Commando Archive
Thread: Garvin whats your updated 'optimism index rating' (OIR)?
Well, I want to believe that commando will have a valid niche - not be uber - but have a real reason to be in a group. I want people to see a master commando title and ask for the commando to join the group. Hopefully this will happen over the coming months. I used to be TKM/Commando 4/4/4/3 and dropped commandobefore mastering after seeing how the 'fixed'HAR worked.Rather than rant about why I left, I'll tell you what could bring me back...
Wouldn't it be fun to be able to do blast damagespecials while hanging out with the other ranged professions? Wouldn'tit be fun to be looked to to be the 'man with the solution' when a heavily armored beastie orvehicle comes out (read AP 3 non-consumable)? The challenge with this is that high damage must be mitigated so that commandos do not totally overpower pvp. It seems this could be done by give commandos negative modifiers when aiming at small to medium sized targets - after all machine guns, grenade launchers and rockets get fired at formations of infantry or larger targets like trucks/bunkers/tanks. Anyway..
I would love to come back when the skill points expended are worth the investment. Right now, however,my OIR is at about 20%.
I'd have to say about 80% right now. I can see that there are changes coming, just that they're going to take a while. Hence, why I've dropped most of commando and am picking up rifle until said changes are on the way. ![]()
Ive gone a step further
Im a MC on chilastra
but im an owner of a profitable, multi-million dollar business on Valcyn AND lvling rifleman!!! ![]()
StarNick wrote:
Now?...hovering between 50%...cuz im getting married
Still, various fixes have got it back up to 60, mebbe 70%
RazerWolf wrote:
I was about 20% after the Flame DOT reduction, yes reduction. Not a nerf! It was unbalanced to hell and you all know it. Just that they didn't give Commando any other way to do damage to high level mobs to make up for it. Which is partly what made my OIR drop, that they shot the one-trick pony and didn't replace it.
Still, various fixes have got it back up to 60, mebbe 70%
RazerWolf wrote:
I was about 20% after the Flame DOT reduction, yes reduction. Not a nerf! It was unbalanced to hell and you all know it. Just that they didn't give Commando any other way to do damage to high level mobs to make up for it. Which is partly what made my OIR drop, that they shot the one-trick pony and didn't replace it.
Still, various fixes have got it back up to 60, mebbe 70%
Actually, I would consider it a lot more of a NERF then a Balance...You left one thing out of your justification that it was a balance...Heat Resists...If they had reduced our DoT and left out Heat Resists it would have been a Balance...or if they had left the DoT damage alone and introduced Heat Resists it would have been a Balance...but the introduction of both a reduction in DoT damage and Heat Resists ended up in a bit of overkill on the Balance idea. That combined with the fact that our other weapons weren't improved just compounded the damage done to us by this NERF...
Been at a steady 30% for months now....I was down at 10%..make that 0% when I was slayed by durnis the day they introduced the 2,5X penalty on us.....But I guess I'm a bleedn mule, cuz I keep comming back for more.
And when Garvin got corr position, I went up to 50%....Not any higher, cuz even Garvin has limits ![]()
But..Not playing now..I'm lurking from my sickbed...