Commando Archive
Thread: Hello from the first(?) Test Center Commando!
First of all, a big thanks to you Lambeau, it took some serious guts to grind out a commando on the TC. You and Gari need to come up with some direct line of communication. I'm sure since you are the only TC commando I've seen, you should be able to swing some influence with the Devs.
Good news on the HW xp for the launcher pistol. The damage seems in line with what we have now given the fairly low damage of the launcher pistol that you could get. I thinkthat we can allunderstand that you may not havea lot to chose from on the TC.
That should make getting to flamethower I easier. Everyone seems to be interested in what theflame/acid specials will do. The devs have pretty much said that the non-special move damage for the flamer won't be upped in this patch - only the special. So it's safe to say that you don't need to sweat it if you can't find a flamer right away.
Once again a big thanks from all of us to you. I propose thatall the commandos on your live server should do something nice for you. Maybe pitch in and give you a set of heavy weps or something.
Buzzy
A pistoleer gets to Novice Pistol having spent X hours and 35 skill points.
We get to Novice Commando having spend 3X hours and 83 skill points.
Who should do mor damage? A Novice Pistoleer using a FWG5 and Bodyshot3, or a Novice Commando using FWG5 and Bodyshot2?
So we spend 3 times as many hours and give up our capacity to merge with a dozen other classes, and we are supposed to do LESS damage? And, to make matters worse, the Pistoleer continues to gain skill and increase damage output, but we're still doing Bodyshot2 at MASTER?
There has been a firm statement that our other weapons are supposed to be rare. That means the Beam Rifle and Launcher Pistol are our daily weapons.
A Dancer/Pistoleer should not be kicking our butt.
Dont bother with bodyshot 3, get stoping shot. It hits atleast 25% harde than bodyshot3.
The pool it hits is random, but it should make it possible to do a 1k hit in the mind pool with a launcher pistol, and if the launcher pistol have any armor piercing, well you can do the math.
Scrap bodyshot3, go for stoping shot.
Thats why I said it was a stepping stone from Novice to the tier 1 skills, not our main weapon. The flamethrower and acid rifleare our main weapon. They never said the flamethrowers and acid rifles are supposed to be rare. I realize some servers dont have flamethrowers yet, and the acid rifle cert is broken, but once class 3 liquid petrochem shows up you wont have a problem finding one. It has alot of condition and doesnt degrade quickly. What are rare are the other heavy weapons (rocket launcher, PBC, LBC) and these are supposed to be situational. So, once the patch comes through acid rifles and flamethrowers will be our weapon of choice, and the cannons and other disposable weaponswill besituational for aoe damage or against heavily armored targets (AT-ST, Rancor, etc..).
Kreistor wrote:
"Well, it shouldnt. The launcher pistol is our stepstone from Novice to the first skills. Trying to get 150k hvy weaps xp with default attack and +10 accuracy mod on flamer/acid rifle take too darn long. Past that the launcher pistol shouldn't be our go-to weapon (at least it better not be). "
A pistoleer gets to Novice Pistol having spent X hours and 35 skill points.
We get to Novice Commando having spend 3X hours and 83 skill points.
Who should do mor damage? A Novice Pistoleer using a FWG5 and Bodyshot3, or a Novice Commando using FWG5 and Bodyshot2?
So we spend 3 times as many hours and give up our capacity to merge with a dozen other classes, and we are supposed to do LESS damage? And, to make matters worse, the Pistoleer continues to gain skill and increase damage output, but we're still doing Bodyshot2 at MASTER?
There has been a firm statement that our other weapons are supposed to be rare. That means the Beam Rifle and Launcher Pistol are our daily weapons.
A Dancer/Pistoleer should not be kicking our butt.
Kaejz wrote:
Lower damage doesn't matter, as long as it's a relatively decent source of HW xp. Anything is better than what we currently have to use now. Not sure how long it'll take you to get the first boxes of Flamethrower and Acid Rifle, but I would be interested to see the damage of those specials.
Well, like I said, I will do my best, but I think thatfor this path I might not get access to a Flamethrower or Acid Rifle. The weaponsmith is working hard but getting Master Weaponsmith is a major grind, plus he does other things to keep his sanity. Also, up until recently we have not been getting resource shifts on Test at all. So all the rare resources from a live server perspective are even worse from a test perspective. Each time we get a shift we send scouting missions to every planet to look for the rare stuff that all the artisans need.
All I can do, like you, is to hope that since they said they fixed the launcher pistol (and it was fixed) that they did indeed fix the other stuff that they said. ![]()
As far as the rate of advancement, killing dark blue and whites solo yields more HW xp than it does if I kill the same mob with my FWG5 pistol. I think it was something like 287 HW vs 229 Pistol, but I didn't write it down. I'll have to do that tonight and report back. But, my first impression was that I was advancing faster than I thought I would. I got 4 "yellow ticks" into one of the skills and all I was doing was showing off the new pistol for people.
Buzz1096 wrote:
Once again a big thanks from all of us to you. I propose thatall the commandos on your live server should do something nice for you. Maybe pitch in and give you a set of heavy weps or something.
I thank you for the gesture, butthe Test Center is my one and only home. I think I made a character on one of the live servers once when test was down, but I don't even remember where it is anymore ![]()
SarlaccFodder wrote:
Ah hah! So YOU'RE the guy who took my screen name. :-) I've had chars named Lambeau on every other game but this one. (Go Packers)
Thanks for the info, Lambeau! Great job grinding that Combat XP and getting Commando. Keep the news coming!
lol - Unless you tried to make a "Lambeau" on the Test Center, then it was someone else who grabbed "our" name
There is no stepping stone. The LP and Beam Rifle will be our regular use weapons, according to Q's implications.
As for "stepping stone", you imply a stepping stone should be weaker than regular use. That is not a valid assumption. In terms of balance, while we have been trainign those excess, redundant weapon skills in marksman and Unarmed, the Pistoleer has been becoming increasingly powerful in that one weapon... they don't waste any time training redundant skills. Every time we take up a new weapon for a new Marksman tree or Unarmed, we get weaker and do not gain in strength, only flexibility.
At the point we finish all our pre-req's (107 skill points), the Pistoleer may have Mastered their weapon.
The power of the Novice Commando should at least match that of the Pistoleer aftr the same period of time. Regardless of what our other trees look like, we have been held back, underpowered, while training those redundant skills.
Yes, a Novice Commando should be more powerful than a Novice Pistoleer. If the only weapons we are allowed on a nightly basis are LP and BR, then we must be more powerful with those weapons, not with theoretical weapons that have never existed on some servers, and are intended to be very rare.
It's a fundamental balance question. From a PvP standpoint, do you want to be unable to compete with Carbineers, Pistoleers, Riflemen, and TKA's until you have trained to Level 2 in some Commando Skill? You've been sitting back getting wiped by them from the time you make L4 in any one weapon until you achieve Master Marksman. How long should that continue?
For me, it's not 1 skill point after I train Novice COmmando. At that instant, I should be on par, or better, than they. Becuase for a long period up to that point, I have been weaker.
Lambeau, you are a stud!! way to go on grinding out commando on the tc. What server do youplay live on. As a a community we all owe you something. What I dont know, but something.
Hey Dev, or Correspondent get an in game CSR to give this guy a kick a$$ commnado weapon or somesuch on his live server
Nukra Vol
Perhaps Commando CH untill we are un gimped
Lambeau wrote:
lol - Unless you tried to make a "Lambeau" on the Test Center, then it was someone else who grabbed "our" name
No, I meant on the boards. But, first come, first served. Enjoy!