Commando Archive

Thread: Just read about the CH nerf and Im Pissed!!!

SugamZeal
Tue Nov 04, 2003 7:28 am
#14

this isant zoo wars....



----------------------------------------------
rust and broken things... that is all that encompasses me. things falling apart and things already destroyed. entropy. that is the nature of the universe. everything exists to cease. true beauty comes in the understanding and appreciation of the details in destruction. from the finest scale of corrosion on the surface of a long dead machine to a fallen tree slowly returning to the soil, the smallest details of everything that falls apart has more beauty than all the musings of a thousand poets. i long to capture that beauty.
Cymene
Wed Nov 05, 2003 12:09 am
#15

I am a master commando and I took up CH to help me level, but I kept since having CH is the only way to make enough creds to buy all my disposable weapons. Gnarled rancors suck against mobs, but I will sure miss my graul mauler. Goodbye to soloing 5 or 6 enraged bull rancors at once,(one of the few fun things to do in this game besides pvp). Goodbye to the 40k cred korga missions on dant to those of us with an at-st .... waita second ...... I can just use my faction pet to tank mobs to make insane amounts of cash. LoL, the dev's will probably just love that idea.
bubbles1
Wed Nov 05, 2003 9:43 pm
#16

Jeez you most of you guys are whining as much if not more than the CH whiners. If you master a tree you should receive some benefits over dabblers but if someone wants to use a flamethrower or llc why cant they. Thats why people master BH for mindshot 2. CH for 2 maulers etc. I have had a commando kill my gurreck in 2 hits i mean come on. You say CH is too powerful I have to disagree. I am sure eventuall being a master commando will have special benefits sooner or most likely later but they have to do each class as they see fit I suppose. Anyhow nultiple posts and phone calls of constructive criticism may help get it fixed quicker.
Jeren_Sehn
Wed Nov 05, 2003 11:33 pm
#17

I'm not in favor of taking anyone's fun away from them...though having a menagerie in every starport was irksome. In PvP creatures were more of a distraction than a real threat, and I never begrudged the CH's their PvE dominance, as that didn't effect me negatively.


If it was fun for folks, then great, I say. Worst case, I think they should raise everyone up to that level of fun, not lower everyone down to the same level of mediocrity.


(Except ATSTs...those I actually did want nerfed)





(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

(ggggggggggggggggggggggggggggg8WX
nnn][[[[[[[[[[nng)
Mavarus
Thu Nov 06, 2003 9:15 am
#18

GOOD! Get rid of the pets completely would make me happy. Stop relying on a pet to take the heat and do it yourselves.


Master Commando of Invictus (pets are fo the weak)




Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

Cruciform
Fri Nov 07, 2003 1:29 am
#19

Master CH is a huge grind. I can't tell you how may pets i had to train to get to master, but it was more than enough.



Or you could have just set your pet to Guard, knelt down at a thug spawn outside of any city and gone to bed for the night. Pet combat XP levels you MUCH faster than training. Or at least it did. Has that changed?


Salvia Divinorum,
Novice Commando
Starsider
tizodd
Fri Nov 07, 2003 2:22 pm
#20

I'm a dabbling fool! I'm Master CH, Commando 0040, and Pistoleer 0030. What's it to ya? I like it. "Pet's are for the weak?" I say Whining is for the weak. Master tailors should be given the schematics to make hankies for all you crybabies. You guys are anxiously looking for the patch that allow chefs to make Wah-burgers and fries. If you think everyone should play the game YOUR way you have no business playing an MMORPG. I've been nerfed ENOUGH for the sake of the minority in this game that does PvP.


I happen to think there's too much down time in SWG to begin with, SO WHAT if I use a pet to tank so I dont have to spend 9 minutes, 40 seconds waiting on a shuttle to take me to a city that has a med center and cantina that actually has healers/dancers in it? Or to take me to an NPC trainer because so many of the Masters dont need any more Apprenticeship points so they won't train you.


Let me play the game how I want to. If I do get into PvP, and my Gurreck knocks you on you @$$, and I light you on fire and spam Stopping shot, you can cry, but it won't stop me from doing it again. Adapt or die.


