Commando Archive
Thread: Can a Commado beat a CH in pvp?
"...and they easily Downdown and Dizzy me and i never get a hit in at all..."
This is the part that people with master level elite combat professions get angry about. Not everyone is just a whiny crybaby as one reply seemed to indicate.
Yes, protecting yourself against Eyeshot is easilydoable, given proper preparation. But the Commando trees give such weak state defenses that its rather easy to knock one down and dizzy. I can have doctor and entertainer buff, food and spice, but just lay there and take it in the arse because I fall down on posture change. So much for being a tank.
For an elite combat class to not be able to fight back or affect combat in any way, sucks, period. Always has, in any game.
Like when Pistoleers used to be able to go around spamming their disarm2 button and taking out whole groups, should we have been 'supportive' of them too?
To those who suggest charged weapons, are you forgetting that they miss? And miss often. And are totally ineffective outside of 48m. You're long knocked down and dizzy before you get that close. Christ, I think some people who post these replies never PvP.
Yes we can aim our flamethrowers but have you ever done this at 64m? It still doesn't hit too often. Chargedshot2 with FT is great, but its recoil time will have you dead.
IMO, the original poster's comments are true. Unless BH misses alot or BH is clueless, Master Commadovs Master BH = 100% victory every time for BH.
ya in one on one commandos will always get creemd agenst a bh unless u have stuf to stope it
like eye shot bah who cares get ur shelf a 79% comp sliced armor helm and it only dose 45 max dam to u they run out of ham way befor ur down lol
but when it comes to kd+dizzy well i bleev this is a bug for some one to be abel to kd perment ly well thats as bad as kd kd kd kd kd kd kd so dont wory it will be fixed soner or later
as for cm well they will get nerfd soon i think and ch well they have no crapy blind attack so wast about 5k on spaming pbc on them to there incap then swich to a flamer and burn there pets then run or feng death wich actuly works in pvp now {sorta its still buged
} all around i think evry smugler should have smaggler 0/0/4/0 dont cost many skill points and ull find it more use full then almost any othere tree in the game becus it hase panick shot{dleya attack} fen death {perfect for burn deaths to most any red con things } lowblow {wich if u use right u get ur burn of evry time in pvp get within 32 then kd them then run up and burn hehe}
I'm a wookiee commando who can't wear any armor... what am I supposed to do against eye shot. Please tell me what I am to do exactly to stop the eyeshot spam.
I go on suicided rushes now... only thing I can do.
alufnull ya thats true but wat he just sed hit haerd i forgot about wookeis he might be abel to spice up but theres that down time and he will always die then and with no reveng teff hes well u no only thing i can sagest is to c if u can find a shilld gen that has atlest 45% acid protection {there shater pistols acid attack typ } but i dont think u can get that iv only ever seen energy 45% ones frankly if ur a wookie i dont c commandos as it is now beeing the way to go u will just find pain and grif down this road as a wookie
dang man its got to suck ill cheak into it and c wat i can come up with for u dishno who nos maby theres a way for wookies to geta super buffed mind
Lets see if I an put an intellegent organized responce togather for this all.
First, please realize I'm a very experience pvp player and this is my 4th pvp toon in SWG. I have aplayed amaster combat medic; master rifleman; a master pistoleer/smuggler and a soon to be master commando. I have pvp'd in many many other games before this one and think i'm pretty dam good at it. For instance I lead the DAoC server I played on for my class for well, till I quit playing. Not bragging or anything just want to establish that I know quite abit about PvP I just don't understand the dynamics of the Commando class just right yet and would like to learn more.
I'm also not whining, I'm looking for a dialog on how a Commando can compete with a BH.
So here's some of the feedback I've got.
Advice: Use a composite helmet.
Answer: I currently have a 60% composite helmet (actually a complete set) and use a level 3 personal deflector sheild most of the time while I pvp. I have nearly the best protection money can by in terms of head protections. It does me little good becuase while i'm knockdowned/dizzy, dieing in 16 shots (they would have to knockdown me again most likely)with great armor vs dieing in2 shots with no armor is still dieing with no chance to fight back
Advice:Use drugs/foods ect.
Answer: I did at one point but now I don't becuase it's kinda pointless if you knockdown/dizzy you die still; just takes a few more shots and the BH might have to reapply knockdown/dizzy again. Used with armor and deflector sheilds sure I live alot longer (nearly 10 times as long) butI still die and almost never get a shot off forget hit a good BH pvp experienced player.
