Commando Archive
Thread: Are we asking for too much?
Page 2 of 2
Feixeno356
Thu May 27, 2004 12:50 pm
#15
very very well said arguement Republic Soldier, however I think, that you're not really understanding what I said ( I'm saying this JUST to be clear we're on the same page )
I want the commando to be fixed, I want ALL of our weapons useful, I want the HAR to be unique, I want the Launcher Pistol to have its own skills in our tree, I want us to have weapons that work.
I know we suck in PVP, we suck so bad it hurts.
but i'm saying: Do we really have the "right" ( for a lack of a better word, its 2:50 AM ) to demand for so much stuff..when in PVE, we seem to kick butt
I want the commando to be fixed, I want ALL of our weapons useful, I want the HAR to be unique, I want the Launcher Pistol to have its own skills in our tree, I want us to have weapons that work.
I know we suck in PVP, we suck so bad it hurts.
but i'm saying: Do we really have the "right" ( for a lack of a better word, its 2:50 AM ) to demand for so much stuff..when in PVE, we seem to kick butt
JawaJoey2
Thu May 27, 2004 2:31 pm
#16
I understand the original poster's feelings on this issue. After hanging around this forum for a while, I've seen a lot of "We want all of this." Granted, it's not a wholelot but there is little organization. To make it clearer that there are priorities I suggest asking for stuff in a more "We NEED this! This must be fixed, Could you give us this?" manner.
I agree that commando needs to be addressed, but considering all of the requests and wishes commandos have, when it's written down all at once it seems like a lot.
Basically, the HAR needs to be address [give it AP, combine with FT tree], Accuracy needs to be addressed [come one, how do you miss witha flamethrower?] And grenades- [to even effectively hit the target, you have to take damage as well. What the hell? Ranger traps work at 50m and never -Miss-]
Warmaker01
Thu May 27, 2004 5:36 pm
#17
Since we currently have only one reliable weapon that happens to have an AP0 with nerfed DOTs, I don't think Commandos are asking for too much. Heck, we should be asking for alot. I'm sick and tired of peopletelling me of my Master Commando tag: "Why Commando? It sucks!"
And when that statement comes from an aspiring novice brawler wearing bone armor holding a medieval looking axe, it sucks even more.
Feixeno356
Thu May 27, 2004 6:56 pm
#18
then again people do keep saying "OMFG THIS IS BETTER THAN COMMANDO, THIS WEAKER PROFESSION IS BETTER THAN COMMANDO" etc etc.
not true, I just took on a rifleman / CM today, and I beat him. I used superior tactics.
BUT
I do agree, such as the grenade issue, sure I could see grenades MISSING. but a photon grenade? I mean, its a miniture nuclear bomb...we..shouldnt miss with that...ever.
how about grenades don't cost any HAM to use, and or how about grenades knock down, now THAT would kick arse, we should be looking for solutions on how to fix things not DEMAND for them.
like I think to fix the HAR, we would put it in the flame thrower tree, give it identical stats, and a DOT, basically a clone of the flame thrower..HOWEVER, it does action damage. that would fix it up, right? it would be fixed, thats a SOLUTION, however I'm just a nobody here, heck I bet 10 minutes after reading this post you'll forget my name, its just I think we're demanding, lets not demand, lets find solutions
not true, I just took on a rifleman / CM today, and I beat him. I used superior tactics.
BUT
I do agree, such as the grenade issue, sure I could see grenades MISSING. but a photon grenade? I mean, its a miniture nuclear bomb...we..shouldnt miss with that...ever.
how about grenades don't cost any HAM to use, and or how about grenades knock down, now THAT would kick arse, we should be looking for solutions on how to fix things not DEMAND for them.
like I think to fix the HAR, we would put it in the flame thrower tree, give it identical stats, and a DOT, basically a clone of the flame thrower..HOWEVER, it does action damage. that would fix it up, right? it would be fixed, thats a SOLUTION, however I'm just a nobody here, heck I bet 10 minutes after reading this post you'll forget my name, its just I think we're demanding, lets not demand, lets find solutions
RepublicSoldier
Thu May 27, 2004 7:56 pm
#19
Fei I understand where your coming from. Like I said ideas come up folks run with it. Next thing you know we have a list a mile long with only 3-4 things that might actually make it to Live.
I dont think anyone here really wants to be a end all be all nothing can touch me walking arsenal. We're all just proud of the prof. I know none of us would have fun walking into PvE or PvP and have it be a breeze. Honestly I could only play for a week before I got bored.
We do need to be honest with ourselves though. We all know we won't get half of what we've thought up and asked for. I think we MIGHT get the following as they seem to be the most reasonable.
A new weapon of some sort to give us another alternative. Most likely an improved and fixed HAR. I say this mainly because the basic programming for it is in game already. It would be the easiest to tweak and fix. Hopefully we'll even be able to see an actual acid stream. Grenades should be fixed, ammo cartridges for the heavies. This is all I'm expecting. Anything more and I'll be disappointed.
Ster
Fri May 28, 2004 7:13 am
#20
Actually that brings up one of the main issues that i have with the FT. Why is it that every other profession's specials target a specific pool, however the FT targets random ones? It doesnt matter if our DOT is on the health if we hit the action three times... I would almost want this as an issue with the DEVs.
Feixeno356 wrote:
like I think to fix the HAR, we would put it in the flame thrower tree, give it identical stats, and a DOT, basically a clone of the flame thrower..HOWEVER, it does action damage. that would fix it up, right? it would be fixed, thats a SOLUTION, however I'm just a nobody here, heck I bet 10 minutes after reading this post you'll forget my name, its just I think we're demanding, lets not demand, lets find solutions
TKA-MC
Fri May 28, 2004 8:20 am
#21
Feixeno356said:
"but is this in PVP? we do suck in PVP, no doubt about it, but ARE we a PVP profession? our job is to take AT-ST's. I don't see many other professions kicking AT-ST butt like us, especially after using a rocket launcher and hitting an AT-ST. "
Your right and I agree that this would be a reason for our profession.........but when I see a Master Fencer or......oh wait just about anyother profession do more damage per second then us useing our special's......I cannot abide that! We use heavy weapons,oh wait I better say, we use a heavy weapon that is now nerfed and our defense mods' are nothing to brag about as well as our accuracy mods and our speed mods. I dont know where I am going with this the rage is taking over.....but I think people will get the point of this post.
CAN
Skeptic666
Fri May 28, 2004 8:29 am
#22
We can never ask for to much I think. Seing how they took every thing we did have going for us. Personaly they say hey you guys get crap for defense to make up for your offense. THEN BY GOD GIVE US OUR OFFENSE! Im sick of hearing that and then with armor and foods our initial hit means didly squat and the dots are nothign more then a laughable thing.
ANd our RL is only good for stationary thigns and we miss 50% of the time. SO what offense are they talking about?
Ide just like to know 
TKA-MC
Fri May 28, 2004 9:16 am
#24
LoL yes! I accidentally hit the submit button and couldnt finish. Very good! LMAO.
kenrw24
Fri May 28, 2004 7:48 pm
#25
i'm just bumping this to make my name the last one on the list...a couple more and the entire first page of posts will all have my name as the most recent! Mwaahaha!
Page 2 of 2