Commando Archive

Thread: A killer commando template..what do you think?

GrandPop
Mon Jul 18, 2005 7:04 am
#14






GarronDarkweaver wrote:
Last ditch in an area effect in pvp when your very low on health = a lot of very very very pis sed off players Would be lots of fun imo





Wait, does that really work? Would a standard flammer (50 meter range) hit everyone in the cone for 4 - 5K damage? IF anyone can prove that correct, I will go that templete in a heartbeat.


Please let me know if any one has a screenshot or proof that it works.



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velocity-x
Mon Jul 18, 2005 4:07 pm
#15

i can't live without heals and speed so I did...

MCommando + Carb 0440 + Doc 4004

got the area kd, area snare, leg shot for power, all buffs, and great heals



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Warmaker01
Mon Jul 18, 2005 6:30 pm
#16



JeffIncredible wrote:
doesn't work because aoe is borked. And from what I understand for it to be working it will diminish the damage as you get farther away from the primary target.





The damage done to others in the cone isn't the point. It's landing the states inherent to the heavy weapon and special used is.

JeffIncredible
Wed Jul 20, 2005 5:39 am
#17

Sorry I forgot to quote the Last Ditch guy that I was replying to.



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Vafthrudnir
Thu Jul 21, 2005 2:49 am
#18

I am going for MCommando,MSmuggler, Pistol 0004, Medic 0400

I am not finished yet - currentlyCommando 3440 but using the Acid Stream Launcher (65m cone effect, 80 with arms) itsabsolute crowd control in PvP



If they have concussion downer, give em stopping and panic and the other way round


Its possible to win even if your group is outnumbered 2:1 if concussions dont miss





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Commander of FOG Special Forces
Vafthrudnir
Thu Jul 21, 2005 2:51 am
#19

Commando 4344 i mean, mixed sth up




Colonel Vafthrudnir
Commander of FOG Special Forces
DarthPolecat
Thu Jul 21, 2005 5:06 am
#20

M.commando/MBH/4000Smuggler here-love the AOE of smuggler specials and BH has nice defense



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DaunteDelfuego
Fri Jul 22, 2005 10:42 pm
#21






JeffIncredible wrote:

My current template is...

Master Rifles/Carbineer x33x/Pistoleer x4x3/Novice Smuggler/Commando xxx3. To be perfectly honestyou don't need more than xxx3 commando. As a purely ranged profession you need to be able to keep your distance.Anything additional is a waste right now IMO. I can area KD/Mez/Root/startle/disarm/snare and once aoe is fixed sniper shot. I sacrifice healing for this versatility but in dungeons and large scale pvp I can crowd control alarmingly.


I really wish Master commando was worth it because it was the first profession I ever mastered and i'm always popping back in here in hopes of some revelation that it's going to be "fixed". Commando's need so much <3





Why only commando 0003?



DelFuego Industries Lok 3230, 3325 (Smuggler's Luck)
tracerr
Sat Jul 23, 2005 1:41 am
#22


0003 allows you to use a 65m range gun which turns all attacks into aoe,
it just lays down the states no real dmg. my current tempalte is m pistols, commando 0404,carbineer,0440, novice smuggler, medic 0220, and 2 points left over. with the cybernetic arms i can do some nasty stuff from 80 metresadv stopping root, kd, intimidate, disarm, warning, concussion, snare. this template is a little lacking in defense and heals but with the correct buffs and clothes you will start to hit 250 and diminishing returns and i manege to heal for 1000-1500.its seems like the rest of the commando lines are fairly useless no specials, bad guns, and no real defense mods.

Message Edited by tracerr on 07-23-2005 01:42 AM

uselessn00b
Sat Jul 23, 2005 5:14 am
#23






Vafthrudnir wrote:
I am going for MCommando,MSmuggler, Pistol 0004, Medic 0400

I am not finished yet - currentlyCommando 3440 but using the Acid Stream Launcher (65m cone effect, 80 with arms) itsabsolute crowd control in PvP



If they have concussion downer, give em stopping and panic and the other way round


Its possible to win even if your group is outnumbered 2:1 if concussions dont miss







Swap the medic 0400 to 0040 for much better heals using bacta shot.



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Atanmir
Sat Jul 23, 2005 5:51 am
#24






DaunteDelfuego wrote:

M.Commando + M.Smuggler + Carbineer 0400 + Pistol 0003


This seems fun to play now with all the moves from smuggler and the accuracy from carbineer...I'm just hopin commando gets more love in upcoming publishes. The only move I lack is a ranged knockdown.






don't you have a Rocket launcer for range kds?

And a good ranged kd really helps if noone have it in your group, specialy when fighting an hard mob (tanks wil love you if you apply debufs, kds and such things)

Message Edited by Atanmir on 07-23-2005 06:01 AM





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Vafthrudnir
Mon Jul 25, 2005 3:55 am
#25






uselessn00b wrote:





Vafthrudnir wrote:
I am going for MCommando,MSmuggler, Pistol 0004, Medic 0400

I am not finished yet - currentlyCommando 3440 but using the Acid Stream Launcher (65m cone effect, 80 with arms) itsabsolute crowd control in PvP



If they have concussion downer, give em stopping and panic and the other way round


Its possible to win even if your group is outnumbered 2:1 if concussions dont miss







Swap the medic 0400 to 0040 for much better heals using bacta shot.






With 0400 I have 2 heals with BE enhancers at around 1200


There are no shot enhancers if I remember correctly. Do you mean better heals with or without BE enhancers for spray and toss?



Colonel Vafthrudnir
Commander of FOG Special Forces
Reydon
Mon Jul 25, 2005 5:53 am
#26

No Healing




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