Commando Archive

Thread: Races Pros & Cons

Ivoni
Sat Sep 27, 2003 11:17 am
#14

A valid point was made that thanks to buffs stat don't matter too much.

Another point was that min/max caps make things difficult.

So I went and got that info as well.

Bothan
Min..300/300/300....600/600/400....400/400/300
Max 1000/500/400...1300/750/500...1100/600/500

The species with the highest possible quickness. One of the better action users

Human
Min..400/400/400....400/400/400....400/400/400
Max 1100/600/500...1100/550/500...1100/600/600

The baseline species

Mon Calamari
Min..300/300/300....300/300/450....600/600/450
Max 1000/500/400...1000/550/450...1300/800/650

The species with the highest focus. No one comes close. Considering this is a stat that as yet has no 2 hour buff, makes for great doctors and riflemen.

Rodian
Min..300/300/300....500/500/750....300/300/350
Max 1000/500/400...1200/650/850...1000/500/550

The species for best overall action users

Trandoshan
Min..550/600/700....300/300/300....300/300/400
Max 1250/800/800...1000/450/400...1000/500/600

Best species for constitution.

Twi'lek
Min..300/300/550....550/600/300....400/300/300
Max 1000/500/650...1250/700/400...1100/500/500

Another outstanding action user, hampered by regen.

Wookie
Min..650/650/450....500/400/400....400/450/400
Max 1350/850/550...1200/550/500...1100/650/600

Best health user. Second best mind.

Zabrak
Min..500/300/300....600/300/300....300/300/700
Max 1200/500/400...1300/450/400...1000/500/900

Best willpower. But all other secondaries are the lowest max of all other species.


So there you go.

Was interesting finding out possibilities with skill points.

So far the only winner is Mon Calamari and that's only if you are a Mind user.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Ivoni
Sat Sep 27, 2003 3:04 pm
#15

Thanks. I really tried not to make typos.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Falator
Sat Sep 27, 2003 3:36 pm
#16






SanTsu wrote:
Zabraks regen health way to slow and they are always horny where as us humans are just sexy.




Your point is not valid because they can just use stimpacks.



Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
SanTsu
Sat Sep 27, 2003 3:38 pm
#17

Thats only true if you want to go medic which isnt everyones cup of tea. I dont think there is anything wrong with any of the races. I just like being a sexy human that can brush his hair without the brush getting stuck in my horns.



______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
Falator
Sat Sep 27, 2003 3:49 pm
#18

If you want to be viable in combat, you have to have novice medic at the very least. Anyone who doesn't have novice medic is either new, or does not care about being effective at all (thus they wouldn't care about zabrak being the best race anyway).


While i do agree that humans look better (those are role playing reasons), if i had to do it over again i would have gone zabrak because of the increased power that race offers.




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
HiyaEiseiKaishi
Sat Sep 27, 2003 4:20 pm
#19

My 2 creds on the subject...


Personally, I'm a bothan. why u ask? Couple of reasons. 1) they are small. If someone is looking for targets, you better believe they'll pick the biggest one if they havea choice. Proved that over and over again in the short time i playedDaoC. 2) The high action is very nice, lol and 3) (and most importantly) i just felt like it. I saw myself playing a Bothan, so i did! Thats how u should truly pick yer species. That said, guud job Ivoni



Oh, and Xytroncore, yah, that max of 400 is a pain!


And Falator, The whole object of being a Commando is to kill it and kill it quik, not to weather a few hits So medic shouldn't be a big thing, and just b/c sumone dosen't play lik u, dosen't mean they r a newb.

SanTsu
Sat Sep 27, 2003 5:08 pm
#20

If you want to be viable in combat, you have to have novice medic at the very least. Anyone who doesn't have novice medic is either new, or does not care about being effective at all (thus they wouldn't care about zabrak being the best race anyway).


I dont really agree with this yes it helps in one on one pvp but in group PvP a few doctors or medics are all thats needed I am thinking about medic but as it is I can beat alot of medic combatants becuase I can do so much damage so fast.


They cant heal fast enought to keep up with me and when there are spending time healing themselves I am still hitting them with my krayt tissue launcher pistol or flaming them. In one on one PvP I start off with low blow then I hit them with flame single 2 if both land its 90% of the time a 2 shot kill combo even when they are buffed becuase of the 50% increase to a KDed opponent. (6k damage * .25)/.50 = 2750 damage in one shot that will take out all most any player even if they are buffed now if they have armor and they are buffed It wont but it will still take them down alot and if I survive long enought with my buffs and armor I can repeat the process getting them the second time. plus last ditch with a my 400 damage launcher is up to 4k damage per shot so even in pvp thats 1k damage per shot and it has a good chance of hitting there mind pool and thats sure death..




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
SanTsu
Sat Sep 27, 2003 5:12 pm
#21

P.S. Sorry if we are stealing the thread you have shown great data that proves that all races are viable and any choice can beused dependingon play style or just on what seems cool.



______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
Falator
Sat Sep 27, 2003 8:06 pm
#22

HiyaEiseiKaishi : Even commandos have to heal and after 9 seconds or so waiting for your special to cool down, you are most likely going to be in need of a heal. the great mind regen also helps against mind damage. Oh and i am a human, not a zabrak(and i am kicking myself every day because of it lol).


SanTsu : Even a combat medic can't be watching over you constantly. Sometimes you need the ability to heal yourself because they just healed another person maybe. Kind of unrelated, but could please post your skills if it isn't too much trouble. I had been thinking about picking of the dirty fighting line of smuggler, but ididn't think i would have the points to get commando, smuggler and pistoleer (i would also love some tka lol).




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
Ivoni
Sat Sep 27, 2003 8:43 pm
#23

Personally I feel everyone should have at least novice medic if they are a team player combatant.

Why?

So if your teammate, or worse, your doc get's incap you can dash over and Stim-B him back in action.

That said, it's your character and feel free to do what you like with it.

I wrote this kinda half hazardly and made errors.

It was just interesting to see how they are all basically the same.

I really feel for Wookies. No offense but they get the shaft not wearing armor and get diddly in return.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
SanTsu
Sat Sep 27, 2003 9:18 pm
#24

Well right now im


Master Smuggler


Pistoleer 0/2/2/4


TKA 0/0/0/0


Commando 0/0/4/0


Scout 2/0/0/0


I am going to get rid of the rest of scout and put that into either meditation for healing between fights or medic for healing in fights. Im still up in the air about this one I like TKA but medic might be the better choice.


I will drop the pistoleer specials when I need the points since the smuggler pistol moves are enough. I am weak on defenses but I have as much speed as a nonbounty hunter, non pistoleercan have and good accuracy standing and moving.


There are better combat templates but I am a master smuggler first and formost the rest is just to keep me alive in the dangerous worlds we travel in.


I say any race is good enought to do any profession so pick the one that you like.




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
SanTsu
Sat Sep 27, 2003 9:27 pm
#25

a couple of corrections


scout 1/0/0/0


master marksman 4/4/4/4


brawler 4/0/0/0


also thqat should be not a master pistoleer.


And I still say all races are good enought to play any profession so play what you like.




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
Falator
Sat Sep 27, 2003 10:11 pm
#26

Heh thanks for posting your template. I am thinking about picking up dirty fighting and some pistoleer skills in place of the minor ch skills i currently have. I don't think i could live without at least novice scouting though lol. No camps and the inability to go up hills at more than a crawl would be pretty hard to deal with. I also notice you don't have any medical skills heh. I guess that means you use a lot of spices.


Are you hit enough with only marksmanship 2 though? I only have novice pistoleer now, but i miss a great deal it seems.




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
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