Commando Archive
Thread: Proposal: New Heavy Weapon Rifle Tree
Make them both Rifles;
Have few Speed mods, say +5 at every level, +10 at Heavy Rifles 3, +15 at Master, no more than 80 speed total. Then you could be firing StrafeShot2 every 2 seconds with a 3.0 speed weapon. Although you'd hit the speed cap anyway with the speed mods from Master Commando / Master Rifle.
Have medium acc mods, say totalling +100 with the Marksman bonuses.
Make the accuracy mods on the guns themselves quite good. Riflemen wouldn't be able to dabble quite as much, wouldn't be getting +250 Acc with T21s.
Give the LR speed ~6, HRB ~3. The HRB should cap out on speed at master on most attacks, do medium damage. LR should do High damage, AP1 or 2. The RL should have a higher DPS, especially against AR3 targets. Otherwise RLs would be pretty useless.
/supressionarea1. Ranged Area Posture Down. An enemy is firing a string of mini-missiles or a sheet of blaster bolts at you. Duck? Hell yes. You could also dabble with Rifleman FlurryShot2 and get Area Dizzy/Posture Down. You'd need 250K Combat XP invested in Rifles for this though.
That's all I can think of for the moment.
Message Edited by RazerWolf on 05-17-2004 11:57 PM
I'm in total agreement, the HAR needs to be added to the Flame Thrower tree, and a type of assault/automatic weapon needs to be added to the empty tree, I'm equally open to having that tree filled with unarmed attacks, Launcher pistol specials, or Assault rifle stats and specials, anything would be better than a useless tree.
-Dace
This is an excellent idea, Garv. This would give the commando an excellent ranged option, a ranged non-consumable heavy weapon option. I'd love to see this happen.
Because it's such a good idea, I'm sure the developers won't like it. If it didn't come from them, then it must not have been a good idea.
Message Edited by VanBoaru on 05-17-2004 09:10 PM
So yeah, commando weapons should be designed to be situational. It shouldn't be like Rifleman where it's not much more situational than T21 for PVE, Jawa for PVP. (Unless you have a crappy Jawa).
Solid ideas as always garvin.
here is my semi-random feedback:
I think the Assault Rifle should be a Heavy Weapon, not a rifle (despite the name). No worries about evil rifleman dabblers ![]()
Since weare Heavy weapon specialist andthere are no "basic/novice" skills for that, I think its OK the way it is. I agree that we should get pistol specials for our Launcher pistol. The way it's now it totally borked ![]()
That Beam Rifle is still uncertified. I say give it to us. Remove the LLC from the BHs, give them another weapon and give the LLC to us. Merge Flamethrower, Beam Rifle, LLC and a revamped HAR and/or possible the LP into one tree! A true heavy weapon branch.
Heck spread it out over two branches, just make it work.