Commando Archive
Thread: Petition for Full Fledged Revamp!
ZabrakGabe
Fri Jun 18, 2004 7:52 pm
#147
/SIGN i just started commando but i'm gna sign this anyway.
ZabrakGabe
Fri Jun 18, 2004 7:54 pm
#148
/SIGN i just started commando but i'm gna sign this anyway. My major qualms r as follows 1) the other skill trees besides flamer need 2 be totally overhaluled. 2) heavy weapons r 2 inacurate and a pain 2 buy(hence a pain 2 manufacture). 3) HAR is just a flamer clone and should be changed(alot). 4) we have an xp cap of 3k which is way lower than any other prof.
Dafushpu
Sat Jun 19, 2004 2:47 am
#150
/sign
i was a master commando for a while and really liked a lot of aspects of being a flame thrower specialist /sarcasm off. i dropped it to do heavy swords and found something interesting. i do more damage per second as a heavy swordsman than as a commando. i also stay within 16m of my targets. interesting ain't it? i spend all those skill points mastering marksman and unarmed 4 to get a profession that is worse off than another profession that only requires 2 handed 1-4.
something needs to be done about this. commandos should be awesome at combat with a wide variety of weapons. otherwise, why spend the skill points on it when you could be a master rifleman or master swordsman for less skill points?
when i took up commando i had to drop most of my scouting skills which ment i had to put off doing CH or ranger. but why do those? they are broken too. i guess i will be a master rifleman TK/fencer stacker or rifleman/CM seeing as how those are the only professions that seem to work.
Oberi
Sat Jun 19, 2004 3:41 am
#152
/sign
This proffession should be at least reasonable... I saw u all let people heal themselves flame devs, I did not see u give us more abilities to work in pvp when we were already underpowered. that just helps hurt combat balance
oberi
Qasr
Sun Jun 20, 2004 10:04 pm
#155
/sign
Even though, after six months of Commando, I dropped the prof finally today.
Even though, after six months of Commando, I dropped the prof finally today.
OD-Attila
Fri Jun 25, 2004 8:12 am
#156
Dear Devs,
I, like many star wars galaxies players love the thought of being a Commando. I feel there is great potential to our profession. As a quality assurance tester, I know exactly what the devs do for games. And it is very tough for them to fix just one profession, regardless as to how bad it needs restructuring. I feel that one of the many ways for people here to get your (devs) attention is to go on test center and report bugs about the Commando profession.
I've been grinding out master commando for seven days and now have finally mastered the profession. I love doing PvP, and PvE with friends. Commandos are good at PvE. Yes the PvP aspect needs a lot of fixing. So as a sympathetic player to you guys, I ask you for a way that my commrades (commandos) and I can help you fix our profession.
It would be greatly appreciated if you could take just 5 minutes and make a post here on things that need testing, and I'm sure that you will get a Great number of Commandos to be out doing these things to hasten the pace for the Commando profession revamp.
Thank you for your time,
OD-Attila