledge Base the more useful it will be for all of us. We are also interested in feedback on existing entries from typos to incorrect wording or information. Bring those to your correspondent as well.



Finally I want to stress again that the Knowledge Base is one of the items in Star Wars Galaxy that we can update and modify whenever we choose. If you see that the Knowledge Base doesn’t cover a topic, or covers it poorly, get your correspondent’s attention and we’ll look at it. Changes made to entries are instantly visible in game and on the web site.



The link to the knowledge base out of game is http://station.sony.com/kb or you can find it in game by opening your Holocron (CTL H) and clicking on the Customer Service button in the lower left.





For quick answers to many game play questions, you may want to first reference the knowledge base located in the Holocron Menu. You can do so by selecting the customer service option and then using the knowledge base tab. We have recently added hundreds of new FAQs and answers and more will be added more daily, so give it a try!
payingcustomer
Tue Mar 16, 2004 4:07 pm
#19



scruftydog wrote: Knowledge bases usually have knowledge.


It was full ofunedited clipingswhen I searched it first. Itwasn'tuserfriendly. I can't see repairing it at this time, save it for SWG2. But then again, I'm way up here in the peanut gallery far far away, about to quit overgrouping issues. Seems there are more pertenient thingsin the gamethan spendingtime on than the KB.Useless gesture, long since ignored by most gamers, IMHO


CSRDavidF wrote: Knowledge Base is intended...


All the information in the KB won'tsave my account, unless youfixautolootsplit.


Itchybacca wrote: I was in his shoes.


P-U!


How does Logix help and aid the crafting community? He'squick to post a "lewt" list endorsing the components which breakthe weaponsmithsubcomponent industry.


How does Logix help and aid the crafting community? We're still gonna get asked if a Powerup Stock is the same as an Optional Stock.


How does Logix help and aid the crafting community? We're still gonna be crafting EE3s(heat wpns) with BPHs(energy producers).


I havereasons to be disgruntled.Logix needs to get Elite AP2 and radius 5. And stop the redesign of Carbineer in Publish 7. Other classes need repaired much much more than these NS solo'ers, called Carbineers. Like I said in a previous post, a VIP must be planning to play Carbineer.


Cirtan wrote: Ignore PayingCustomer.


When someone ignoresfacts they are ignorant.My iggy list is empty.


You know Cirtan, as a result of my long winded posts on these forums each and everyday, I often get stopped in the game, and THANKED. Sometimes I get cursed, I won't lie, but most of the times, I get thanked.


Go right on and iggy me.


Oar

VenomosViper
Fri Apr 09, 2004 3:41 am
#20

hmm always wondered were that was at in the game! lol!



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