Commando Archive
Thread: A Dev agrees with us ... **PROOF**
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Warmaker01
Tue Aug 30, 2005 11:27 pm
#14
cyrom wrote:
for the people who ***** about commando have to ues other range prof, you are wrong. every prof have to go up a another prof. if rifle men want croud control and AOE they go up pistols. if a TKM want to do more damage they go up swords or if they want to do AOE they go up pike. CM and doc are crap without a combat prof. what the CU did is that we can't just relay on one prof and one skill to win in battle.as for commando going up the unarmed tree. most the hybrib prof have to go up a tree that have no point to the prof. smuggler have to gu up unarmed (and they don't have any melee skills at all anymore) and BH have to get scout which have nothing realy in BH. every prof have to relay on another prof these days and it is for everyone.
Masters Carbineer, Pistoleer, and Rifleman, are perfectly capable of standing on their own as your sole combat profession.
Master Carbineer is gaining popularity as the sole combat ranged profession since it is capable of doing many things by itself.
The big thing with Master Rifleman is that if it's by itself, it is considerably slow.
But what about Master Commando? Have you tried it as a standalone profession?
Master Bounty Hunter can function by itself, a hybrid combat profession in the same style as Commando. I've done it. But again, Commando simply can't.
All the ranged professions, except Commando, can function with decency as a standalone profession. Try that with Master Commando.
Message Edited by Warmaker01 on 08-30-2005 11:28 PM
WEP0N
Wed Aug 31, 2005 8:07 am
#15
Warmaker01 wrote:
cyrom wrote:
for the people who ***** about commando have to ues other range prof, you are wrong. every prof have to go up a another prof. if rifle men want croud control and AOE they go up pistols. if a TKM want to do more damage they go up swords or if they want to do AOE they go up pike. CM and doc are crap without a combat prof. what the CU did is that we can't just relay on one prof and one skill to win in battle.as for commando going up the unarmed tree. most the hybrib prof have to go up a tree that have no point to the prof. smuggler have to gu up unarmed (and they don't have any melee skills at all anymore) and BH have to get scout which have nothing realy in BH. every prof have to relay on another prof these days and it is for everyone.
Masters Carbineer, Pistoleer, and Rifleman, are perfectly capable of standing on their own as your sole combat profession.
Master Carbineer is gaining popularity as the sole combat ranged profession since it is capable of doing many things by itself.
The big thing with Master Rifleman is that if it's by itself, it is considerably slow.
But what about Master Commando? Have you tried it as a standalone profession?
Master Bounty Hunter can function by itself, a hybrid combat profession in the same style as Commando. I've done it. But again, Commando simply can't.
All the ranged professions, except Commando, can function with decency as a standalone profession. Try that with Master Commando.Message Edited by Warmaker01 on 08-30-2005 11:28 PM
Could'nt of said it better my self ...
Theres not much they really have to do to fix this yet we dont even hear a word on any of the issue's, but i can pack up my house now, but wait dancers have a ton of new dances added and when was the last time you didnt see Jedi and Bounty Hunter in the pub notes?????
Message Edited by WEP0N on 08-31-2005 08:07 AM
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