Commando Archive

Thread: VOTE: your favorite idea for a new weapon

RazerWolf
Sun Jun 20, 2004 7:07 am
#14

Assault Blaster, of some description. Give us a High AP ranged rapid-firing Energy weapon. I'm not bothered if it's a Carbine or a Rifle, but just cause Rifles are probably getting a 3 second cap, doesn't mean it'd suck. I am 100% sure though that of all the professions in the game, a heavy repeating blaster would suit Commando the most. The way this profession is set up, it's idea for filling the HMG squad support role.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
Beelzebob
Sun Jun 20, 2004 7:26 am
#15

4. Assault Rifle


Although people should stop describing it as a rifle or carbine, or whatever - it should be a heavy weapon - that is, after all, what us Commandos deal with, right?
DarkHelmet-TIO
Sun Jun 20, 2004 8:43 am
#16

Lets just call it repeating assault blaster
thiostan
Sun Jun 20, 2004 8:43 am
#17

Assault Rifle.


What Commando DOESN'T have a rifle type weapon?
Buttersjosh
Sun Jun 20, 2004 9:27 am
#18

2) E-Web
or
3) Unarmed Tactics



* Marus Greywords*
ZabrakGabe
Sun Jun 20, 2004 3:05 pm
#19

what exactly is the e-web i think i missed the post where it was discribed? most likely some kind of electrical damage weapon.



Vertieteroux
(The Gaulic Zabrak)
Master Pikeman Master Teras Kasi Master Brawler
Master Distance Runner
TechBoss
Sun Jun 20, 2004 3:23 pm
#20

Order of preferance:


#1 - Assault Rifle that is AP2

#2 - Grenade Launcher




-----------------------------------------------------------------
"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
RazerWolf
Sun Jun 20, 2004 3:26 pm
#21



ZabrakGabe wrote:
what exactly is the e-web i think i missed the post where it was discribed? most likely some kind of electrical damage weapon.




It's actually a tripod mounted blaster cannon that requires a crew to fire. The idea was for it to be certified only at Master commando and Master Squad Leader, with the SL giving various bonuses to a Commando gunner if the two were grouped in close proximity.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
Kevie
Sun Jun 20, 2004 4:23 pm
#22

they should add an assault carbine (the HAR is TECHnically a rifle lol..... they should just make it more useful)

they should add an E-web, a grenade launcher, perhaps some melee combat skills
and a bunch of specials for the launcher and new carbine that can only be used with that weapon instead of any pistol or carbine


with commando like that, you have the option to dabble in any or all of four other professions (rifleman/pistoleer/carbineer/TKA)to specialize in one weapon or be very versatile in any situation (launcher pistol, heavy acid rifle, new assault carbine, new melee skills)


i see commandos as the most versatile combat profession (or at least they should be)




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

bennybob204
Sun Jun 20, 2004 4:24 pm
#23

total votes 19


1) 0%

2) 5%

3) 0%

4) 84%

5) 10%


by the way i am asking MC's on my server....thats were the extra votes are coming from


assault "blaster" still in the lead by far



For the right amount of credits anyone can be my mark!

A'urra Sing'
DarkHelmet-TIO
Sun Jun 20, 2004 4:53 pm
#24

I keep seeing the words specialise and people going into mastering other professions to increase the ability of one of their commando weapons. That should not be the case, all the commando weapons should be Heavy Weapons and nothing else otherwise we are going to have to choose one of our weapons to specialise in and use at all times, that is not what a commando is about.
StarNick
Sun Jun 20, 2004 6:09 pm
#25

The reason why there were no votes for 1) Launcher Pistol...is because it IS a weapon already...we just need mods/specials...and that will definately be a part of our package deal (devs said so loong ago)...


Definately 4) Assault Rifle aka Launcher Rifle as coined by garv


From then...id say e-webb and a gernade launcher are tied....UA tactics...Id say most of the community would agree on a Hybrid form of UA coupled with our weapons..similar to the Pistol Melee Defense 1 special...where we use our weapon to hit melee attacks against an enemy. Thats the most logical way of adding UA tactics into commando since we're always dealing with ranged weapons...but taking it a step head of Pistoleer.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

StarNick
Sun Jun 20, 2004 6:11 pm
#26

Darkhelmet -


Easiest way to prevent that: The Assault Rifle would be COMMANDO only....it would be a heavy weapon....where it uses our mods only, like the "Special Hvy weapon" specific mods the community wants instated. This way, its a culmination of all 3 ranged specializations...but it starts down a radically new path of a weapon. I agree 100% to making the LP like this as well...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

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