Commando Archive
Thread: Fair pricing for Grenades
jadegreif wrote:
I hear Radiant is a bad server... bad
You could come to Wanderhome PadawanChong .. please
Hehe, have yet to see a grenade dealer... sure, here and there you find a crate, but not a steady supply
Nah, I'll stay on one server. I honestly don't have enough time to devote to one character. I really don't see how some people have time to devote to numerous characters ![]()
I keep any guildie Commandos stocked in what they need and tell them which IMPs to watch out for because I know they're well stocked. lol
Chong,
At the moment I sell exclusively to our PA shopkeeper. If I ever have excess resources I will be glad to send you a /tell and let you know.
I use Proton grenades all the time. I mainly use them to destroylairs after I have reached the spawn limit. This is a great way to supplement you combat exp and you don't have to worry to much about missing since the target is stationary.
Way too high, go to tragics on scyllia to them if your on that server.
C22-12500 cr for a crate of 25
glop-12500 cr for a crate of 25
imp dets-25000 cr for a crate of 25
cryoban-15000 cr for a crate of 25
particle beam cannon-20000 cr for a crate of 25
acid beam cannon-20000 cr for a crate of 25
lightning beam cannon-20000 cr for a crate of 25
*her weapons are awesome, great damage, her HW's alone do over 3k and grenade over 1300.
Master Commando of Invictus
Mavarus wrote:
Way too high, go to tragics on scyllia to them if your on that server.
C22-12500 cr for a crate of 25
glop-12500 cr for a crate of 25
What's way too high? I hope you're not suggesting my prices are... I get far less profit on grenades than anyone does on guns. One question about those prices though: Glops take an extra componet from C22's. Does your weaponsmith throw that component in for free? The resources are the same in addition to the extra component (a broken component at that)
And keep in mind when you mention whether something is too high or not. Different servers have different economies.
Tragic has a formula on all weapons to figure out the prices. She is the only weaponsmith I found on any server who charges fair (correct) prices. Her flame throwers for example (the best Ive seen) 12k credits.
Yes, I think most weaponsmith charge way too much. Now that this decay is going into effect it will just make the rich, richer, and u know what it will do to the rest of us that rely on mission that pay crap for credits to even survive. I know about 100 people on my server that are getting another account to become a weaponsmith and armorsmith to supply themselves. Im one of them. Almost master in both, didnt even have to nothing but set up a macro. The payoff is great, free weapons for me and my guild. They all pitch in to supply me with resources and up keep. We all benifit from it. By the way, there are 9 of us just in my guild who are doing it.
Master Commando of Invictus
First quit using them on mobs until they fix the range mods because more often than not you will miss and waste a ton of HAM. What I am doing is I kill whatever is around the lair at the time(this is on Dath doing Defiler missions) then I throw one nade at the lair. This makes the other 2 defilers spawn. I kill those two with the flamer or by some other means except nades. After the second spawn is dead I continue throwing nades at the lair. When the lairs health is around the halfway point to being destroyed the last 2 defilers spawn. I kill those two and proceed to destroying the lair with the nades. The end result is a nice 3.8k pure combat exp. I usually run alot of these missions on Dath(I will admit...I like the money more than the exp heh) and at 3.8k combat exp a lair and doing a minimum of 10 missions a night it adds up very fast.
Another thing to do is group with a MCH and go hunting for Rancors. Have his pet or pets tank one or more rancors, apply healthshot1 from marksman and healthshot2 from pistoleer if you have it, then apply your 3 flame attacks, Flamesingle1, flamecone1,flamesingle2 then make peace. Since the pets are tanking the rancor,rancors, get into your ideal range for whatever nade you are using and let them fly. I did this with a MCH friend and walked away from destroying an Ancient Bull Rancor lair with 28k combat exp. The rancors gave me around 4k combat exp(probably would have been more if it wasnt for the pets tanking and me applying a burn), and almost 4k exp for the lair. Thus in less than 2 days time I am at the Master Precision Striking for Teras Kasi and that is just using a c22 nade. I can't wait to use the other nades after advancing up the Field Tactics tree.
One warning though if you go hunting for Rancors with a MCH. Even though his pets are tanking if you past 17m you invite a bleed which bites heh. I usually stay just on the fringe of the special range apply the flame then move out until I can apply the second burn.
mavarus, I can make 200k credits in just 5 hours in dathomir.
I am commando AND weaponsmith.
Take your bloated ignorance of both classes somewhere else.