Commando Archive

Thread: How does this template look for PVP? (thinking long term)

BoveApako
Mon Aug 30, 2004 7:57 pm
#14






WeissHengst wrote:





BoveApako wrote:





WeissHengst wrote:

Please just get whatever the hell you want.






Amen






Double Amen lol.


Just wanted to add I took my own advice after searching for professions for about 8 months. Two of my loves... Commando which I already tried, and Fencer which I fellin love with seeing all my guildies try it. And you know what? Master Commando and Master Fencer (all you can get) really kicks ass. You have to understand with commando you can't do everything yourself. But it is great for so many things. Just look for something else that can help commando in some way, and of course something you really love.


I hatebull**edit**ing professions by getting one row etc... and please don't tell me the devs force you too. But sure if you love pistols... get you know pistoleer, bh pistols, and some commando. Nothing wrong with that.


You can always change things around...


I hear dabbling, def stacking, etc will be ending with CB.




Same here, im reknown in my guild as the guy who is constantly changing his template, ive settled with 4000 commando, master carbineer, and 3400 bh, thats exactly 250 skill points, and I get to blow things up with grenades




Bove Apa'ko
Carbineer
California Über Alles.
P__Day
Tue Aug 31, 2004 6:13 am
#15

i have 1 char with TKM/fencer 4-4-0-0/commando 0-0-4-0 because then i can tank if needed, i have ok stat defences, and the flame is great for PvE when you take on something with huge hams. Also in my guild you have several tank templates and to stay behind them and just toast everything is great.
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