Commando Archive

Thread: To all you wanna be commandos about the 2X damage

Wolve44
Sat Oct 11, 2003 4:31 am
#1

Drop commando and leave pls...going to flame IV is not what the commando is about.



We, the REAL commandos who have labored since before the "great" patch were well aware we would incur a penalty to damage while having a Heavy weapon Equipped and we advocated very long for it to be fixed. Now that they fixed it you get to see one of the FEW commando weaknesses.


It is called check and balance...


They have hot fixed our damage back to where it was before patch however we now no longer have "melee" weapons which gave us an additional benefit. We KNEW we were supposed to take 2X damage and it was accepted and also keeps US balanced....


I will do everything in my power to KEEP the 2X penalty as this is needed. Flamethrowers are NOT the only weapons of the Commando and we have a wide variety of weapons at our dispossal, however those who only go up the Flame IV tree or only use their flame thrower will get owned more often now. All I can say is great.


I do not want to be in god mode and feel that is is totally insane that ppl want no negatives and all the goodies of the class...well you now have one of the negatives finally.


Further more i hope our corresppondant asks the devs to move ALL flamethrower modifiers to the Heavy support weapons tree, but leave the specials in the Flame thrower tree...this will get rid of most of the dabblers in the commando profession that gives us a bad name.


you want god mode..play Diablo II



/rant off

Wolve44
Sat Oct 11, 2003 4:35 am
#2

Oh and one more comment..the Commando is a SUPPORT class..not a soloist..for too long we have had it in easy mode!!
Gairon
Sat Oct 11, 2003 4:40 am
#3

You make a nice point about dabblers... except that the 2.5x melee damage thing really is a worse thing for Commandos.


Riflemen are 64m away from their targets when they use their specials, they can pull warning shots, and panic shot and all sorts of stuff to keep stuff from hitting them in melee. A commando with a HAR or a FT has to be in 16m to do specials, there's not a lot of stuff you can shoot from 16m and not get hit with a melee hit. We get no defensive modifiers, no defensive bonuses, nothing, at least they get them.


And I figured something out with TK novice last night... I can do as much damage with unarmed hit2 as i can with a FT shot at a much faster rate whilst taking less damage at close range... so the point to using any heavy weapon is what now?


As for the dabblers, they're always going to be there, it aint gonna change, our correspondent has little chance of getting that changed.


Oh and I'm not one of those dabblers who just ran up to flame 4... I am a Master Commando.


Gairon Absolam


Sunrunner




Seul Gnommer - Head of Clan Alya
maddogs
Sat Oct 11, 2003 4:46 am
#4

dued frankly ur a nut ball ya i hate thos dablers to but for us to have to sufer becous of joy riders is insane wat would rily work is to make singel 3{wich would be put at master }and make only singel 3 and cone 2chach ppl on fire that would get rid of all the banwageners hehehe and it make it decintly harde to climb the comando trees becous there way to esy now to climb so only masters would be arond and not all thes dablers o ya baby it makes me happy just thinking about it



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Daniel' Judson-Leonheart

Wolve44
Sat Oct 11, 2003 4:46 am
#5

Gairon, we knew we would be taking this damage, yet our HW were broken from the start..



also keep in mind melee do the damage to us, not rifle, pistol or any other ranged class...this is about grp'ing and playing a support role..the commando is a support class, and as such we have to use all our weapons based on circumstances....switch to the launcher pistol and the 2X damage is gone when a TKA is on you...

