Commando Archive
Thread: Dueling with flamethrowers
Page 2 of 2
Tuscanspeed
Tue Nov 23, 2004 3:36 am
#14
JediForceSeeker wrote:
Tuscanspeed wrote:
when dueling a commando, death is the only possible outcome.
Not really, most PvP'ers have Doc 4030 to heal all that crap, including Fire. Plus commando's acuracy is horrible.
not on sunrunner they dont, alot of em even gave up novice medic.
accuracy aint that bad mate, i hit most of what i shoot at.
9 times out of ten, unless theres water around (and even sometimes if there is) whoever i duel usually dies. even if i lose.
Ryubushi
Tue Nov 23, 2004 9:39 am
#15
Cpl_Fisher wrote:
Nicko_ wrote:
Child shouldn't play with Heavy weapon...
Let's say it was a kind lesson... uh.. a kind *of* lesson
And any way, being commando is insane, so nobody has to expect normal behavior from us.
I'm not suffering from insanity, i'm enjoying every minute of it
Me, too!
What a coincidence! ![]()
Nicko_
Tue Nov 23, 2004 1:23 pm
#16
Child shouldn't play with Heavy weapon...
Let's say it was a kind lesson... uh.. a kind *of* lesson
And any way, being commando is insane, so nobody has to expect normal behavior from us.
Let's say it was a kind lesson... uh.. a kind *of* lesson
And any way, being commando is insane, so nobody has to expect normal behavior from us.
DonnieDarko123
Tue Nov 23, 2004 9:26 pm
#17
You were wrong, it was obvious no certification fight and the person probably assumed you were uncerted too just looking to have fun.
Cpl_Fisher
Tue Nov 23, 2004 10:34 pm
#18
DonnieDarko123 wrote:
You were wrong, it was obvious no certification fight and the person probably assumed you were uncerted too just looking to have fun.
I don't have problems with no cert fights, as long as they aren't in already laggy areas like coronet and cantinas. Do you have any idea how laggy flamethrowers can make an area? There almost as bad as Launcher pistols ![]()
Oh well to each his own.
DonnieDarko123
Wed Nov 24, 2004 12:29 pm
#19
Hmmm....I can see why you would want the person dead, that still doesn't always make it right, heh.
obidoobiesoobiecanoobie
Wed Nov 24, 2004 12:44 pm
#20
This is my theory that is to say that it belongs to me.
1. I dont use a flame dot of any kind while dueling unbuffed. Pretty much gonna kill the other person.
2.If you do incap someone with a flame be corteous enough to db them or they will have a butt load of wounds.
3.Only use a flame on someone u arent friends with because you will put a hurting on there armor.(I've dueled people for up to 20min and destroyed a few chest pieces)
That is just my lil code of ethics. If you are in pvp screw that flame the bastards with everything. I have np putting 4 dots on someone.
Nerfherders
Wed Nov 24, 2004 2:19 pm
#21
I'm a master dancer with flame 4. (weird build, but I like it). I have never dueled anyone but if there are patrons giving me grief, will I win a surprise duel?
Most dancers are TK, so if I /duel a griefing patron, then hit f2 (equip flamer) and f10 (flame 2), pretty much completely surprising him, should this be enough to put the b*stard down? I've kind of been afraid to do it because I am practically naked and mostly unbuffed when I'm dancing.
Thanks
Cpl_Fisher
Wed Nov 24, 2004 2:45 pm
#22
Nerfherders wrote:
I'm a master dancer with flame 4. (weird build, but I like it). I have never dueled anyone but if there are patrons giving me grief, will I win a surprise duel?
Most dancers are TK, so if I /duel a griefing patron, then hit f2 (equip flamer) and f10 (flame 2), pretty much completely surprising him, should this be enough to put the b*stard down? I've kind of been afraid to do it because I am practically naked and mostly unbuffed when I'm dancing.
Thanks
if they aren't wearing armor.... they are done... do you have enough skillpoints left to pick up feign death? That will garentee you time for the dot to tick... plus its just funny to set someone on fire, then play dead.....
Page 2 of 2