Commando Archive
Thread: Problem with our Dev Question This Week...Need your thoughts...
Perhaps we need to ask for specific details about the combat balance.
"With the combat balance,what types of changesin DPS/New SKills/Defenses will commandos recieve to justify the huge discrepency in skill pts expended over most other elite combat professions?"
169pts vs. 92
I prefer #9 but if we are going to get a vague answer, then yes #6.
Ok...I've combined a few questions into one and tried to slant it in a way that will hopefully prevent "Wait for the Combat Balance"...What do you all think of me submitting the following:
With new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes, or revamps to current Commando weapons, when we might see them and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too?
Some new weapons we would like to see include the proposed Commando/Squad Leader E-Web or a Cert for the Beam Rifle. Some fixes needed include our bugged Grenades. As for revamps, our HAR is in desperate need of an extreme makeover to make it no longer a weaker clone of the FT.
TH could still answer with "no current plans" but at least it makes him and the other devs think about some of our more currently brought up issues and suggestions...A dev might ask "What the heck is this E-Web they are talking about?" or "There are issues with the Grenades?" or even "You mean they don't love the HAR?"
Thoughts...if all goes well I'll be submitting our question soon...
Slightly modified:
With new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes, or revamps to current Commando weapons, when we might see them (i.e. publish 10, publish 12, etc) and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too?
Some new weapons we would like to see include the proposed Commando/Squad Leader E-Web,a Cert for the Beam Rifle, or a new assault rifle ala the DC-15. Some fixes needed include our bugged Grenades which often have the ideal range inside the blast radius and poor accuracy,our heavy weapons that have widly varied heavy weapons modifiers, and ourheavy weaponskill tapes that modify non-existant skills. As for revamps, our HAR is in desperate need of an extreme makeover since it is presently a weak clone that has noAP, and gets no inital bonus to damage when using specials because it lacks DOT.
Hellshot wrote:
Slightly modified:
With new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes, or revamps to current Commando weapons, when we might see them (i.e. publish 10, publish 12, etc) and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too?
Some new weapons we would like to see include the proposed Commando/Squad Leader E-Web,a Cert for the Beam Rifle, or a new assault rifle ala the DC-15. Some fixes needed include our bugged Grenades which often have the ideal range inside the blast radius and poor accuracy,our heavy weapons that have widly varied heavy weapons modifiers, and ourheavy weaponskill tapes that modify non-existant skills. As for revamps, our HAR is in desperate need of an extreme makeover since it is presently a weak clone that has noAP, and gets no inital bonus to damage when using specials because it lacks DOT.
AlufNull wrote:
Perhaps we need to ask for specific details about the combat balance.
"With the combat balance,what types of changesin DPS/New SKills/Defenses will commandos recieve to justify the huge discrepency in skill pts expended over most other elite combat professions?"
169pts vs. 92
Altough the above post question is very good thatthis quote gets a bump from me.