Wolve44
Sat Oct 11, 2003 4:48 am
#6






maddogs wrote:
dued frankly ur a nut ball ya i hate thos dablers to but for us to have to sufer becous of joy riders is insane wat would rily work is to make singel 3{wich would be put at master }and make only singel 3 and cone 2chach ppl on fire that would get rid of all the banwageners hehehe and it make it decintly harde to climb the comando trees becous there way to esy now to climb so only masters would be arond and not all thes dablers o ya baby it makes me happy just thinking about it





See mad dog you have NO clue how the commando works lol.


as you gain HW xp you also gain Combat XP to level up your Heavy support weapons tree.. A true commando would still gain the benefits of the mods....a dabbler would not

maddogs
Sat Oct 11, 2003 4:49 am
#7

o ya i forgot to say yes im ammaster coomando i was befor the pib pach i scrapd and clawed my way up it working night and day to get it and i bleev it should be that way for thees joy riders to come in and give us bad names make not only me mad but the devs to the point of this (2.5x mlee ) thing



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Daniel' Judson-Leonheart

Wolve44
Sat Oct 11, 2003 4:51 am
#8

maddog maybe I am misunderstanding your post somehow...not sure and I appologize, if in fact you are agreeing with me...


I can see english is not your main launguage, however am having trouble deciphering what you are saying..

Gairon
Sat Oct 11, 2003 4:58 am
#9

Oh and on the support role thing? I have no problem with it, i group a lot with a pair of CH's and some doctors, we are a pretty tight team, right now the only "support" i give is to lite stuff on fire, then put my FT away cause I'll take to much damage when aggro'ed.


Noclass in the game with the exception maybe of Squad Leader should be forced to be grouped. I'd at least like to be able to go and do a few missions and make money by myself the same way say... a Master Pistoleer can... right now that aint happenin.


Now personally, I've actually had a lot of fun since the patch came in, I cried that "oh this is going to wreck my game totally I'm quitting!" the way some nutters have. THis is merely another bug that we'll have to fight over a month to get fixed again.




Seul Gnommer - Head of Clan Alya
Wolve44
Sat Oct 11, 2003 5:00 am
#10

sorry but that is not what the commando is about....you can not compare a commando with a pistolier..


a MASTER pistolier will own a MASTER commando any day of the week and that is how it should be..you want to solo go play pistolier then, cammando is the wrong profession for you....2X damage in melee is a fact of life for the commando and will stay. Do not like it..move on.

TheRiddla
Sat Oct 11, 2003 5:07 am
#11

1st let me say I am a rifleman...


Im glad to see that commandos finally have a weakness. All the true commandos that were here since launch knew about the 2x penalty, and knew that it would 1day return. This will get rid of the dabblers and it also is a wake up call... U GUYS HAVE OTHER WEAPONS. Acid Rifle, Rocket Launcher, HPC, and FT. The most important of them all is u guys Frags!!! These are great mid ranged weaps that do hella dmg of course if you only went up flame 4 you have no clue.


Some say "Rifleman's target is @ 64m" ok for about 5secs then the mob charges you and the 2.5x penalty kicks in. And does ne1 stay @ 64m and shoot in pvp?? um NO. Also warning shot and threaten shot are NOT in the rifleman tree they are in the marksman tree so commandos could use that too with the LP


Riddla?

Wolve44
Sat Oct 11, 2003 5:08 am
#12

yeah my post will get one star'ed to death, hopefully enuff ppl will agree with me on this matter and keep it at 2 stars so others can read and see not ALL commandos want to be pvp and pve gods
Gairon
Sat Oct 11, 2003 5:10 am
#13

Ha, move on lol. No you see i refuse to move on, I will adapt and adjust, that doesnt mean I wont go down kicking and screaming lol.


I agree that a master Pistoleer should own a Master Commando any day of the week. Not that i shouldn't be able to go and take out a friggin nunas with my primary weapon.Wolve, look around at everyone else here, read the correspondent, read what holo said, this is not the way its meant to be, this is not how it was ever intended to be.


When i joined this class, i knew that i would be sacrificing defense so that i could get insane up front damage. I did not enter this profession under the proviso that i would be suiciding if i tried to take on a diseased bobcatt lair. Riflemen have learnt to deal with the 2.5x thing by using warning shots and panic shots to keep stuff away from them, well commando's cant use those with a heavy weapon, we have always just said "oh well, I'll just get myself a good set of armor and suck it up."


There's a difference between sucking it up and getting one-hit by a greater desert womp rat.




Seul Gnommer - Head of Clan Alya
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