Mavarus
Sat Nov 08, 2003 8:49 am
#21

I have adapted thank u and I think everyone should get unarmed dizzy. Hit a gurrek once and its down in plenty of time to kill its owner.


Master Commando of invictus




Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

Badgewick
Wed Nov 12, 2003 6:05 pm
#22

/yawn......



Let me get this straight....they are going to put CH so not everyone will be able to have the bigger creatures. Fine... SWG has become WAY too much of a creature paradise and droids are almost nowhere. Nothing ticks me off more than to walk into a cantina and see 2 rancors, a bantha, and some beetles...



Ever login to the game and the first thing you see is a bantha butt.......not pretty...




Fozziwakka
Tankster
Sauron1080
Wed Nov 12, 2003 6:48 pm
#23

I'm a Wookiee MCH and a Commando that is 0-4-4-0


I know you might hate all of us for doing this, but since i am mostly PvE and cant really use pets in PvP (unless im killing Rebs) i dont see why you could be mad.



thats my 2 cents




Mephistox


Servants Of The Shrub



Master Commando Since August 26th, 2004
TechnoHic
Wed Nov 12, 2003 7:15 pm
#24

I cant believe you guys are stil talking about this. I have removed it from my subscriptions a while ago.

Anyway, your missing my point and I gues its my fault for how I did the subject.

I am in no way pissed that a dabler cant use a rancor or the most powerful pets anymore. I too think that seeing those are way to common and agree that only a MCH should have one but as far as seeing beetles and such thats from professions getiing nerfed so bad that they are digging to make a kill so they took up beetles and cowardly gurreks. That will end soon with the CH nerf but so will a lot of these damage mods so I hear so it wont be such a bad thing.

You wil still see a lot of CHs and a lot of pets especially with the mounts coming out and while yes it is SWG, it is also a MMORPG and in those pets are very common especially since we do not yet have battle droids or vehicles or bustling cities that we should see in a Star Wars world but a lot of that will come Im sure but for now with seeing all the pets; get used to it and deal with it.

Anyway I strayed from my point again. My point when I started this subject has nothing to do with the contents of the actual nerf but rather the fact that the devs are telling the CHs a great deal of whats going on and ahead of time while us comandos get a stealth nerf with no word from the DEVS befor or after nor have they ever mentioned anywhere where they are going with this. The only info we have came from just them screwing up again and people getting acces to things they shouldnt to know that the damage mods are going away for everyone but we have no fact as to when or how this will come to be. We still are in the dark about 3/4 of the comando tree being nearly worthles and I doubt much will change.



CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
Rimau
Wed Nov 12, 2003 11:14 pm
#25

I was a mch and I dropped it with my master pistoleer to go commando, cuz fire is cool. And I personally think dabblers suck. But, with the way in commando you get all the flamethrower mods without needing master, I don't see how it can be avoided. Its like with master pistoleer, you shoot so so so much faster once you've gotten to master. You can spam stopping shots and fan shots so quickly not much can stand in your way. And I think, in terms of weapon speed and accuracy, all weapons in any skill should be the same way. You should get the good speed and acc. mods once you master, not when you are only 4 bars into a whole tree.
I will say also, working my way down ch while going up commando shows me exactly why people dabble. I thought I was good in pve when I was master pistol... with that flamethrower I'm unstoppable.
In closing, master is where the payoff should be to discourage dabbling. Even though I understand both sides, I wouldn't bitch either way personally, its all in your playstyle.



_________________________________________________________________________________________________________________________
"No man is invincible, and therefore no man can fully understand that which would make him invincible. Even with complete and thorough study there is always the possibility of being defeated..." -Miyamoto Musashi
jdavidw13
Thu Nov 13, 2003 1:01 am
#26

Ok guys....I am a wookie CH and i have read all your posts.....I personally am thinking about surrendering CH and going commando since the upcoming NERF is gonna be so bad....but i agfee with everyone (which is kind of impossoble) but i think they should either TOTALLY GET RID OF CREAURE HANDLER AND WOOKIES and have the wookies chose a different race and STILL HAVE their proffesion,weapons,skills,money,faction...but when they log on some time just make them switch to whatever they wanna be....if they get rid of wookies. but i like CH cause there are a good profession.....and there was a CH who had a RANCOR

Page 2 of 3