Commando Archive

Thread: Logged in and new discoveries

Ivoni
Wed Aug 13, 2003 9:52 am
#14

Combat xp is definitely fixed.

Max I'm hitting with flamesingle2 and flamecone1 is 550.

Need to duel with someone and see how much the dot does.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Ivoni
Wed Aug 13, 2003 9:53 am
#15

Just hit for 827 with flamecone



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
GalacticSpastic
Wed Aug 13, 2003 9:59 am
#16

Ivoni - mine says "variation of: Heavy Acid Rifle". I think you may have the wrong weapon bud.
StarNick
Wed Aug 13, 2003 10:06 am
#17

hmmm the launcher misses a bit more you say? lets hope thats just you, if our 'primary weapon' that does about the same as an fwg, is now missing alot..then i think alot of people will had it



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

s_ripper
Wed Aug 13, 2003 10:08 am
#18

Lambeaugh (sp?) didnt have any problems like that, maybe its just Ivoni.



------------

Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
Theedage
Wed Aug 13, 2003 10:10 am
#19

i did 1137 dmg on a rebel npc commando with firesingle1



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
PoorCommando
Wed Aug 13, 2003 10:10 am
#20

I did flame single 6 times.


Miss


Miss


187


miss


miss


210.



Only like a 14 second delay! Yes I died. Lets hope that the Cone2 styles are better.


s_ripper
Wed Aug 13, 2003 10:12 am
#21






Theedage wrote:
i did 1137 dmg on a rebel npc commando with firesingle1




Ouchie.. I hope thats what flamesingle should be doing. It looks like some people are either just unlucky or maybe bugged. Not surprising considering the size fo this patch.



------------

Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
DrkSensei
Wed Aug 13, 2003 10:14 am
#22

I am betting the rebel had a rifle..remeber still considered a melee weapon so more damage



Bothan Bounty Hunter ~ Starsider
Narak Al'Stari
C o g i t oE r g oS u m
Bothan Commando M Gorath

s_ripper
Wed Aug 13, 2003 10:17 am
#23

Hmmm.. forgot about that. Flamesingle and cone are dot attacks, so the intital damage isnt necessarily whats most improtant.



------------

Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
PoorCommando
Wed Aug 13, 2003 10:18 am
#24

Its the base number of dmg that effects how much the dot does right? So ya the first hit is EXTREMLY important. 14 seconds of delay is alot of dmg to make up.
s_ripper
Wed Aug 13, 2003 10:21 am
#25

Well, I dont think the flamethrower is supposed to be a dueling weapon, its a support weapon for dot, aoe dot. If we need to do maximum damage right away we should probably use the acid rifle (not dot). Any word on the special moves for the HAR?




------------

Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
SizzleMyNizzle
Wed Aug 13, 2003 10:25 am
#26

flamesingle1, on an npc,


miss


miss


I didn't want to die, so I changed to knucs, down in one shot



Flamesingle on structures, didn't miss


732


786


832


382


788


607


but with the 15sec delay, I could've taken it down with my fists faster

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