Commando Archive

Thread: I Mcommando cannot takeout novice BH!!!

nightwolf180
Mon Sep 22, 2003 2:45 am
#14

in a strait out duel between LLC and FT the FT will ALWAYS win, EVEN if both players fired at the same time. The LLC does HALF the damage as the FT in specials, but compensates by haveing half the delay. Thus the LLC would do 550 while the FT would do 1100. This is without armor of any sort being taken into account and assumeing both partys hit on their first shot. Add armor and the LLC has the advantage. But even with Armor the BH won't survive the Commando long due to the fire dot bug (the dot would do 1/3rd of 1100 instead of 1/3rd of 550-#% of heat resist the BHs armor has) The LLC doesn't have a fire DOT (dont gimme that fireknockdown, this is fight between LLC and FT). So basically it still depends entirely on tactics, weapon quality, armor, and player styles. Still if the HAR is given AP1 then the LLC would lose its advantage now wouldn't it?



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You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
FoolioKillah
Mon Sep 22, 2003 3:48 am
#15

Well someone needs to work on tatics, and figure out how to lure people in closer. I myself am a mix between commando and TKA. This is quite the lethal pair when it comes to pvp which i am quite good at healing myself. I use pistol bleeds and other pistol attacks and basically hold the person still untill i can get into melee range which i shoot off a shot of flame, then switch to knuckles before they can stand up and do a dizzy followed by knockdown. At that point the fight is over, I come out the victor. I also have a pet that is cappable of out running all speeds, which is something to think about in pvp. If you cant touch em send your pet. And this pet also allows you a few second break where the person will probabily have the wrong target they wish to attack. By your pet makin first blow the pet will be object targeted for BH first blow and not you. Now you can get in there and shake thinks up!
Asuph
Mon Sep 22, 2003 3:50 am
#16

I stated this in another thread but it applies here to so ill repeat myself.


Comandos should be the strongest fighting class, PVP, PVE, and PVS.


ALL of the skills required for master comando are fighting skills.. Every single one.


Only 2/3 of the skills required for Master BH are fighting skills.


Sure.. BH's have 3 full trees to do, but scout is not a fighting class, unless you consider animals or pets enemys. Also investigation is usles in pvp. so thats 4 more boxes of non fightning XP.


So , in conclusion:


Comandoes have39 boxes to fill to become master. All of which can be used in PVP, and PVE.


BH's have 51 boxes to fill become master. 21 of which are not fighting skills in PVP, or PVE. Ill give ya explore for the PVP and PVE though... if nothing eles to escape... So That makes 34 Fighting skills.


So a comando should be about a 15% better fighter overall. Not counting the other points he has avialble to use...


But a BH's should kik A$$ at hunting...


Asuph

Icre
Mon Sep 22, 2003 4:05 am
#17

Bounty Hunters do not use any Scout stuff. Having to master scout to become a BH is a joke. You guys have to get Unarmed Combat what does Unarmed combat have to do with firing Heavy Weapons.





Lowca - Dro Master Swordsman / Master Doctor
Starsider - Dro Icez Master Bounty Hunter
Aixaz
Mon Sep 22, 2003 4:13 am
#18

Icre : "So dont wine BH takes 2x timesthe workto get to then Commando. I was split on becomming a commando or BH and I choose the longer grinding BH, but even though unarmed is annoying on getting, Mastering Scout is 10x times worse, longer and torture."


Perhaps you never heard of unarmed EXP? Scouting is simple, very simple. Unarmed is a killer, the time it took me to get to Unarmed 4, I had expert scout and expert marksman.

GIJoeSnakeEyes
Mon Sep 22, 2003 4:30 am
#19

What are commandos trained to do?


That's right.




-Wookanooknook-
Retired Wookiee Master of it all
Stelonous
Mon Sep 22, 2003 5:53 am
#20

A good/smart BH will kill anyone plain and simple. A good/smart Commando will kill anyone up close.


I've killed BHes and other Commandos, but I truely fear BHs because of their ranged attacks, I mean c'mon, their carbine specials are NASTY!