Advice: Use a charge based weapon like rockets
Answer: The chance to hit someone from 64m is almost none existant and that time it takes to make this attack a BH would get at least 4 probally more chances to knockdown/dizzy me. They are just soooo slow and miss sooooo often. Sure If I get a rocket off and hit (i tested about a 15% hit rate at 64meters) I might win but that's just not gonna happen. No way I'm getting to ideal range to use of of these, I get kited while they spam knockdown/dizzy.
Advice: Get the skills from another profession.
Answer: Why? All other major combat classes "stand alone" for the most part; why can't commando?
Advice: Sneak up on people
Answer: I do tend to be pretty darn effective with this already. I can sneak up on poeple in town probally 75% of the time and get a good flame off. But this is sneaking up on poeple that are not paying attention or don't know how to pvp. I'm trying to compare two alert, knowledgable and experienced pvp player from 2 different master level combat lines.
Advice: Get over it no single profession is gonna be the best of every situation.
Answer: I don't want to be the best of every situation, hell i'd be happy with a 1 in 5 chance of beating a master BH in this instance. I don't think I have a 1 in 50 chance as things go now. Sure if the guy ports into the zone and hasn't finished loadingor is crafting/afk/shopping andI can get up next to him I have the advatage but I mean come on that makes me the master of cheap shots not really a commando (think USA Delta force commando).
Station1 prettymuch summed up my complaint; "For an elite combat class to not be able to fight back or affect combat in any way, sucks, period. Always has, in any game". That's what I'm talking about, I'm a master level combat class and I can't fight or win unless I'm fighting someone stupid or get a cheapshot.
What I'd like to see done to the Commado class is the following.
- Add special attacksfor the Launcher Pistol put into the commando line, giving us a ranged knockdown and a range dizzy ala BH carbine line but not quite as good. (don't give us eyeshot that's the BH way to even out our heavy weapons)
- Add a lot of dizzy defence added to commado
- Add some more knockdown defence
- Add some dodge skills.
- Add some more melee defence, keep the damage penalty vs melee while using FT
- Add a lot more ranged defence
You are right in that if you are going to go against a BH that knows what he is doing AT RANGE you will lose 1 vs 1 if all you are going to depend on are straight commando skills (and for most people that is FT line
).
In my case it wouldn't be FKD + Dizzy + Eye Shot Spam though, it would most likely be FKD + Dizzy, leisurely walk to within 16m and LLC Single 2. The only time I use eye shot more than once is when my opponent is buffed.
However, it is a fallacy to think you have to stand against everykind of character with the straight commando. This is not everquest. The game is designed so that one canexplore various professions, not restricted to a particular style of play. You have a very powerful profession that allow you some of the best weapons in the game which is balanced somewhat by the range/speed/accuracy etc. Also, assuming you are mastering your profession, you get a slew of skill points left over to select skills from other professions.
A commando+ template vs BH+ template will be very competitive. Especially, with the BH you have only 33 points left over whereas commando gives you 81 pnts to invest. I'd give the edge to commando+.
However, if all you want to do is close within FT range, yeah you will lose most times. An example is, I got challenged at a star port by a commando the other day. His response, after incap, was that he would have won if I had not moved out of the range of his specials. DUH!!!
As a BH I can not solo an AT-ST. As a commando with the right set of augmented skill set you can. Also, for the most part that characters are different, Commando is designed to go and kick butt in the battle field. BH is supposed to kill/capture a single opponent. While a commando can have some success at our mission, we would not even come closeto your mission.
Obie EcoJee Lowca.
If i see a master title over your head, your dead. I know exactly what pre-requisits you needed and i know how many skillpoints you have left over, if i see a pet, then i know what u spent the points on, and i know everything you are capable of. I might even watch you for a minute or so healing your friends before attacking, so u spent it on medic skills.
Master bountyhunter's.. wow. easy kills. From pvping so much i learned how to stand up from dizzy + knockdown without falling back down again. I know their combo's, and i know they do 40-60dmg per special on me while wearing my 80% resistance composite armor.
Some insight on who i am.
Marksman - 4/4/4/4
Medic - 4/4/4/4
Brawl - 4/0/0/0
Commando - 0/0/4/0
Doctor - 4/4/3/0
This is my ultimate PvP setup i have found in starwars, when i use every skill i have obtained and i have my armor on i will defeat anyone in a 1v1 pvp match, and i prove it all the time to anyone on lowca.
When i walk into a fight, 3k health, 3k action, +1k+ secondary bufs + muon gold.
