Commando Archive

Thread: Wounds are you friend...

BobbyJack
Wed Sep 17, 2003 12:45 pm
#14

They should make an option to go overt or covert as people start to exit a cloning facility after being whacked in a PVP environment. That way there is no revenge factor and its just like when the battle started, anyone can shoot anyone that's overt.




Also a death blow should be automatic upon being incap'd in PVP imo. People camping around your body waiting for you to stand back up, only so they can incap againis totally lame.



Over time the wounds will add up and people will have to exit the battle to get healed. But just camping over an incap'd player and telling everyone not to deathblow is like quiting the fight, but the quiters are the ones camping and not doing a deathblow. Besides, games are suppose to be fun, not filled with an hour of down time after being incap'd once.


I think it would be fairly easy to force this issue and the imps in Theed on the Bria server would be a good opportunity to show exactly howboring that system of 'fighting' and camping is. I might try to head up an attack soon to make a point. It seems to be the way to do battle in Theed, I experienced it with several groups today.



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