Commando Archive
Thread: Sandbox Announcement: And 5 Will Light The Way...
1) What do feel is the biggest Strength of being a Commando in the Current System?
Sadly I don’t feel we have a true strength. While our DOT’s are useful against high HAM high resists mobs this is not a necessity for groups to defeat them therefore we are not sought out for this function.
2) What do you feel is the biggest Weakness of being a Commando in the Current System?
Our lack or defenses and lack of the ability to effectively stack defenses due to our SP costs along with our lack of true ability to deal massive damage.
3) What change do you hope to see most in the Commando Revamp that, if this one thing happens at least, will make for a better Commando?
If we are to be the ‘nukers’ or big gun guys then our damage and accuracy must be greatly increased. Our weapons should be feared for the ability to quickly kill. To balance this we must be vulnerable to attacks.
Yes, Soula’ – I have been playing her for about a month now.
Raptor2k1 wrote:
Before I answer any of the questions, I was curious of one detail. What sort of hours are the devs expecting/hoping for you to be testing? I'd love to come help out, but with college starting up next week I don't know if I'd be able to be on long enough to adequately test anything. Have the devs given any information outin regards to testing hours out yet?
Everything I know so far is posted above (which is obviously not much)...I'm not expecting a HUGE requirement of time, but definitely, if possible, some heavy Weekend involvment at least (that's when I do most of my testing)...No dates are set, but they may be when I get back from the Summit next week....
To be considered, I'd at least like to ask folks for a 2 to 3 hour commitement at least 4 days a week during the Testing Process...It may turn out we need more then that...it may turn out we don't need that much...but just in case...
Message Edited by Raptor2k1 on 08-21-2004 12:43 PM
Message Edited by RankorCity on 08-22-2004 10:39 PM
Message Edited by RankorCity on 08-22-2004 10:42 PM
1) What do feel is the biggest Strength of being a Commando in the Current System?
Currently our biggest strength that we offer to the community would be the ability to do high damage from our flame throwers offer, as well as the awe factor that we have to newer players. One of the other few strengths that we do have is the ability to have mutlipul offensive weaponry
2) What do you feel is the biggest Weakness of being a Commando in the Current System?
As most people would know, our major weekness as the system currently is, would be the lack of any usefullness in pvp, as well as the GCW. As is, we currently have but only one effective weapon, the flame thrower. Our heavy acid rifle appears to be a weaker clone, with its own tree. and our LP has no specials of its own, and to make it a viable weapon the player needs skills in the pistoleer profession. We are also hindered by our current weapons melee range specials. We also suffer from slow weapon times, high HAM costs on several weapons, and our lack of defences. One thing to add is the current requirement of the Unarmed skill tree of brawler, when as a commando we do no unarmed fighting.
3) What change do you hope to see most in the Commando Revamp that, if this one thing happens at least, will make for a better Commando?
There are several things i hope to see with the revamp, that would help the commando profession in the longrun. One thing would be to merge the HAR tree with the FT tree. With our new opened tree, i would add an assault rifle as well as the LP to the single tree, granting both our own specials. I would love to see our HAM costs lowered, as well as defences added to our skills. We should also eather get some reason for the prerequisit for our unarmed skills, or have them removed.
4) Do you have a character on Test Center and if so, how long have you had that character? (does not disqualify you if you haven't had one)
I currently do not have a Test Center character. I was planing on creating one however.
Message Edited by Ryubushi on 08-23-2004 02:33 PM