Commando Archive

Thread: Question: DoT Stacking

Zhorx
Sun Jan 30, 2005 7:19 am
#14

I tested it out some back when i was a commando and this is what i got:



The fire dot for a Flamethrower attack is 10% of the initial damage before armor and resists, ie10 % of the damage in your combat log, this damage does not scale with BF.There is also adot giving the target wounds which is 2% of the initial damage, the wounding dotscales with BF. The flame dot lasts for 5 or 6 ticks ie 50 or 60 seconds.


A good guess (it is my guess so i am a bit biased) would bethat the wound part of the DOT is increased by1% for every point of battle fatigue.

Some examples:
10.000 damge in spam, 0 BF. The tick will be 1000 damage and 200 wound.
10.000 damage in spam, 100 BF. The tick will be 1000 damage and 400 wound.
10.000 damage in spam, 200 BF. The tick will be 1000 damage and 600 wound.
..
10.000 damage in spam, 1000 BF. The tick will be 1000 damage and 2200 wound.


The numbers might be a bit off but for all you commandos whohave huntedKrayts will know that the wound is approximately 2/3 of the HAM bar when the beast dies (if you only use the FT).


For people interested in math the formula for the wound would in this case be:
Wound=Damage in spam*0.02*(100+BF)/100




~ ~ Fhuzzy, Zhorx and Malex ~ ~
U R.I.P. War and Haxxor U
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