I can use E stimpacks 1k+ (1.5k+ regular heals)
I'm zabrak, and when i'm prepared for a 1v1 fight, i can use equilibrium to heal my mind, so i'm twice as tough as a regular toon when i'm ready.
I can heal disease and poison if you are combat medic, most likely i find combat medics are running away from my flame thrower after they poison, plenty of time to burst run and incap them, then heal poison.
Basicly, a custom setup character built for more then one thing, it is better then a chosen master path by the devs. Are you going to throw a proton granade at me? or use Cone 2 because ... If you are building a PvP character, some if not all of the skills master hands you are useless.
Don't regard my post as a flame, i'm merely trying to bring insight into your "master commando for PvPer" idea.
Field Tactics.. in pvp. almost absolutely useless.
Left Hand Weapons.. Absolutely useless fighting a PC (i'm not an at-st)
FlameThrower - Yes, i bet this is all you will ever use!
Acid Rifle.. Oh lord have mercy on the sorry soul that uses this. acid rifles don't Dot.. enuff said.
You just spent 14+14+14 skillpoints on useless skills + another 6 on master for flame cone 2. (i'm pausing for everyone.... to stop laughing)
I can guarantee you could do something better with those skillpoints if you want to be an Elite PvPer.. Take it from me, i went from BountyHunter - Smuggler - Commando - Doctor with the same char, not to mention my weaponsmith on another server. I have a pvp character, you have a master commando.. world of a difference, setup up in the rink and use only the skill you have earned (no outside help at all) you will lose. This is granted because of the direction i have taken my character in, and the direction you have taken yours. So then.. master commando is a horrible choice for a PvP class. If u want to waste 29 skillpoints on novice brawler + unarmed IV + another 29 skillpoints on novice commmando + flamethrower 4 for 1 really powerfull attack - i would agree it's worth it, i did it myself. But the other 48 skillpoints you are wasting for master commando could be better placed in another profession.. smuggler + dirty fighter or pistoleer for stopping shots.
Btw you asked how a commando can compete with a BH.
I eat bounty hunters for breakfast.
I also hear a krayt launcher pistol + stopping shot is incredibly powerful, maybe u'll try that.
There is a way to get up from dizzy + knockdown - this combination attack for TK's should not be nerfed in any way, it's great when they fight noobs :x (did i say that..)
If you read the specs on dizzy, or know anything about it, You have a chance to fall down if you are changing postures.
Knockdown is nerfed, TK can get this off once fighting me, since they are so close when i stand up , flame single 2 kills them.
The reason you can't stand up is because you spam your stand button. You "might" get up but then you read on your screen, you have fallen again. This is for a reason, because you keep trying to change posture once you actually stood up. If you have half a brain and semi patients, you'd understand if u tap the button and wait a sec to see if u actually get up, that the TK cannot knock you down again for a very long time, also notice how close he's standing to you, also notice if you don't change posture again you won't fall down again.
^--- this is only being told to everyone because i don't use knockdowns, and i belive every TK should be burned to singes by any commando fighting them. Melee classes are not ment for PvP and never will be in any game i play. also if u can't heal and u manage to get up, launcher pistol + supression fire, run back to 10 m and burn, we know melee range is about 5 meters so keep it safe so u can still attack but they can't damage you anymore.
Maybe i have brought some enlightenment into the commando profession, with do's, don'ts, and my uber skillfull tactics.
Obie EcoJee - Lowca
OMG that's part of the problem, I'm doing a /stand key then using my attacking macro that has anotherposture changein it. I'm doing 2 posture changes so falling down again. Dam Dam Dam; well at leastI know now why i fall so much on my commado after a dizzy vs my other characters.
Although I agree a jack of all trades character has alot of advantages over a master I don't think it should be this way to me that's poor game design by SOE they have put the best most powerful attacks for each line to darn low in line. At least masters should have a benifit over other non masters.
P.S. Obie, I've killed you lots of times on Lowca.
Dear Mr. Uber Dabbler from Lowca.
One master Commando, with Low Blow, would destroy you with your buffs and 150% Krayt Ninja Jedi armor, in 2 shots.
If anyone on Lowca has Low Blow and a well made , Damage sliced Rocket Launcher, please put this dude in his place.
You know what? No matter how good you think you are, there is always someone better.
Leave the guy alone, he's given us great information here. I, for one, thank him.
-Oskori, Bria
--Master Commando
---Creature Handler 3-3-1-0