Commando Archive

Thread: Problem with our Dev Question This Week...Need your thoughts...

AlufNull
Mon Apr 26, 2004 11:25 am
#14

Perhaps we need to ask for specific details about the combat balance.


"With the combat balance,what types of changesin DPS/New SKills/Defenses will commandos recieve to justify the huge discrepency in skill pts expended over most other elite combat professions?"


169pts vs. 92





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lockder
Mon Apr 26, 2004 1:21 pm
#15

i vote for 6 too



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JohboBocal
Mon Apr 26, 2004 1:52 pm
#16

I prefer #9 but if we are going to get a vague answer, then yes #6.








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RazerWolf
Mon Apr 26, 2004 2:50 pm
#17

I still want to go with #1, but if TH is gonna be vague, go with #6



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Hellshot
Mon Apr 26, 2004 2:57 pm
#18

Why not send him both 6 and 9 and just tell him to answer whichever once he can get a comprehensive answer for.



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
ShadowTheory
Mon Apr 26, 2004 2:59 pm
#19

Skeptic you find the questions in the In Live section.



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Raptor2k1
Mon Apr 26, 2004 4:06 pm
#20

6 would be safest, but if we could get a detailed response, then I'd prefer 9.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


garvin
Mon Apr 26, 2004 4:36 pm
#21

Ok...I've combined a few questions into one and tried to slant it in a way that will hopefully prevent "Wait for the Combat Balance"...What do you all think of me submitting the following:


With new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes, or revamps to current Commando weapons, when we might see them and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too?


Some new weapons we would like to see include the proposed Commando/Squad Leader E-Web or a Cert for the Beam Rifle. Some fixes needed include our bugged Grenades. As for revamps, our HAR is in desperate need of an extreme makeover to make it no longer a weaker clone of the FT.


TH could still answer with "no current plans" but at least it makes him and the other devs think about some of our more currently brought up issues and suggestions...A dev might ask "What the heck is this E-Web they are talking about?" or "There are issues with the Grenades?" or even "You mean they don't love the HAR?"


Thoughts...if all goes well I'll be submitting our question soon...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Raptor2k1
Mon Apr 26, 2004 4:39 pm
#22

That sounds likea good question. May want to subtly hint them about the assault rifle too if you think it's warranted.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Hellshot
Mon Apr 26, 2004 5:17 pm
#23


Slightly modified:


With new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes, or revamps to current Commando weapons, when we might see them (i.e. publish 10, publish 12, etc) and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too?


Some new weapons we would like to see include the proposed Commando/Squad Leader E-Web,a Cert for the Beam Rifle, or a new assault rifle ala the DC-15. Some fixes needed include our bugged Grenades which often have the ideal range inside the blast radius and poor accuracy,our heavy weapons that have widly varied heavy weapons modifiers, and ourheavy weaponskill tapes that modify non-existant skills. As for revamps, our HAR is in desperate need of an extreme makeover since it is presently a weak clone that has noAP, and gets no inital bonus to damage when using specials because it lacks DOT.




Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
thepunisher286
Mon Apr 26, 2004 5:52 pm
#24






Hellshot wrote:


Slightly modified:


With new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes, or revamps to current Commando weapons, when we might see them (i.e. publish 10, publish 12, etc) and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too?


Some new weapons we would like to see include the proposed Commando/Squad Leader E-Web,a Cert for the Beam Rifle, or a new assault rifle ala the DC-15. Some fixes needed include our bugged Grenades which often have the ideal range inside the blast radius and poor accuracy,our heavy weapons that have widly varied heavy weapons modifiers, and ourheavy weaponskill tapes that modify non-existant skills. As for revamps, our HAR is in desperate need of an extreme makeover since it is presently a weak clone that has noAP, and gets no inital bonus to damage when using specials because it lacks DOT.







You cant go wrong that that.
Curxcha
Mon Apr 26, 2004 6:15 pm
#25






AlufNull wrote:

Perhaps we need to ask for specific details about the combat balance.


"With the combat balance,what types of changesin DPS/New SKills/Defenses will commandos recieve to justify the huge discrepency in skill pts expended over most other elite combat professions?"


169pts vs. 92









Altough the above post question is very good thatthis quote gets a bump from me.









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Oback
Mon Apr 26, 2004 7:33 pm
#26

id go with 6 deffinatly, id like to see if there adding any new weapons. Maybe ask about the E Web?



pikesman

master commando

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