Commando Archive
Thread: what should I do with the last 18 skill points?
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JoKen_Jash
Tue Feb 22, 2005 2:35 pm
#2
Vieux wrote:
I need your help to make up my mind about what to do with my last 18 skill points.
I am now Master Commando and Master Smuggler and have 18 skill points left.
There are two ways i can use them, one is get medic and the other is TKA
Medic give me heal ability but i also like Meditate.
Thanks for any info
Wow... That's... my template. *shrugs* I'm putting mine into TKA meditate, lesse if they increase the power-boost buff in the CU. But medic is very useful for tanking capabilities.
Jaim_Darkstryder
Tue Feb 22, 2005 9:06 pm
#4
18 points?
Medic 1/0/0/0
That gives you the plus 15 to injury treatment so you get better heals. You could go for the extra speed (0/1/0/0) but I don't find it helps as much. And as you can currently use stim B's at med use 5, no need for Pharmacology.
Another benefit with medic is when coupled with Feign Death (which should work just fine in PvE... I hope) Get too beat up, drop, rest a bit, when the mob wanders, jump up and heal.
Medic 1/0/0/0
That gives you the plus 15 to injury treatment so you get better heals. You could go for the extra speed (0/1/0/0) but I don't find it helps as much. And as you can currently use stim B's at med use 5, no need for Pharmacology.
Another benefit with medic is when coupled with Feign Death (which should work just fine in PvE... I hope) Get too beat up, drop, rest a bit, when the mob wanders, jump up and heal.
Vieux
Wed Feb 23, 2005 1:15 am
#5
I need your help to make up my mind about what to do with my last 18 skill points.
I am now Master Commando and Master Smuggler and have 18 skill points left.
There are two ways i can use them, one is get medic and the other is TKA
Medic give me heal ability but i also like Meditate.
Thanks for any info
glorydragon
Wed Feb 23, 2005 1:20 am
#7
I think you might be able to get stims Cs with that. but first aid will save your life if you like hunting NSs and most other things.
Vieux
Wed Feb 23, 2005 10:04 am
#8
i guess i will go with medic been that i solo more then i should.
thx again
Samun
Wed Feb 23, 2005 10:09 am
#9
Jaim_Darkstryder wrote:
18 points?
Medic 1/0/0/0
That gives you the plus 15 to injury treatment so you get better heals. You could go for the extra speed (0/1/0/0) but I don't find it helps as much. And as you can currently use stim B's at med use 5, no need for Pharmacology.
Another benefit with medic is when coupled with Feign Death (which should work just fine in PvE... I hope) Get too beat up, drop, rest a bit, when the mob wanders, jump up and heal.
/agree
Medic is essential in my opinion.
Phaedra47
Wed Feb 23, 2005 10:10 am
#10
I'm pondering a similar template, but my last 18 would always go into scout. I don't particularly like saying "wait for meeeee guys!"
garvin
Wed Feb 23, 2005 10:19 am
#11
I've always put mine into Medic for the stims as well...
And on a side note...it's also been good to keep that 18 used at a low level like Medic to make money...you can easily get the XP needed to satisfy the first box level of Medic by just hanging out in a Cantina (healing entertainers) or a Hospital (or by other not so approved of means)...Then you can "sell" the training privilage to those needing apprentice points or help out a friend...this backfired on me once though...I forgot to retrain the Medic ability and was out in the field of combat when I realized I couldn't use my stims...a bad day!!!
Thatguyfubu
Wed Feb 23, 2005 11:06 am
#12
garvin wrote:
I've always put mine into Medic for the stims as well...
And on a side note...it's also been good to keep that 18 used at a low level like Medic to make money...you can easily get the XP needed to satisfy the first box level of Medic by just hanging out in a Cantina (healing entertainers) or a Hospital (or by other not so approved of means)...Then you can "sell" the training privilage to those needing apprentice points or help out a friend...this backfired on me once though...I forgot to retrain the Medic ability and was out in the field of combat when I realized I couldn't use my stims...a bad day!!!
This would be great but they squashed the whole AP thing. 
-Zaran
garvin
Wed Feb 23, 2005 11:20 am
#13
Sorry...I was mainly talking about what I've done in the past...Haven't had to deal with apprentice points in a long time...
Thatguyfubu wrote:
garvin wrote:
I've always put mine into Medic for the stims as well...
And on a side note...it's also been good to keep that 18 used at a low level like Medic to make money...you can easily get the XP needed to satisfy the first box level of Medic by just hanging out in a Cantina (healing entertainers) or a Hospital (or by other not so approved of means)...Then you can "sell" the training privilage to those needing apprentice points or help out a friend...this backfired on me once though...I forgot to retrain the Medic ability and was out in the field of combat when I realized I couldn't use my stims...a bad day!!!
This would be great but they squashed the whole AP thing.
-Zaran
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