Commando Archive

Thread: DOT nerf

Corrosh
Fri Feb 13, 2004 7:53 pm
#1



Does anyone see any reasonable explanation why DOT should not incapacitate. This is the by far themostill-conceivedthing ever handeddown by the devs. I just watched amedic out heal a flame two bleed because when it ticked down to 1instead of laying on the ground incapped it waskiting to a safe distance while he stimed himself as I waited for myincredibly long cool down time to end.You are simply robbing a profession that relys on it's one DOT of it's only viable combat role. I honestly don't know how much more of this crap I can take. I've always wanted to be a commando since the very beginning. I was there when our LPs didn't give HW xp. I was there when our flamers were capped at 500 damage. I've put up with the three useless trees for months now while the only attention being paid to any combat class is going to jedi. You remove jedi permadeath and nerf my DOT? This is the biggest kick in the nuts I can possibly imagine. Meanwhile CMs are doing 500 unhealable mind damage from 50 meters away. I watched a rifleman run around in cirlces firing headshots with nearly perfect accuracy. But we needed to be nerf? The class with one useful tree, who invests more points into combat than anyother profession in the game (with much love to my BH brothers), needs to have the lowest DPS of any elite combat profession and a DOT that can be out-healed by a novice medic. I'mstill here because of my friends, but that won't keep me forever. I only want to be a commando, if you don't fix this class and soon you're going to see a nerf in your cash flow. That's not a threat SOE it is the reality. It seems you only listen to who crys the loudest without examining a shred of hard data that so many in this community have painstakingly complied. You guys don't think before you act. Need proof? One word....holos.


- A very disenchanted consumer.

Message Edited by Corrosh on 02-13-2004 07:00 PM



Remember, the Exploit will be with you.....always.
Kweane
Fri Feb 13, 2004 8:00 pm
#2

i agree



--Sonya Blade - Bria --
--Master Pistoleer/BH--

--Eclair Kirin - Kauri --
-- Master Commando--
-- Master Fencer --

Corrosh
Fri Feb 13, 2004 8:11 pm
#3

It's just really disappointing, you know? So many people in this forumn have put together HARD evidence that our flame capabilities were not overpowered in PVP. They don't seem to care. They don't fix us AND they nerf us. I could take one but both? You guys are making your company look bad. Devs, I know you a trying, but you are trying to do the wrong thing. Please everyone. It seems simple enough to me that the profession that invests the most points in combat should be doing the most damage in combat. I mean that makes sense, right? So why should someone with most of their points in medic have a higher DPS than me when I have a spent all my points to deal damage? Listen to people that are reasonable and bring good solid evidence. Don't nerf CM...balance them. Don't nerf Riflemen...balance them. Balance them according to the amount of their profession invested into dealing damage. It is simple. Really, really painfully simple. Fix our trees and make useful. We are fast coming up on that one year mark it will be here before you know it. Will we be fixed by then? Will I be able to wear my imperial command hat? The eyes of the gaming community are upon you...and the future of your corporation will depend on you ablitiy to FIX this game.



Remember, the Exploit will be with you.....always.
Article57
Fri Feb 13, 2004 8:42 pm
#4

DoT got nerfed?!!?!?!?!?!


screw that I R CANCLE!!!!!11



Jahaka Quom, Ahazi Mon Cal [Master Smuggler / Novice Gunfighter / Teras Kasi Novice]

Anora Borealis, Scylla Human [Novice Bounty Hunter / Novice Carbineer / Novice Ranger / Novice Sharpshooter / Novice Creature Handler]

May the Nerf be with you.
Cuality
Sat Feb 14, 2004 3:51 am
#5

wait, they dont incap of fire anymore? news to me, when'd they fix this? i know the dot can now be outrun by a decent novice medic ( i am novice medic and i outheal myself easily when on fire, with and without armor) but you can still incap from it (poor wookies can't wear armor... wookies are my new favorite target... so hairy... and flammable)




(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
stormtrooperCain
Sat Feb 14, 2004 5:07 am
#6

i can just agree with you
Gdog79
Sat Feb 14, 2004 6:16 am
#7

/agree



Colonel Gdog of The Imperial Army
Killing Candyass Rebels Since 6/26/03
Loot, Skill Tapes, and Sliced Weapon Vendor in MASC City on Naboo -190. 5700





Lifylos
Sat Feb 14, 2004 6:30 am
#8

While Its conceivable that the DoT SHOULD incap, its not fair. Wit the DoT incapping, it can cause grief, and with a known bug, it would be impossible to survive. Until the Devs can rebalance the system, Id have to say I agreee taht it needed to be changed...



Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
Tal-N
Sat Feb 14, 2004 8:40 am
#9

It's not a matter of logic/realism, it's a matter of gameplay. The fact is that it stops you from sticking a DoT on someone and then running away to let them die. Now they need to at least be attacked once more while they're damage is low to finish them off.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

JEAUX_ZUF
Sat Feb 14, 2004 9:08 am
#10

um, flame still caps/kills



Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

Bloodborn
Sat Feb 14, 2004 9:13 am
#11

This is why I deleted Realm I heard it was comming and whala N E R F

Carcerous
Sat Feb 14, 2004 10:53 am
#12

If your going to end fire incap then at least make us more accurate, How is it possible for a class like TKA which takes less time to get to do more damage than a commando and hit ALOT more!? If their going to nerf flame at least make it more accurate!



Calchexus Ranneroth
atytula
Sat Feb 14, 2004 2:29 pm
#13

Why should DOTs not incap. Because in a battle, I could place a DOT on you, you can then DB me, and then you will still die yourself. That is not fair, since you did win.


I think the real fundemental problem here is medics can self heal. I have always thought this was a dumb idea. Almost every combat template includes medic. Why, because they can self heal. This needs to be taken away. Then this whole DOT nerf will be irrelevent.






General Kazar Racillen, Master Smuggler
Echo Battalion CO (Eclipse)
http://www.echobattalion.com
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