Mecra Von'Stelonous
_Vexian_
Mon Sep 22, 2003 6:28 am
#21

Unarmed has nothing to do with using heavy weapons. It's a requirement because commandos are masters of combat, we are tough. We can use any type of marksmangun( put a bleed on any pool) and we can even fight toe to toe if need be. You dont see bounty hunters having to need unarmed, so they save on those 15 points from needing novice brawler, a lot of commando's have just those 4 boxes of unarmed exp and that's all they got out of the brawler skill. On the other hand BH's can put scout to much more use than most commandos put brawler. And a lot of commando's have scout as well as brawler and marksman. geez, doesnt leave much room for any healing ablility. gotta choose to either be sluggish with medic skills or quick on your feet with no healing ability whatsoever. While bounty hunters can master BH and still have a lil dabble in CH for a gsp and still have the ability to make stimpack c's. So you see? Commando's are much more limited on their overall skills necessary for survival be it in pvp or pve. And about the LLC vs the Acid rifle, isnt the LLC quicker than the flamethrower? The HAR is much slower than the FT, the HAR has a ideal range of 16m i think, while the LLC has an ideal of 20. Even if the har is moved to light armor piercing it's still gonna be slow as hell. But i could be wrong since i dont know much about the LLC.


Vexian, Commando on shadowfire

Asuph
Mon Sep 22, 2003 11:03 am
#22

I think my point was misunderstood. Once weapons are fixed for comando's (ranges) They should be the most deadly class from any range outside 5 meters. Inside5 meters Tk's or any master brawler class would own us.


BH's However should be a close second, once Eyeshot is fixed i mean. IT does more mind damage than a T21 at Ideal range using headshot2. That means it is unbalanced..


What im trying to say is... Master comado's are trained specificaly for combat. nothing else. BH's have to train in Non combat things to be master.


Skill popints Shmill points. You have to look at the combat boxes.


A master Dancer/Musician/Cook would own if skill points were what mattered.


In combat classes, combat boxes matter, in other classes they dont.


Also just think about the titles themself. I dont have a dictionary handy (as you can see from all my spelling mistakes) But comando's as far as i know are made to Kill... Silently (unarmed), Quickly (All their other weapons as soon as they are fixed), and aparently to destroy structures (in SWG anyway).


Bh's are meant to Track one person, or posibly a group.Killing them is only an option if you can track them. BH's need the tracking skills of scout for this. However, once their quary is found, the do kill them, Not silently, but usualy quickly.


My suggestion for BH's who want to compete with Comando's after the clases are fixed (by fixed i mean improoved) Is to start droping skills you dont need for combat, like Investigation. Sure, Sure you need to drop the master bh title for that, but you still get all the other goodies BH's can spam. That will give you 15 more skill points you can put in combat related boxes, such as... Up any 2 levels in the comando tree. Or pistoleer or rifleman or some Med skills.


Anyway... flame on... Err.. shock on may be more suitable...


Asuph

atytula
Mon Sep 22, 2003 11:18 am
#23

I agree that BH is a much better fighter then a commando, IN A DUEL. Commando is one of the best group fighters. I never go into a huge battle by myself as a commando. I get a good creature handler or a marksman or even a BH. I find that I do 60% of the damage when I am in a group of 4 because of the fire dot, Yesterday in a group of 6, we had two commandos, we took out around 15 AT-ST (one at a time) on a battle field). Whenever we let the BH attack the AT-ST the damage would go down real slowly. Once the commandos jumped in with flamesingle, the AT-ST was dead within 2 min.


BH is arogue profession. Very rarely do you see a BH in any of the SW movies or books working with another person. They do everything alone. Hence they have to be really good a one on ones.






General Kazar Racillen, Master Smuggler
Echo Battalion CO (Eclipse)
http://www.echobattalion.com
Su1tar
Mon Sep 22, 2003 11:34 am
#24

There is absolutely nothing more powerful in this game than a 0/0/2/0 BH. No matter how good you are, what armor you wear, what buffs you have.


Eyeshot spam = TEH WIN






Sultar Son'koi
Guild Leader of Fury, Radiant

BH get a style called Eye Shot, Pistoleers get a title called Dead-Eye. You figure out the rest.
Dragonrana
Mon Sep 22, 2003 2:25 pm
#25

Ummm yeah. I fugured that out when the NDA was lifted. 3 months ago!
PoeDime
Mon Sep 22, 2003 3:39 pm
#26

Am still trying to figure out how LLC single1 does the same dmg as flamgsingle2............



__________________________________________________________________________________________


Poe Dime - Master Commando Scylla


Resident Destroyer Of All Things Imperial.




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Poe Dime frillless Sig maker K.O.T.O.R
&
Ithmossa
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